summaryrefslogtreecommitdiff
path: root/patch/menus.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'patch/menus.cpp')
-rw-r--r--patch/menus.cpp6639
1 files changed, 6639 insertions, 0 deletions
diff --git a/patch/menus.cpp b/patch/menus.cpp
new file mode 100644
index 0000000..e13ee57
--- /dev/null
+++ b/patch/menus.cpp
@@ -0,0 +1,6639 @@
+//-------------------------------------------------------------------------
+/*
+Copyright (C) 2016 EDuke32 developers and contributors
+
+This file is part of EDuke32.
+
+EDuke32 is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License version 2
+as published by the Free Software Foundation.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+*/
+//-------------------------------------------------------------------------
+
+#include "compat.h"
+#include "duke3d.h"
+#include "osdcmds.h"
+#include "savegame.h"
+#include "demo.h"
+#include "xxhash.h"
+#include "input.h"
+#include "menus.h"
+#include "cheats.h"
+
+#include "in_android.h"
+#ifndef __ANDROID__
+droidinput_t droidinput;
+#endif
+
+// common positions
+#define MENU_MARGIN_REGULAR 40
+#define MENU_MARGIN_WIDE 32
+#define MENU_MARGIN_CENTER 160
+#define MENU_HEIGHT_CENTER 100
+
+int32_t g_skillSoundVoice = -1;
+
+extern int32_t voting;
+
+#define USERMAPENTRYLENGTH 25
+
+static FORCE_INLINE void WithSDL2_StartTextInput()
+{
+#if defined EDUKE32_TOUCH_DEVICES && defined SDL_MAJOR_VERSION && SDL_MAJOR_VERSION > 1
+# if defined __ANDROID__
+ AndroidShowKeyboard(1);
+# else
+ SDL_StartTextInput();
+# endif
+#endif
+}
+
+static FORCE_INLINE void WithSDL2_StopTextInput()
+{
+#if defined EDUKE32_TOUCH_DEVICES && defined SDL_MAJOR_VERSION && SDL_MAJOR_VERSION > 1
+# if defined __ANDROID__
+ AndroidShowKeyboard(0);
+# else
+ SDL_StopTextInput();
+# endif
+#endif
+}
+
+static FORCE_INLINE void rotatesprite_ybounds(int32_t sx, int32_t sy, int32_t z, int16_t a, int16_t picnum, int8_t dashade, char dapalnum, int32_t dastat, int32_t ydim_upper, int32_t ydim_lower)
+{
+ rotatesprite_(sx, sy, z, a, picnum, dashade, dapalnum, dastat, 0, 0, 0, ydim_upper, xdim-1, ydim_lower);
+}
+
+#ifndef EDUKE32_STANDALONE
+static void mgametext(int32_t x, int32_t y, char const * t)
+{
+ G_ScreenText(MF_Bluefont.tilenum, x, y, MF_Bluefont.zoom, 0, 0, t, 0, MF_Bluefont.pal, 2|8|16|ROTATESPRITE_FULL16, 0, MF_Bluefont.emptychar.x, MF_Bluefont.emptychar.y, MF_Bluefont.between.x, MF_Bluefont.between.y, MF_Bluefont.textflags, 0, 0, xdim-1, ydim-1);
+}
+#endif
+static vec2_t mgametextcenter(int32_t x, int32_t y, char const * t, int32_t f = 0)
+{
+ return G_ScreenText(MF_Bluefont.tilenum, (MENU_MARGIN_CENTER<<16) + x, y, MF_Bluefont.zoom, 0, 0, t, 0, MF_Bluefont.pal, 2|8|16|ROTATESPRITE_FULL16, 0, MF_Bluefont.emptychar.x, MF_Bluefont.emptychar.y, MF_Bluefont.between.x, MF_Bluefont.between.y, MF_Bluefont.textflags|f|TEXT_XCENTER, 0, 0, xdim-1, ydim-1);
+}
+
+#define mminitext(x,y,t,p) minitext_(x, y, t, 0, p, 2|8|16|ROTATESPRITE_FULL16)
+#define mmenutext menutext
+
+#ifndef EDUKE32_STANDALONE
+static void shadowminitext(int32_t x, int32_t y, const char *t, int32_t p)
+{
+ int32_t f = 0;
+
+ if (!minitext_lowercase)
+ f |= TEXT_UPPERCASE;
+
+ G_ScreenTextShadow(1, 1, MINIFONT, x, y, 65536, 0, 0, t, 0, p, 2|8|16|ROTATESPRITE_FULL16, 0, 4<<16, 8<<16, 1<<16, 0, f, 0, 0, xdim-1, ydim-1);
+}
+#endif
+static void creditsminitext(int32_t x, int32_t y, const char *t, int32_t p)
+{
+ int32_t f = TEXT_XCENTER;
+
+ if (!minitext_lowercase)
+ f |= TEXT_UPPERCASE;
+
+ G_ScreenTextShadow(1, 1, MINIFONT, x, y, 65536, 0, 0, t, 0, p, 2|8|16|ROTATESPRITE_FULL16, 0, 4<<16, 8<<16, 1<<16, 0, f, 0, 0, xdim-1, ydim-1);
+}
+
+#pragma pack(push,1)
+static savehead_t savehead;
+#pragma pack(pop)
+
+static void Menu_DrawBackground(const vec2_t origin)
+{
+ rotatesprite_fs(origin.x + (MENU_MARGIN_CENTER<<16), origin.y + (100<<16), 65536L,0,MENUSCREEN,16,0,10+64);
+}
+
+static void Menu_DrawTopBar(const vec2_t origin)
+{
+ if ((G_GetLogoFlags() & LOGO_NOTITLEBAR) == 0)
+ rotatesprite_fs(origin.x + (MENU_MARGIN_CENTER<<16), origin.y + (19<<16), MF_Redfont.cursorScale, 0,MENUBAR,16,0,10);
+}
+
+static void Menu_DrawTopBarCaption(const char *caption, const vec2_t origin)
+{
+ char *s = Bstrdup(caption), p = Bstrlen(caption)-1;
+ if (s[p] == ':') s[p] = 0;
+ menutext_(origin.x + (MENU_MARGIN_CENTER<<16), origin.y + (24<<16) + (15<<15), 0, s, 10|16, TEXT_XCENTER|TEXT_YCENTER);
+ Bfree(s);
+}
+
+static FORCE_INLINE int32_t Menu_CursorShade(void)
+{
+ return 4-(sintable[(totalclock<<4)&2047]>>11);
+}
+static void Menu_DrawCursorCommon(int32_t x, int32_t y, int32_t z, int32_t picnum, int32_t ydim_upper = 0, int32_t ydim_lower = ydim-1)
+{
+ rotatesprite_(x, y, z, 0, picnum, Menu_CursorShade(), 0, 2|8, 0, 0, 0, ydim_upper, xdim-1, ydim_lower);
+}
+static void Menu_DrawCursorLeft(int32_t x, int32_t y, int32_t z)
+{
+ if (KXDWN) return;
+ Menu_DrawCursorCommon(x, y, z, SPINNINGNUKEICON+((totalclock>>3)%7));
+}
+static void Menu_DrawCursorRight(int32_t x, int32_t y, int32_t z)
+{
+ if (KXDWN) return;
+ Menu_DrawCursorCommon(x, y, z, SPINNINGNUKEICON+6-((6+(totalclock>>3))%7));
+}
+static void Menu_DrawCursorTextTile(int32_t x, int32_t y, int32_t h, int32_t picnum, vec2s_t const & siz, int32_t ydim_upper = 0, int32_t ydim_lower = ydim-1)
+{
+ vec2_t const adjsiz = { siz.x<<15, siz.y<<16 };
+ Menu_DrawCursorCommon(x + scale(adjsiz.x, h, adjsiz.y), y, divscale16(h, adjsiz.y), picnum, ydim_upper, ydim_lower);
+}
+static void Menu_DrawCursorText(int32_t x, int32_t y, int32_t h, int32_t ydim_upper = 0, int32_t ydim_lower = ydim-1)
+{
+ vec2s_t const & siz = tilesiz[SPINNINGNUKEICON];
+
+ if (KXDWN || siz.x == 0)
+ {
+ Menu_DrawCursorTextTile(x, y, h, SMALLFNTCURSOR, tilesiz[SMALLFNTCURSOR], ydim_upper, ydim_lower);
+ return;
+ }
+
+ Menu_DrawCursorTextTile(x, y, h, SPINNINGNUKEICON+((totalclock>>3)%7), siz, ydim_upper, ydim_lower);
+}
+
+extern int32_t g_quitDeadline;
+
+
+
+
+
+
+
+
+
+
+
+
+
+/*
+All MAKE_* macros are generally for the purpose of keeping state initialization
+separate from actual data. Alternatively, they can serve to factor out repetitive
+stuff and keep the important bits from getting lost to our eyes.
