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| author | Jakob L. Kreuze | 2019-05-11 08:29:44 -0400 |
|---|---|---|
| committer | Jakob L. Kreuze | 2019-05-11 08:29:44 -0400 |
| commit | 8d4f38027b3baeead5da2399431649241ebab73e (patch) | |
| tree | 9a96afae00bbccda5786ccf2933820742c5f2f12 /posts/Duke on Fluidsynth/duke-on-fluidsynth.org | |
| parent | 43a0084358370d0e735fe98b567250d03d983f2a (diff) | |
Import publication times
Diffstat (limited to 'posts/Duke on Fluidsynth/duke-on-fluidsynth.org')
| -rw-r--r-- | posts/Duke on Fluidsynth/duke-on-fluidsynth.org | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/posts/Duke on Fluidsynth/duke-on-fluidsynth.org b/posts/Duke on Fluidsynth/duke-on-fluidsynth.org index a86390f..2474cbb 100644 --- a/posts/Duke on Fluidsynth/duke-on-fluidsynth.org +++ b/posts/Duke on Fluidsynth/duke-on-fluidsynth.org @@ -1,5 +1,5 @@ #+TITLE: Duke on Fluidsynth -#+DATE: <2018-01-13 Sat> +#+DATE: <2018-01-13 Sat 21:10> #+TAGS: writeup, programming, video-games, audio, c++ My first experiences with Duke Nukem 3D were with EDuke32 ages ago. This was |