From 89a2f384b007080eadf762aa6bb10fdef094f65e Mon Sep 17 00:00:00 2001 From: "Jakob L. Kreuze" Date: Fri, 3 Jan 2020 16:46:01 -0500 Subject: Add games-fps/nblood. --- README.md | 1 + games-fps/nblood/metadata.xml | 11 ++++ games-fps/nblood/nblood-9999.ebuild | 102 ++++++++++++++++++++++++++++++++++++ 3 files changed, 114 insertions(+) create mode 100644 games-fps/nblood/metadata.xml create mode 100644 games-fps/nblood/nblood-9999.ebuild diff --git a/README.md b/README.md index 26bf90c..89db647 100644 --- a/README.md +++ b/README.md @@ -11,3 +11,4 @@ other overlays, or modifying less-than-ideals in the upstream ebuild repository. - [dosbox-x](https://github.com/joncampbell123/dosbox-x) as games-emulation/dosbox-x - [GoatTracker 2](http://covertbitops.c64.org/) as media-sound/goattracker - [MilkyTracker](https://milkytracker.titandemo.org/) as media-sound/milkytracker +- [NBlood](https://nukeykt.retrohost.net/) as games-fps/nblood diff --git a/games-fps/nblood/metadata.xml b/games-fps/nblood/metadata.xml new file mode 100644 index 0000000..4cc01a8 --- /dev/null +++ b/games-fps/nblood/metadata.xml @@ -0,0 +1,11 @@ + + + + + Install media-libs/sdl2-mixer with fluidsynth support. + Enable support for multiplayer. + Install the SDK files. + Enable support for media-libs/libvpx. + Enable support for media-libs/exempi. + + diff --git a/games-fps/nblood/nblood-9999.ebuild b/games-fps/nblood/nblood-9999.ebuild new file mode 100644 index 0000000..4aba395 --- /dev/null +++ b/games-fps/nblood/nblood-9999.ebuild @@ -0,0 +1,102 @@ +# Copyright 1999-2019 Gentoo Authors +# Distributed under the terms of the GNU General Public License v2 + +EAPI=7 + +inherit git-r3 toolchain-funcs + +DESCRIPTION="Blood port based on EDuke32" +HOMEPAGE="https://nukeykt.retrohost.net/" +EGIT_REPO_URI="https://github.com/nukeykt/NBlood.git" + +LICENSE="BUILDLIC GPL-2" +SLOT="0" +KEYWORDS="~amd64 ~hppa ~x86" +IUSE="flac fluidsynth gtk opengl png server sdk timidity vorbis vpx xmp" +REQUIRED_USE=" + vpx? ( opengl ) +" + +# There are no tests, +# instead it tries to build a test game, which does not compile +RESTRICT="bindist test" + +RDEPEND=" + media-libs/libsdl2[joystick,opengl?,sound,video] + media-libs/sdl2-mixer[flac?,fluidsynth?,midi,timidity?,vorbis?] + sys-libs/zlib + flac? ( media-libs/flac ) + gtk? ( x11-libs/gtk+:2 ) + opengl? ( + virtual/glu + virtual/opengl + ) + png? ( media-libs/libpng:0= ) + vpx? ( media-libs/libvpx:= ) + vorbis? ( + media-libs/libogg + media-libs/libvorbis + ) + xmp? ( media-libs/exempi:2= ) +" + +DEPEND=" + ${RDEPEND} + timidity? ( media-sound/timidity++ ) +" + +BDEPEND=" + app-arch/unzip + x86? ( dev-lang/nasm ) +" + +src_compile() { + local myemakeopts=( + ALLOCACHE_AS_MALLOC=0 + AS=$(tc-getAS) + CC=$(tc-getCC) + CXX=$(tc-getCXX) + CLANG=0 + CPLUSPLUS=1 + CUSTOMOPT="" + DEBUGANYWAY=0 + F_JUMP_TABLES="" + FORCEDEBUG=0 + HAVE_FLAC=$(usex flac 1 0) + HAVE_GTK2=$(usex gtk 1 0) + HAVE_VORBIS=$(usex vorbis 1 0) + HAVE_XMP=$(usex xmp 1 0) + LINKED_GTK=$(usex gtk 1 0) + LTO=1 + LUNATIC=0 + KRANDDEBUG=0 + MEMMAP=0 + MIXERTYPE=SDL + NETCODE=$(usex server 1 0) + NOASM=0 + OPTLEVEL=0 + OPTOPT="" + PACKAGE_REPOSITORY=1 + POLYMER=$(usex opengl 1 0) + PRETTY_OUTPUT=0 + PROFILER=0 + RELEASE=1 + RENDERTYPE=SDL + SDL_TARGET=2 + SIMPLE_MENU=0 + STRIP="" + TANDALONE=0 + STARTUP_WINDOW=$(usex gtk 1 0) + USE_OPENGL=$(usex opengl 1 0) + USE_LIBVPX=$(usex vpx 1 0) + USE_LIBPNG=$(usex png 1 0) + USE_LUAJIT_2_1=0 + WITHOUT_GTK=$(usex gtk 0 1) + ) + + emake "${myemakeopts[@]}" blood +} + +src_install() { + dobin nblood +} -- cgit v1.3