+
+They serve as a stand-in for C++ default value constructors, since we're using C89.
+
+Note that I prefer to include a space on the inside of the macro parentheses, since
+they effectively stand in for curly braces as struct initializers.
+*/
+
+
+// common font types
+// tilenums are set after namesdyn runs
+MenuFont_t MF_Redfont = { { 5<<16, 15<<16 }, { 0, 0 }, 65536, 20<<16, 110<<16, 65536, TEXT_BIGALPHANUM | TEXT_UPPERCASE, -1, 10, 0, 1 };
+MenuFont_t MF_Bluefont = { { 5<<16, 7<<16 }, { -(1<<16), 2<<16 }, 65536, 10<<16, 110<<16, 32768, 0, -1, 10, 0, 16 };
+MenuFont_t MF_BluefontRed = { { 5<<16, 7<<16 }, { -(1<<16), 2<<16 }, 65536, 10<<16, 110<<16, 32768, 0, -1, 10, 10, 16 };
+MenuFont_t MF_BluefontGame = { { 5<<16, 7<<16 }, { 0, 0 }, 65536, 10<<16, 110<<16, 32768, 0, -1, 10, 0, 16 };
+static MenuFont_t MF_Minifont = { { 4<<16, 5<<16 }, { 1<<16, 1<<16 }, 65536, 10<<16, 110<<16, 32768, 0, -1, 10, 0, 16 };
+static MenuFont_t MF_MinifontRed = { { 4<<16, 5<<16 }, { 1<<16, 1<<16 }, 65536, 10<<16, 110<<16, 32768, 0, -1, 16, 21, 16 };
+MenuFont_t MF_MinifontSave = { { 4<<16, 5<<16 }, { 1<<16, 1<<16 }, 65536, 10<<16, 110<<16, 32768, 0, -1, 10, 0, 13 };
+
+
+static MenuMenuFormat_t MMF_Top_Main = { { MENU_MARGIN_CENTER<<16, 55<<16, }, -(170<<16) };
+static MenuMenuFormat_t MMF_Top_Episode = { { MENU_MARGIN_CENTER<<16, 48<<16, }, -(190<<16) };
+static MenuMenuFormat_t MMF_Top_Skill = { { MENU_MARGIN_CENTER<<16, 58<<16, }, -(190<<16) };
+static MenuMenuFormat_t MMF_Top_Options = { { MENU_MARGIN_CENTER<<16, 38<<16, }, -(190<<16) };
+static MenuMenuFormat_t MMF_Top_Joystick_Network = { { MENU_MARGIN_CENTER<<16, 70<<16, }, -(190<<16) };
+static MenuMenuFormat_t MMF_BigOptions = { { MENU_MARGIN_WIDE<<16, 38<<16, }, -(190<<16) };
+static MenuMenuFormat_t MMF_SmallOptions = { { MENU_MARGIN_WIDE<<16, 37<<16, }, 170<<16 };
+static MenuMenuFormat_t MMF_Macros = { { 26<<16, 40<<16, }, 160<<16 };
+static MenuMenuFormat_t MMF_SmallOptionsNarrow = { { MENU_MARGIN_REGULAR<<16, 38<<16, }, -(190<<16) };
+static MenuMenuFormat_t MMF_KeyboardSetupFuncs = { { 70<<16, 34<<16, }, 151<<16 };
+static MenuMenuFormat_t MMF_MouseJoySetupBtns = { { 76<<16, 34<<16, }, 143<<16 };
+static MenuMenuFormat_t MMF_FuncList = { { 100<<16, 51<<16, }, 152<<16 };
+static MenuMenuFormat_t MMF_ColorCorrect = { { MENU_MARGIN_REGULAR<<16, 86<<16, }, 190<<16 };
+static MenuMenuFormat_t MMF_BigSliders = { { MENU_MARGIN_WIDE<<16, 37<<16, }, 190<<16 };
+static MenuMenuFormat_t MMF_LoadSave = { { 200<<16, 49<<16, }, 145<<16 };
+static MenuMenuFormat_t MMF_NetSetup = { { 36<<16, 38<<16, }, 190<<16 };
+static MenuMenuFormat_t MMF_FileSelectLeft = { { 40<<16, 45<<16, }, 162<<16 };
+static MenuMenuFormat_t MMF_FileSelectRight = { { 164<<16, 45<<16, }, 162<<16 };
+
+static MenuEntryFormat_t MEF_Null = { 0, 0, 0 };
+static MenuEntryFormat_t MEF_MainMenu = { 4<<16, 0, 0 };
+static MenuEntryFormat_t MEF_OptionsMenu = { 7<<16, 0, 0 };
+static MenuEntryFormat_t MEF_CenterMenu = { 7<<16, 0, 0 };
+static MenuEntryFormat_t MEF_BigOptions_Apply = { 4<<16, 16<<16, -(244<<16) };
+static MenuEntryFormat_t MEF_BigOptionsRt = { 4<<16, 0, -(260<<16) };
+#if defined USE_OPENGL || !defined EDUKE32_ANDROID_MENU
+static MenuEntryFormat_t MEF_SmallOptions = { 1<<16, 0, 216<<16 };
+#endif
+static MenuEntryFormat_t MEF_BigCheats = { 3<<16, 0, -(260<<16) };
+static MenuEntryFormat_t MEF_Cheats = { 2<<16, 0, -(260<<16) };
+static MenuEntryFormat_t MEF_PlayerNarrow = { 1<<16, 0, 90<<16 };
+static MenuEntryFormat_t MEF_Macros = { 2<<16, -1, 268<<16 };
+static MenuEntryFormat_t MEF_VideoSetup = { 4<<16, 0, 168<<16 };
+static MenuEntryFormat_t MEF_VideoSetup_Apply = { 4<<16, 16<<16, 168<<16 };
+static MenuEntryFormat_t MEF_FuncList = { 3<<16, 0, 100<<16 };
+static MenuEntryFormat_t MEF_ColorCorrect = { 2<<16, 0, -(240<<16) };
+static MenuEntryFormat_t MEF_BigSliders = { 2<<16, 0, 170<<16 };
+static MenuEntryFormat_t MEF_LoadSave = { 2<<16, -1, 78<<16 };
+static MenuEntryFormat_t MEF_NetSetup = { 4<<16, 0, 112<<16 };
+static MenuEntryFormat_t MEF_NetSetup_Confirm = { 4<<16, 16<<16, 112<<16 };
+
+// common menu option sets
+#define MAKE_MENUOPTIONSET(optionNames, optionValues, features) { optionNames, optionValues, &MMF_FuncList, &MEF_FuncList, &MF_Minifont, ARRAY_SIZE(optionNames), -1, 0, features }
+#define MAKE_MENUOPTIONSETDYN(optionNames, optionValues, numOptions, features) { optionNames, optionValues, &MMF_FuncList, &MEF_FuncList, &MF_Minifont, numOptions, -1, 0, features }
+#define MAKE_MENUOPTIONSETNULL { NULL, NULL, &MMF_FuncList, &MEF_FuncList, &MF_Minifont, 0, -1, 0, 0 }
+
+static char const *MEOSN_OffOn[] = { "Off", "On", };
+static MenuOptionSet_t MEOS_OffOn = MAKE_MENUOPTIONSET( MEOSN_OffOn, NULL, 0x3 );
+static char const *MEOSN_OnOff[] = { "On", "Off", };
+static MenuOptionSet_t MEOS_OnOff = MAKE_MENUOPTIONSET( MEOSN_OnOff, NULL, 0x3 );
+static char const *MEOSN_NoYes[] = { "No", "Yes", };
+static MenuOptionSet_t MEOS_NoYes = MAKE_MENUOPTIONSET( MEOSN_NoYes, NULL, 0x3 );
+static char const *MEOSN_YesNo[] = { "Yes", "No", };
+static MenuOptionSet_t MEOS_YesNo = MAKE_MENUOPTIONSET( MEOSN_YesNo, NULL, 0x3 );
+
+
+static char MenuGameFuncs[NUMGAMEFUNCTIONS][MAXGAMEFUNCLEN];
+static char const *MenuGameFuncNone = " -None-";
+static char const *MEOSN_Gamefuncs[NUMGAMEFUNCTIONS+1];
+static int32_t MEOSV_Gamefuncs[NUMGAMEFUNCTIONS+1];
+static MenuOptionSet_t MEOS_Gamefuncs = MAKE_MENUOPTIONSET( MEOSN_Gamefuncs, MEOSV_Gamefuncs, 0x1 );
+
+
+
+/*
+MenuEntry_t is passed in arrays of pointers so that the callback function
+that is called when an entry is modified or activated can test equality of the current
+entry pointer directly against the known ones, instead of relying on an ID number.
