# ![Nekopack](https://raw.github.com/TsarFox/nekopack/master/Nekopack_Logo.png "Nekopack") ## Software programmed and maintained by [Jakob.](http://jakob.space/) [![Build Status](https://travis-ci.org/TsarFox/nekopack.svg?branch=master)](https://travis-ci.org/TsarFox/nekopack) Nekopack is a work-in-progress attempt at reverse engineering the archive format used by Nekopara. Please use this software responsibly. I chose to develop and release this because I see it as a very valuable teaching tool in accompaniment to my writeup, and I think that people who legally purchased Nekopara should have the right to view the game's content. I do not condone piracy or the redistribution of copyrighted materials in any way, shape, or form. Nekopack is free software, licensed under the [GNU General Public License.](http://gnu.org/licenses/gpl.html) ## Compilation Nekopack can be compiled on Linux by running `make` from the repository's root directory. *BSD users will have to install and run `gmake` to build Nekopack. The test suite is run with `make test` or `gmake test`, depending on your platform. You can add specific flags to the Makefile with `USER_CFLAGS` and/or `USER_LDFLAGS`. ## TODO * Full unit testing, test static functions. * Clean up `main.c`, move functions like `load_table` and `make_dirs` into more appropriate files. * Clean up `create_archive`. * Strict warnings. * Game-compatible file encryption on created archives.