+
+That way, individual menu entries can be ifdef'd out painlessly.
+*/
+
+static MenuLink_t MEO_NULL = { MENU_NULL, MA_None, };
+static const char* MenuCustom = "Custom";
+
+#define MAKE_MENUSTRING(...) { NULL, __VA_ARGS__, }
+#define MAKE_MENUOPTION(...) { __VA_ARGS__, -1, }
+#define MAKE_MENURANGE(...) { __VA_ARGS__, }
+#define MAKE_MENUENTRY(...) { __VA_ARGS__, 0, 0, 0, }
+
+
+#define MAKE_SPACER( EntryName, Height ) \
+static MenuSpacer_t MEO_ ## EntryName = { Height };
+
+MAKE_SPACER( Space2, 2<<16 ); // bigoptions
+MAKE_SPACER( Space4, 4<<16 ); // usermap, smalloptions, anything else non-top
+MAKE_SPACER( Space6, 6<<16 ); // videosetup
+MAKE_SPACER( Space8, 8<<16 ); // colcorr, redslide
+
+static MenuEntry_t ME_Space2_Redfont = MAKE_MENUENTRY( NULL, &MF_Redfont, &MEF_Null, &MEO_Space2, Spacer );
+static MenuEntry_t ME_Space4_Bluefont = MAKE_MENUENTRY( NULL, &MF_Bluefont, &MEF_Null, &MEO_Space4, Spacer );
+#ifndef EDUKE32_SIMPLE_MENU
+static MenuEntry_t ME_Space4_Redfont = MAKE_MENUENTRY( NULL, &MF_Redfont, &MEF_Null, &MEO_Space4, Spacer );
+static MenuEntry_t ME_Space8_Bluefont = MAKE_MENUENTRY( NULL, &MF_Bluefont, &MEF_Null, &MEO_Space8, Spacer );
+#endif
+static MenuEntry_t ME_Space6_Redfont = MAKE_MENUENTRY( NULL, &MF_Redfont, &MEF_Null, &MEO_Space6, Spacer );
+static MenuEntry_t ME_Space8_Redfont = MAKE_MENUENTRY( NULL, &MF_Redfont, &MEF_Null, &MEO_Space8, Spacer );
+
+#define MAKE_MENU_TOP_ENTRYLINK( Title, Format, EntryName, LinkID ) \
+static MenuLink_t MEO_ ## EntryName = { LinkID, MA_Advance, };\
+static MenuEntry_t ME_ ## EntryName = MAKE_MENUENTRY( Title, &MF_Redfont, &Format, &MEO_ ## EntryName, Link )
+
+static char const s_NewGame[] = "New Game";
+static char const s_SaveGame[] = "Save Game";
+static char const s_LoadGame[] = "Load Game";
+static char const s_Continue[] = "Continue";
+static char const s_Options[] = "Options";
+static char const s_Credits[] = "Credits";
+
+MAKE_MENU_TOP_ENTRYLINK( s_NewGame, MEF_MainMenu, MAIN_NEWGAME, MENU_EPISODE );
+#ifdef EDUKE32_SIMPLE_MENU
+MAKE_MENU_TOP_ENTRYLINK( "Resume Game", MEF_MainMenu, MAIN_RESUMEGAME, MENU_CLOSE );
+#endif
+MAKE_MENU_TOP_ENTRYLINK( s_NewGame, MEF_MainMenu, MAIN_NEWGAME_INGAME, MENU_NEWVERIFY );
+static MenuLink_t MEO_MAIN_NEWGAME_NETWORK = { MENU_NETWORK, MA_Advance, };
+MAKE_MENU_TOP_ENTRYLINK( s_SaveGame, MEF_MainMenu, MAIN_SAVEGAME, MENU_SAVE );
+MAKE_MENU_TOP_ENTRYLINK( s_LoadGame, MEF_MainMenu, MAIN_LOADGAME, MENU_LOAD );
+MAKE_MENU_TOP_ENTRYLINK( s_Options, MEF_MainMenu, MAIN_OPTIONS, MENU_OPTIONS );
+MAKE_MENU_TOP_ENTRYLINK( "Help", MEF_MainMenu, MAIN_HELP, MENU_STORY );
+#ifndef EDUKE32_SIMPLE_MENU
+MAKE_MENU_TOP_ENTRYLINK( s_Credits, MEF_MainMenu, MAIN_CREDITS, MENU_CREDITS );
+#endif
+MAKE_MENU_TOP_ENTRYLINK( "End Game", MEF_MainMenu, MAIN_QUITTOTITLE, MENU_QUITTOTITLE );
+MAKE_MENU_TOP_ENTRYLINK( "Quit", MEF_MainMenu, MAIN_QUIT, MENU_QUIT );
+#ifndef EDUKE32_SIMPLE_MENU
+MAKE_MENU_TOP_ENTRYLINK( "Quit Game", MEF_MainMenu, MAIN_QUITGAME, MENU_QUIT );
+#endif
+
+static MenuEntry_t *MEL_MAIN[] = {
+ &ME_MAIN_NEWGAME,
+ &ME_MAIN_LOADGAME,
+ &ME_MAIN_OPTIONS,
+ &ME_MAIN_HELP,
+#ifndef EDUKE32_SIMPLE_MENU
+ &ME_MAIN_CREDITS,
+#endif
+ &ME_MAIN_QUIT,
+};
+
+static MenuEntry_t *MEL_MAIN_INGAME[] = {
+#ifdef EDUKE32_SIMPLE_MENU
+ &ME_MAIN_RESUMEGAME,
+#else
+ &ME_MAIN_NEWGAME_INGAME,
+#endif
+ &ME_MAIN_SAVEGAME,
+ &ME_MAIN_LOADGAME,
+ &ME_MAIN_OPTIONS,
+ &ME_MAIN_HELP,
+ &ME_MAIN_QUITTOTITLE,
+#ifndef EDUKE32_SIMPLE_MENU
+ &ME_MAIN_QUITGAME,
+#endif
+};
+
+// Episode and Skill will be dynamically generated after CONs are parsed
+static MenuLink_t MEO_EPISODE = { MENU_SKILL, MA_Advance, };
+static MenuLink_t MEO_EPISODE_SHAREWARE = { MENU_BUYDUKE, MA_Advance, };
+static MenuEntry_t ME_EPISODE_TEMPLATE = MAKE_MENUENTRY( NULL, &MF_Redfont, &MEF_CenterMenu, &MEO_EPISODE, Link );
+static MenuEntry_t ME_EPISODE[MAXVOLUMES];
+static MenuLink_t MEO_EPISODE_USERMAP = { MENU_USERMAP, MA_Advance, };
+static MenuEntry_t ME_EPISODE_USERMAP = MAKE_MENUENTRY( "User Map", &MF_Redfont, &MEF_CenterMenu, &MEO_EPISODE_USERMAP, Link );
+static MenuEntry_t *MEL_EPISODE[MAXVOLUMES+2]; // +2 for spacer and User Map
+
+static MenuEntry_t ME_SKILL_TEMPLATE = MAKE_MENUENTRY( NULL, &MF_Redfont, &MEF_CenterMenu, &MEO_NULL, Link );
+static MenuEntry_t ME_SKILL[MAXSKILLS];
+static MenuEntry_t *MEL_SKILL[MAXSKILLS];
+
+#if defined STARTUP_SETUP_WINDOW && !defined EDUKE32_SIMPLE_MENU
+static MenuOption_t MEO_GAMESETUP_STARTWIN = MAKE_MENUOPTION( &MF_Redfont, &MEOS_OffOn, &ud.config.ForceSetup );
+static MenuEntry_t ME_GAMESETUP_STARTWIN = MAKE_MENUENTRY( "Startup window:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_GAMESETUP_STARTWIN, Option );
+#endif
+
+static char const *MEOSN_GAMESETUP_AIM_AUTO[] = { "Never", "Always", "Hitscan only",
+#ifdef EDUKE32_ANDROID_MENU
+"Extra wide"
+#endif
+};
+static int32_t MEOSV_GAMESETUP_AIM_AUTO[] = { 0, 1, 2,
+#ifdef EDUKE32_ANDROID_MENU
+3,
+#endif
+};
+
+static MenuOptionSet_t MEOS_GAMESETUP_AIM_AUTO = MAKE_MENUOPTIONSET( MEOSN_GAMESETUP_AIM_AUTO, MEOSV_GAMESETUP_AIM_AUTO, 0x2 );
+static MenuOption_t MEO_GAMESETUP_AIM_AUTO = MAKE_MENUOPTION( &MF_Redfont, &MEOS_GAMESETUP_AIM_AUTO, &ud.config.AutoAim );
+static MenuEntry_t ME_GAMESETUP_AIM_AUTO = MAKE_MENUENTRY( "Auto aim:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_GAMESETUP_AIM_AUTO, Option );
+
+static char const *MEOSN_GAMESETUP_WEAPSWITCH_PICKUP[] = { "Never", "If new", "By rating", };
+static MenuOptionSet_t MEOS_GAMESETUP_WEAPSWITCH_PICKUP = MAKE_MENUOPTIONSET( MEOSN_GAMESETUP_WEAPSWITCH_PICKUP, NULL, 0x2 );
+static MenuOption_t MEO_GAMESETUP_WEAPSWITCH_PICKUP = MAKE_MENUOPTION( &MF_Redfont, &MEOS_GAMESETUP_WEAPSWITCH_PICKUP, NULL );
+static MenuEntry_t ME_GAMESETUP_WEAPSWITCH_PICKUP = MAKE_MENUENTRY( "Equip pickups:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_GAMESETUP_WEAPSWITCH_PICKUP, Option );
+
+static char const *MEOSN_DemoRec[] = { "Off", "Running", };
+static MenuOptionSet_t MEOS_DemoRec = MAKE_MENUOPTIONSET( MEOSN_DemoRec, NULL, 0x3 );
+static MenuOption_t MEO_GAMESETUP_DEMOREC = MAKE_MENUOPTION( &MF_Redfont, &MEOS_OffOn, &ud.m_recstat );
+static MenuEntry_t ME_GAMESETUP_DEMOREC = MAKE_MENUENTRY( "Record demo:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_GAMESETUP_DEMOREC, Option );
+
+#ifdef _WIN32
+static MenuOption_t MEO_GAMESETUP_UPDATES = MAKE_MENUOPTION( &MF_Redfont, &MEOS_NoYes, &ud.config.CheckForUpdates );
+static MenuEntry_t ME_GAMESETUP_UPDATES = MAKE_MENUENTRY( "Online updates:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_GAMESETUP_UPDATES, Option );
+#endif
+
+static MenuOption_t MEO_ADULTMODE = MAKE_MENUOPTION(&MF_Redfont, &MEOS_OffOn, &ud.lockout);
+static MenuEntry_t ME_ADULTMODE = MAKE_MENUENTRY( "Parental lock:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_ADULTMODE, Option );
+// static MenuLink_t MEO_ADULTMODE_PASSWORD = { MENU_ADULTPASSWORD, MA_None, };
+// static MenuEntry_t ME_ADULTMODE_PASSWORD = MAKE_MENUENTRY( "Enter Password", &MF_Redfont, &, &MEO_ADULTMODE_PASSWORD, Link );
+
+#ifdef EDUKE32_ANDROID_MENU
+static MenuOption_t MEO_GAMESETUP_CROUCHLOCK = MAKE_MENUOPTION(&MF_Redfont, &MEOS_OffOn, &droidinput.toggleCrouch);
+static MenuEntry_t ME_GAMESETUP_CROUCHLOCK = MAKE_MENUENTRY("Crouch lock:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_GAMESETUP_CROUCHLOCK, Option);
+
+static MenuOption_t MEO_GAMESETUP_QUICKSWITCH = MAKE_MENUOPTION(&MF_Redfont, &MEOS_OffOn, &droidinput.quickSelectWeapon);
+static MenuEntry_t ME_GAMESETUP_QUICKSWITCH = MAKE_MENUENTRY("Quick weapon switch:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_GAMESETUP_QUICKSWITCH, Option);
+#endif
+
+#if defined(EDUKE32_ANDROID_MENU) || !defined(EDUKE32_SIMPLE_MENU)
+static MenuLink_t MEO_GAMESETUP_CHEATS = { MENU_CHEATS, MA_Advance, };
+static MenuEntry_t ME_GAMESETUP_CHEATS = MAKE_MENUENTRY( "Cheats", &MF_Redfont, &MEF_BigOptionsRt, &MEO_GAMESETUP_CHEATS, Link );
+
+static MenuEntry_t *MEL_GAMESETUP[] = {
+ &ME_ADULTMODE,
+#if defined STARTUP_SETUP_WINDOW && !defined EDUKE32_SIMPLE_MENU
+ &ME_GAMESETUP_STARTWIN,
+#endif
+ &ME_GAMESETUP_AIM_AUTO,
+ &ME_GAMESETUP_WEAPSWITCH_PICKUP,
+#ifdef EDUKE32_ANDROID_MENU
+ &ME_GAMESETUP_QUICKSWITCH,
+ &ME_GAMESETUP_CROUCHLOCK,
+#else
+ &ME_GAMESETUP_DEMOREC,
+#ifdef _WIN32
+ &ME_GAMESETUP_UPDATES,
+#endif
+#endif
+ &ME_GAMESETUP_CHEATS,
+};
+#endif
+
+#ifndef EDUKE32_SIMPLE_MENU
+MAKE_MENU_TOP_ENTRYLINK( "Game Setup", MEF_OptionsMenu, OPTIONS_GAMESETUP, MENU_GAMESETUP );
+#endif
+MAKE_MENU_TOP_ENTRYLINK( "Sound Setup", MEF_OptionsMenu, OPTIONS_SOUNDSETUP, MENU_SOUND );
+MAKE_MENU_TOP_ENTRYLINK( "Display Setup", MEF_OptionsMenu, OPTIONS_DISPLAYSETUP, MENU_DISPLAYSETUP );
+MAKE_MENU_TOP_ENTRYLINK( "Player Setup", MEF_OptionsMenu, OPTIONS_PLAYERSETUP, MENU_PLAYER );
+#ifndef EDUKE32_ANDROID_MENU
+MAKE_MENU_TOP_ENTRYLINK( "Control Setup", MEF_OptionsMenu, OPTIONS_CONTROLS, MENU_CONTROLS );
+
+MAKE_MENU_TOP_ENTRYLINK( "Keyboard Setup", MEF_CenterMenu, OPTIONS_KEYBOARDSETUP, MENU_KEYBOARDSETUP );
+MAKE_MENU_TOP_ENTRYLINK( "Mouse Setup", MEF_CenterMenu, OPTIONS_MOUSESETUP, MENU_MOUSESETUP );
+#endif
+MAKE_MENU_TOP_ENTRYLINK( "Joystick Setup", MEF_CenterMenu, OPTIONS_JOYSTICKSETUP, MENU_JOYSTICKSETUP );
+#ifdef EDUKE32_ANDROID_MENU
+MAKE_MENU_TOP_ENTRYLINK( "Touch Setup", MEF_CenterMenu, OPTIONS_TOUCHSETUP, MENU_TOUCHSETUP );
+#endif
+#ifdef EDUKE32_SIMPLE_MENU
+MAKE_MENU_TOP_ENTRYLINK("Cheats", MEF_OptionsMenu, OPTIONS_CHEATS, MENU_CHEATS);
+#endif
+
+static int32_t newresolution, newrendermode, newfullscreen, newvsync;
+
+enum resflags_t {
+ RES_FS = 0x1,
+ RES_WIN = 0x2,
+};
+
+#define MAXRESOLUTIONSTRINGLENGTH 16
+
+typedef struct resolution_t {
+ int32_t xdim, ydim;
+ int32_t flags;
+ int32_t bppmax;
+ char name[MAXRESOLUTIONSTRINGLENGTH];
+} resolution_t;
+
+resolution_t resolution[MAXVALIDMODES];
+
+static char const *MEOSN_VIDEOSETUP_RESOLUTION[MAXVALIDMODES];
+static MenuOptionSet_t MEOS_VIDEOSETUP_RESOLUTION = MAKE_MENUOPTIONSETDYN( MEOSN_VIDEOSETUP_RESOLUTION, NULL, 0, 0x0 );
+static MenuOption_t MEO_VIDEOSETUP_RESOLUTION = MAKE_MENUOPTION( &MF_Redfont, &MEOS_VIDEOSETUP_RESOLUTION, &newresolution );
+static MenuEntry_t ME_VIDEOSETUP_RESOLUTION = MAKE_MENUENTRY( "Resolution:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_VIDEOSETUP_RESOLUTION, Option );
+
+#ifdef USE_OPENGL
+#ifdef POLYMER
+static char const *MEOSN_VIDEOSETUP_RENDERER[] = { "Classic", "Polymost", "Polymer", };
+static int32_t MEOSV_VIDEOSETUP_RENDERER[] = { REND_CLASSIC, REND_POLYMOST, REND_POLYMER, };
+#else
+static char const *MEOSN_VIDEOSETUP_RENDERER[] = { "Classic", "OpenGL", };
+static int32_t MEOSV_VIDEOSETUP_RENDERER[] = { REND_CLASSIC, REND_POLYMOST, };
+#endif
+
+static MenuOptionSet_t MEOS_VIDEOSETUP_RENDERER = MAKE_MENUOPTIONSET( MEOSN_VIDEOSETUP_RENDERER, MEOSV_VIDEOSETUP_RENDERER, 0x2 );
+
+static MenuOption_t MEO_VIDEOSETUP_RENDERER = MAKE_MENUOPTION( &MF_Redfont, &MEOS_VIDEOSETUP_RENDERER, &newrendermode );
+static MenuEntry_t ME_VIDEOSETUP_RENDERER = MAKE_MENUENTRY( "Renderer:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_VIDEOSETUP_RENDERER, Option );
+#endif
+
+static MenuOption_t MEO_VIDEOSETUP_FULLSCREEN = MAKE_MENUOPTION( &MF_Redfont, &MEOS_NoYes, &newfullscreen );
+static MenuEntry_t ME_VIDEOSETUP_FULLSCREEN = MAKE_MENUENTRY( "Fullscreen:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_VIDEOSETUP_FULLSCREEN, Option );
+
+
+static char const *MEOSN_VIDEOSETUP_VSYNC [] = { "Adaptive", "Off", "On", };
+static int32_t MEOSV_VIDEOSETUP_VSYNC [] = { -1, 0, 1, };
+static MenuOptionSet_t MEOS_VIDEOSETUP_VSYNC = MAKE_MENUOPTIONSET(MEOSN_VIDEOSETUP_VSYNC, MEOSV_VIDEOSETUP_VSYNC, 0x2);
+static MenuOption_t MEO_VIDEOSETUP_VSYNC = MAKE_MENUOPTION(&MF_Redfont, &MEOS_VIDEOSETUP_VSYNC, &newvsync);
+static MenuEntry_t ME_VIDEOSETUP_VSYNC = MAKE_MENUENTRY("VSync:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_VIDEOSETUP_VSYNC, Option);
+
+static char const *MEOSN_VIDEOSETUP_FRAMELIMIT [] = { "None", "30 fps", "60 fps", "120 fps", "144 fps", };
+static int32_t MEOSV_VIDEOSETUP_FRAMELIMIT [] = { 0, 30, 60, 120, 144 };
+static MenuOptionSet_t MEOS_VIDEOSETUP_FRAMELIMIT = MAKE_MENUOPTIONSET(MEOSN_VIDEOSETUP_FRAMELIMIT, MEOSV_VIDEOSETUP_FRAMELIMIT, 0x2);
+static MenuOption_t MEO_VIDEOSETUP_FRAMELIMIT= MAKE_MENUOPTION(&MF_Redfont, &MEOS_VIDEOSETUP_FRAMELIMIT, &r_maxfps);
+static MenuEntry_t ME_VIDEOSETUP_FRAMELIMIT = MAKE_MENUENTRY("Framerate limit:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_VIDEOSETUP_FRAMELIMIT, Option);
+
+
+static MenuEntry_t ME_VIDEOSETUP_APPLY = MAKE_MENUENTRY( "Apply Changes", &MF_Redfont, &MEF_BigOptions_Apply, &MEO_NULL, Link );
+
+
+static MenuLink_t MEO_DISPLAYSETUP_COLORCORR = { MENU_COLCORR, MA_Advance, };
+static MenuEntry_t ME_DISPLAYSETUP_COLORCORR = MAKE_MENUENTRY( "Color Correction", &MF_Redfont, &MEF_BigOptionsRt, &MEO_DISPLAYSETUP_COLORCORR, Link );
+
+
+static MenuOption_t MEO_DISPLAYSETUP_PIXELDOUBLING = MAKE_MENUOPTION( &MF_Redfont, &MEOS_OffOn, &ud.detail );
+static MenuEntry_t ME_DISPLAYSETUP_PIXELDOUBLING = MAKE_MENUENTRY( "Pixel Doubling:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_DISPLAYSETUP_PIXELDOUBLING, Option );
+
+
+#ifndef EDUKE32_ANDROID_MENU
+static MenuOption_t MEO_DISPLAYSETUP_ASPECTRATIO = MAKE_MENUOPTION(&MF_Redfont, &MEOS_OffOn, &r_usenewaspect);
+static MenuEntry_t ME_DISPLAYSETUP_ASPECTRATIO = MAKE_MENUENTRY( "Widescreen:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_DISPLAYSETUP_ASPECTRATIO, Option );
+#endif
+
+
+#ifdef USE_OPENGL
+#ifdef EDUKE32_SIMPLE_MENU
+static MenuOption_t MEO_DISPLAYSETUP_PALETTEEMULATION = MAKE_MENUOPTION(&MF_Redfont, &MEOS_OffOn, &r_usetileshades);
+static MenuEntry_t ME_DISPLAYSETUP_PALETTEEMULATION = MAKE_MENUENTRY("Palette emulation:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_DISPLAYSETUP_PALETTEEMULATION, Option);
+#endif
+
+static char const *MEOSN_DISPLAYSETUP_TEXFILTER[] = { "Classic", "Filtered" };
+static int32_t MEOSV_DISPLAYSETUP_TEXFILTER[] = { TEXFILTER_OFF, TEXFILTER_ON };
+static MenuOptionSet_t MEOS_DISPLAYSETUP_TEXFILTER = MAKE_MENUOPTIONSET( MEOSN_DISPLAYSETUP_TEXFILTER, MEOSV_DISPLAYSETUP_TEXFILTER, 0x2 );
+static MenuOption_t MEO_DISPLAYSETUP_TEXFILTER = MAKE_MENUOPTION( &MF_Redfont, &MEOS_DISPLAYSETUP_TEXFILTER, &gltexfiltermode );
+static MenuEntry_t ME_DISPLAYSETUP_TEXFILTER = MAKE_MENUENTRY( "Texture Mode:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_DISPLAYSETUP_TEXFILTER, Option );
+
+static char const *MEOSN_DISPLAYSETUP_ANISOTROPY[] = { "Max", "None", "2x", "4x", "8x", "16x", };
+static int32_t MEOSV_DISPLAYSETUP_ANISOTROPY[] = { 0, 1, 2, 4, 8, 16, };
+static MenuOptionSet_t MEOS_DISPLAYSETUP_ANISOTROPY = MAKE_MENUOPTIONSET( MEOSN_DISPLAYSETUP_ANISOTROPY, MEOSV_DISPLAYSETUP_ANISOTROPY, 0x0 );
+static MenuOption_t MEO_DISPLAYSETUP_ANISOTROPY = MAKE_MENUOPTION(&MF_Redfont, &MEOS_DISPLAYSETUP_ANISOTROPY, &glanisotropy);
+static MenuEntry_t ME_DISPLAYSETUP_ANISOTROPY = MAKE_MENUENTRY( "Anisotropy:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_DISPLAYSETUP_ANISOTROPY, Option );
+
+#ifdef EDUKE32_ANDROID_MENU
+static MenuOption_t MEO_DISPLAYSETUP_HIDEDPAD = MAKE_MENUOPTION(&MF_Redfont, &MEOS_NoYes, &droidinput.hideStick);
+static MenuEntry_t ME_DISPLAYSETUP_HIDEDPAD = MAKE_MENUENTRY("Hide touch D-pad:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_DISPLAYSETUP_HIDEDPAD, Option);
+
+static MenuRangeFloat_t MEO_DISPLAYSETUP_TOUCHALPHA = MAKE_MENURANGE(&droidinput.gameControlsAlpha, &MF_Redfont, 0, 1, 0, 16, 2);
+static MenuEntry_t ME_DISPLAYSETUP_TOUCHALPHA = MAKE_MENUENTRY("UI opacity:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_DISPLAYSETUP_TOUCHALPHA, RangeFloat);
+#endif
+
+#endif
+
+static char const s_Scale[] = "Scale:";
+
+static MenuOption_t MEO_SCREENSETUP_CROSSHAIR = MAKE_MENUOPTION(&MF_Redfont, &MEOS_OffOn, &ud.crosshair);
+static MenuEntry_t ME_SCREENSETUP_CROSSHAIR = MAKE_MENUENTRY( "Crosshair:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_SCREENSETUP_CROSSHAIR, Option );
+static MenuRangeInt32_t MEO_SCREENSETUP_CROSSHAIRSIZE = MAKE_MENURANGE( &ud.crosshairscale, &MF_Redfont, 25, 100, 0, 16, 2 );
+static MenuEntry_t ME_SCREENSETUP_CROSSHAIRSIZE = MAKE_MENUENTRY( s_Scale, &MF_Redfont, &MEF_BigOptions_Apply, &MEO_SCREENSETUP_CROSSHAIRSIZE, RangeInt32 );
+
+static int32_t vpsize;
+static MenuRangeInt32_t MEO_SCREENSETUP_SCREENSIZE = MAKE_MENURANGE( &vpsize, &MF_Redfont, 16, 0, 0, 5, EnforceIntervals );
+static MenuEntry_t ME_SCREENSETUP_SCREENSIZE = MAKE_MENUENTRY( "Screen size:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_SCREENSETUP_SCREENSIZE, RangeInt32 );
+static MenuRangeInt32_t MEO_SCREENSETUP_TEXTSIZE = MAKE_MENURANGE( &ud.textscale, &MF_Redfont, 100, 400, 0, 16, 2 );
+static MenuEntry_t ME_SCREENSETUP_TEXTSIZE = MAKE_MENUENTRY( s_Scale, &MF_Redfont, &MEF_BigOptions_Apply, &MEO_SCREENSETUP_TEXTSIZE, RangeInt32 );
+static MenuOption_t MEO_SCREENSETUP_LEVELSTATS = MAKE_MENUOPTION(&MF_Redfont, &MEOS_OffOn, &ud.levelstats);
+static MenuEntry_t ME_SCREENSETUP_LEVELSTATS = MAKE_MENUENTRY( "Level stats:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_SCREENSETUP_LEVELSTATS, Option );
+
+
+static MenuOption_t MEO_SCREENSETUP_SHOWPICKUPMESSAGES = MAKE_MENUOPTION(&MF_Redfont, &MEOS_OffOn, &ud.fta_on);
+static MenuEntry_t ME_SCREENSETUP_SHOWPICKUPMESSAGES = MAKE_MENUENTRY( "Game messages:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_SCREENSETUP_SHOWPICKUPMESSAGES, Option );
+
+
+
+static MenuRangeInt32_t MEO_SCREENSETUP_SBARSIZE = MAKE_MENURANGE( &ud.statusbarscale, &MF_Redfont, 36, 100, 0, 17, 2 );
+static MenuEntry_t ME_SCREENSETUP_SBARSIZE = MAKE_MENUENTRY( s_Scale, &MF_Redfont, &MEF_BigOptions_Apply, &MEO_SCREENSETUP_SBARSIZE, RangeInt32 );
+
+
+static MenuLink_t MEO_DISPLAYSETUP_SCREENSETUP = { MENU_SCREENSETUP, MA_Advance, };
+static MenuEntry_t ME_DISPLAYSETUP_SCREENSETUP = MAKE_MENUENTRY( "HUD setup", &MF_Redfont, &MEF_BigOptionsRt, &MEO_DISPLAYSETUP_SCREENSETUP, Link );
+
+
+#ifndef EDUKE32_SIMPLE_MENU
+#ifdef USE_OPENGL
+static MenuLink_t MEO_DISPLAYSETUP_ADVANCED_GL_POLYMOST = { MENU_POLYMOST, MA_Advance, };
+static MenuEntry_t ME_DISPLAYSETUP_ADVANCED_GL_POLYMOST = MAKE_MENUENTRY( "Polymost setup", &MF_Redfont, &MEF_BigOptionsRt, &MEO_DISPLAYSETUP_ADVANCED_GL_POLYMOST, Link );
+
+#ifdef POLYMER
+static MenuLink_t MEO_DISPLAYSETUP_ADVANCED_GL_POLYMER = { MENU_POLYMER, MA_Advance, };
+static MenuEntry_t ME_DISPLAYSETUP_ADVANCED_GL_POLYMER = MAKE_MENUENTRY("Polymer setup", &MF_Redfont, &MEF_BigOptionsRt, &MEO_DISPLAYSETUP_ADVANCED_GL_POLYMER, Link);
+#endif
+#endif
+#endif
+
+#ifndef EDUKE32_ANDROID_MENU
+static MenuLink_t MEO_DISPLAYSETUP_VIDEOSETUP = { MENU_VIDEOSETUP, MA_Advance, };
+static MenuEntry_t ME_DISPLAYSETUP_VIDEOSETUP = MAKE_MENUENTRY( "Video mode", &MF_Redfont, &MEF_BigOptionsRt, &MEO_DISPLAYSETUP_VIDEOSETUP, Link );
+#endif
+
+
+static MenuLink_t MEO_ENTERCHEAT = { MENU_CHEATENTRY, MA_None, };
+static MenuEntry_t ME_ENTERCHEAT = MAKE_MENUENTRY( "Enter Cheat Code", &MF_Redfont, &MEF_BigCheats, &MEO_ENTERCHEAT, Link );
+
+static MenuLink_t MEO_CHEAT_WARP = { MENU_CHEAT_WARP, MA_None, };
+static MenuLink_t MEO_CHEAT_SKILL = { MENU_CHEAT_SKILL, MA_None, };
+// KEEPINSYNC game.h: enum CheatCodeFunctions
+// KEEPINSYNC game.c: uint8_t CheatFunctionIDs[]
+#define MAKE_MENUCHEAT( Name ) MAKE_MENUENTRY( Name, &MF_Bluefont, &MEF_Cheats, &MEO_NULL, Link )
+static MenuEntry_t ME_CheatCodes[] = {
+ MAKE_MENUCHEAT( "Toggle Cashman" ),
+ MAKE_MENUCHEAT( "Toggle God Mode" ),
+ MAKE_MENUCHEAT( "Give Everything" ),
+ MAKE_MENUCHEAT( "Give Weapons" ),
+ MAKE_MENUCHEAT( "Give All Items" ),
+ MAKE_MENUCHEAT( "Give Inventory" ),
+ MAKE_MENUCHEAT( "Give Keys" ),
+ MAKE_MENUCHEAT( "Toggle Hyper" ),
+ MAKE_MENUCHEAT( "Toggle 3rd-Person View" ),
+ MAKE_MENUCHEAT( "Toggle Show All Map" ),
+ MAKE_MENUCHEAT( "Toggle All Locks" ),
+ MAKE_MENUCHEAT( "Toggle Clipping" ),
+ MAKE_MENUENTRY( "Level Warp", &MF_Bluefont, &MEF_Cheats, &MEO_CHEAT_WARP, Link ),
+ MAKE_MENUENTRY( "Change Skill", &MF_Bluefont, &MEF_Cheats, &MEO_CHEAT_SKILL, Link ),
+ MAKE_MENUCHEAT( "Toggle Monsters" ),
+ MAKE_MENUCHEAT( "Toggle Framerate Display" ),
+ MAKE_MENUCHEAT( NULL ),
+ MAKE_MENUCHEAT( NULL ),
+ MAKE_MENUCHEAT( NULL ),
+ MAKE_MENUCHEAT( "Toggle Coordinate Display" ),
+ MAKE_MENUCHEAT( "Toggle Debug Data Dump" ),
+};
+
+static MenuEntry_t *MEL_OPTIONS[] = {
+#ifndef EDUKE32_SIMPLE_MENU
+ &ME_OPTIONS_GAMESETUP,
+#endif
+ &ME_OPTIONS_DISPLAYSETUP,
+ &ME_OPTIONS_SOUNDSETUP,
+#ifndef EDUKE32_ANDROID_MENU
+#ifndef EDUKE32_SIMPLE_MENU
+ &ME_OPTIONS_PLAYERSETUP,
+#endif
+ &ME_OPTIONS_CONTROLS,
+#else
+ &ME_OPTIONS_TOUCHSETUP,
+#endif
+#ifdef EDUKE32_SIMPLE_MENU
+ &ME_OPTIONS_CHEATS
+#endif
+};
+
+static MenuEntry_t *MEL_CONTROLS[] = {
+#ifndef EDUKE32_ANDROID_MENU
+ &ME_OPTIONS_KEYBOARDSETUP,
+ &ME_OPTIONS_MOUSESETUP,
+ &ME_OPTIONS_JOYSTICKSETUP,
+#else
+ &ME_OPTIONS_TOUCHSETUP
+#endif
+};
+
+static MenuEntry_t *MEL_CHEATS[ARRAY_SIZE(ME_CheatCodes)+1] = {
+ &ME_ENTERCHEAT,
+};
+
+static MenuEntry_t *MEL_VIDEOSETUP[] = {
+ &ME_VIDEOSETUP_RESOLUTION,
+#ifdef USE_OPENGL
+ &ME_VIDEOSETUP_RENDERER,
+#endif
+ &ME_VIDEOSETUP_FULLSCREEN,
+ &ME_VIDEOSETUP_VSYNC,
+ &ME_VIDEOSETUP_FRAMELIMIT,
+ &ME_Space6_Redfont,
+ &ME_VIDEOSETUP_APPLY,
+};
+static MenuEntry_t *MEL_DISPLAYSETUP[] = {
+ &ME_DISPLAYSETUP_SCREENSETUP,
+ &ME_DISPLAYSETUP_COLORCORR,
+#ifndef EDUKE32_ANDROID_MENU
+ &ME_DISPLAYSETUP_VIDEOSETUP,
+ &ME_DISPLAYSETUP_ASPECTRATIO,
+#endif
+ &ME_DISPLAYSETUP_PIXELDOUBLING,
+};
+
+#ifdef USE_OPENGL
+static MenuEntry_t *MEL_DISPLAYSETUP_GL[] = {
+ &ME_DISPLAYSETUP_SCREENSETUP,
+ &ME_DISPLAYSETUP_COLORCORR,
+#ifndef EDUKE32_ANDROID_MENU
+ &ME_DISPLAYSETUP_VIDEOSETUP,
+ &ME_DISPLAYSETUP_ASPECTRATIO,
+#endif
+ &ME_DISPLAYSETUP_TEXFILTER,
+#ifdef EDUKE32_ANDROID_MENU
+ &ME_DISPLAYSETUP_HIDEDPAD,
+ &ME_DISPLAYSETUP_TOUCHALPHA,
+#else
+ &ME_DISPLAYSETUP_ANISOTROPY,
+#ifdef EDUKE32_SIMPLE_MENU
+ &ME_DISPLAYSETUP_PALETTEEMULATION,
+#else
+ &ME_DISPLAYSETUP_ADVANCED_GL_POLYMOST,
+#endif
+#endif
+};
+
+#ifdef POLYMER
+static MenuEntry_t *MEL_DISPLAYSETUP_GL_POLYMER[] = {
+ &ME_DISPLAYSETUP_SCREENSETUP,
+ &ME_DISPLAYSETUP_COLORCORR,
+#ifndef EDUKE32_ANDROID_MENU
+ &ME_DISPLAYSETUP_VIDEOSETUP,
+#endif
+ &ME_DISPLAYSETUP_TEXFILTER,
+ &ME_DISPLAYSETUP_ANISOTROPY,
+#ifndef EDUKE32_SIMPLE_MENU
+ &ME_DISPLAYSETUP_ADVANCED_GL_POLYMER,
+#endif
+};
+
+#endif
+#endif
+
+
+
+static char const *MenuKeyNone = " -";
+static char const *MEOSN_Keys[NUMKEYS];
+
+static MenuCustom2Col_t MEO_KEYBOARDSETUPFUNCS_TEMPLATE = { { NULL, NULL, }, MEOSN_Keys, &MF_MinifontRed, NUMKEYS, 54<<16, 0 };
+static MenuCustom2Col_t MEO_KEYBOARDSETUPFUNCS[NUMGAMEFUNCTIONS];
+static MenuEntry_t ME_KEYBOARDSETUPFUNCS_TEMPLATE = MAKE_MENUENTRY( NULL, &MF_Minifont, &MEF_FuncList, &MEO_KEYBOARDSETUPFUNCS_TEMPLATE, Custom2Col );
+static MenuEntry_t ME_KEYBOARDSETUPFUNCS[NUMGAMEFUNCTIONS];
+static MenuEntry_t *MEL_KEYBOARDSETUPFUNCS[NUMGAMEFUNCTIONS];
+
+static MenuLink_t MEO_KEYBOARDSETUP_KEYS = { MENU_KEYBOARDKEYS, MA_Advance, };
+static MenuEntry_t ME_KEYBOARDSETUP_KEYS = MAKE_MENUENTRY( "Configure Keys", &MF_Redfont, &MEF_CenterMenu, &MEO_KEYBOARDSETUP_KEYS, Link );
+static MenuEntry_t ME_KEYBOARDSETUP_RESET = MAKE_MENUENTRY( "Reset To Defaults", &MF_Redfont, &MEF_CenterMenu, &MEO_NULL, Link );
+static MenuEntry_t ME_KEYBOARDSETUP_RESETCLASSIC = MAKE_MENUENTRY( "Reset To Classic", &MF_Redfont, &MEF_CenterMenu, &MEO_NULL, Link );
+
+static MenuEntry_t *MEL_KEYBOARDSETUP[] = {
+ &ME_KEYBOARDSETUP_KEYS,
+ &ME_KEYBOARDSETUP_RESET,
+ &ME_KEYBOARDSETUP_RESETCLASSIC,
+};
+
+
+// There is no better way to do this than manually.
+
+#define MENUMOUSEFUNCTIONS 12
+
+static char const *MenuMouseNames[MENUMOUSEFUNCTIONS] = {
+ "Button 1",
+ "Double Button 1",
+ "Button 2",
+ "Double Button 2",
+ "Button 3",
+ "Double Button 3",
+
+ "Wheel Up",
+ "Wheel Down",
+
+ "Button 4",
+ "Double Button 4",
+ "Button 5",
+ "Double Button 5",
+};
+static int32_t MenuMouseDataIndex[MENUMOUSEFUNCTIONS][2] = {
+ { 0, 0, },
+ { 0, 1, },
+ { 1, 0, },
+ { 1, 1, },
+ { 2, 0, },
+ { 2, 1, },
+
+ // note the mouse wheel
+ { 4, 0, },
+ { 5, 0, },
+
+ { 3, 0, },
+ { 3, 1, },
+ { 6, 0, },
+ { 6, 1, },
+};
+
+static MenuOption_t MEO_MOUSEJOYSETUPBTNS_TEMPLATE = MAKE_MENUOPTION( &MF_Minifont, &MEOS_Gamefuncs, NULL );
+static MenuOption_t MEO_MOUSESETUPBTNS[MENUMOUSEFUNCTIONS];
+static MenuEntry_t ME_MOUSEJOYSETUPBTNS_TEMPLATE = MAKE_MENUENTRY( NULL, &MF_Minifont, &MEF_FuncList, NULL, Option );
+static MenuEntry_t ME_MOUSESETUPBTNS[MENUMOUSEFUNCTIONS];
+static MenuEntry_t *MEL_MOUSESETUPBTNS[MENUMOUSEFUNCTIONS];
+
+static MenuLink_t MEO_MOUSESETUP_BTNS = { MENU_MOUSEBTNS, MA_Advance, };
+static MenuEntry_t ME_MOUSESETUP_BTNS = MAKE_MENUENTRY( "Button assignment", &MF_Redfont, &MEF_BigOptionsRt, &MEO_MOUSESETUP_BTNS, Link );
+static MenuRangeFloat_t MEO_MOUSESETUP_SENSITIVITY = MAKE_MENURANGE( &CONTROL_MouseSensitivity, &MF_Redfont, .5f, 16.f, 0.f, 32, 1 );
+static MenuEntry_t ME_MOUSESETUP_SENSITIVITY = MAKE_MENUENTRY( "Sensitivity:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_MOUSESETUP_SENSITIVITY, RangeFloat );
+
+#ifndef EDUKE32_SIMPLE_MENU
+static char const *MEOSN_MOUSESETUP_AIM_TYPE [] = { "Toggle", "Hold" };
+static MenuOptionSet_t MEOS_MOUSESETUP_AIM_TYPE = MAKE_MENUOPTIONSET(MEOSN_MOUSESETUP_AIM_TYPE, NULL, 0x2);
+static MenuOption_t MEO_MOUSESETUP_MOUSEAIMINGTYPE = MAKE_MENUOPTION(&MF_Redfont, &MEOS_MOUSESETUP_AIM_TYPE, &ud.mouseaiming);
+static MenuEntry_t ME_MOUSESETUP_MOUSEAIMINGTYPE = MAKE_MENUENTRY("Aiming type:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_MOUSESETUP_MOUSEAIMINGTYPE, Option);
+static MenuOption_t MEO_MOUSESETUP_MOUSEAIMING = MAKE_MENUOPTION( &MF_Redfont, &MEOS_NoYes, &g_myAimMode );
+static MenuEntry_t ME_MOUSESETUP_MOUSEAIMING = MAKE_MENUENTRY( "Vertical aiming:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_MOUSESETUP_MOUSEAIMING, Option );
+#endif
+static MenuOption_t MEO_MOUSESETUP_INVERT = MAKE_MENUOPTION( &MF_Redfont, &MEOS_YesNo, &ud.mouseflip );
+static MenuEntry_t ME_MOUSESETUP_INVERT = MAKE_MENUENTRY( "Invert aiming:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_MOUSESETUP_INVERT, Option );
+static MenuOption_t MEO_MOUSESETUP_SMOOTH = MAKE_MENUOPTION( &MF_Redfont, &MEOS_NoYes, &ud.config.SmoothInput );
+static MenuEntry_t ME_MOUSESETUP_SMOOTH = MAKE_MENUENTRY( "Filter input:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_MOUSESETUP_SMOOTH, Option );
+#ifndef EDUKE32_SIMPLE_MENU
+static MenuLink_t MEO_MOUSESETUP_ADVANCED = { MENU_MOUSEADVANCED, MA_Advance, };
+static MenuEntry_t ME_MOUSESETUP_ADVANCED = MAKE_MENUENTRY( "Advanced setup", &MF_Redfont, &MEF_BigOptionsRt, &MEO_MOUSESETUP_ADVANCED, Link );
+#endif
+static MenuRangeInt32_t MEO_MOUSEADVANCED_SCALEX = MAKE_MENURANGE(&ud.config.MouseAnalogueScale[0], &MF_Redfont, 512, 65536, 65536, 63, 3);
+static MenuEntry_t ME_MOUSEADVANCED_SCALEX = MAKE_MENUENTRY("X-Axis Scale:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_MOUSEADVANCED_SCALEX, RangeInt32);
+static MenuRangeInt32_t MEO_MOUSEADVANCED_SCALEY = MAKE_MENURANGE(&ud.config.MouseAnalogueScale[1], &MF_Redfont, 512, 65536, 65536, 63, 3);
+static MenuEntry_t ME_MOUSEADVANCED_SCALEY = MAKE_MENUENTRY("Y-Axis Scale:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_MOUSEADVANCED_SCALEY, RangeInt32);
+
+static MenuEntry_t *MEL_MOUSESETUP[] = {
+ &ME_MOUSESETUP_BTNS,
+ &ME_MOUSESETUP_SENSITIVITY,
+#ifdef EDUKE32_SIMPLE_MENU
+ &ME_MOUSEADVANCED_SCALEX,
+ &ME_MOUSEADVANCED_SCALEY,
+#endif
+ &ME_Space2_Redfont,
+#ifdef EDUKE32_SIMPLE_MENU
+ &ME_GAMESETUP_AIM_AUTO,
+#endif
+ &ME_MOUSESETUP_INVERT,
+ &ME_MOUSESETUP_SMOOTH,
+#ifndef EDUKE32_SIMPLE_MENU
+ &ME_MOUSESETUP_MOUSEAIMINGTYPE,
+ &ME_MOUSESETUP_MOUSEAIMING,
+ &ME_MOUSESETUP_ADVANCED,
+#endif
+};
+
+#ifdef EDUKE32_ANDROID_MENU
+static MenuRangeFloat_t MEO_TOUCHSETUP_SENSITIVITY_MOVE = MAKE_MENURANGE(&droidinput.forward_sens, &MF_Redfont, 1.f, 9.f, 0.f, 17, 1 + EnforceIntervals);
+static MenuEntry_t ME_TOUCHSETUP_SENSITIVITY_MOVE = MAKE_MENUENTRY("Running:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_TOUCHSETUP_SENSITIVITY_MOVE, RangeFloat);
+
+static MenuRangeFloat_t MEO_TOUCHSETUP_SENSITIVITY_STRAFE = MAKE_MENURANGE(&droidinput.strafe_sens, &MF_Redfont, 1.f, 9.f, 0.f, 17, 1 + EnforceIntervals);
+static MenuEntry_t ME_TOUCHSETUP_SENSITIVITY_STRAFE = MAKE_MENUENTRY("Strafing:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_TOUCHSETUP_SENSITIVITY_STRAFE, RangeFloat);
+
+static MenuRangeFloat_t MEO_TOUCHSETUP_SENSITIVITY_LOOK = MAKE_MENURANGE(&droidinput.pitch_sens, &MF_Redfont, 1.f, 9.f, 0.f, 17, 1 + EnforceIntervals);
+static MenuEntry_t ME_TOUCHSETUP_SENSITIVITY_LOOK = MAKE_MENUENTRY("Looking:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_TOUCHSETUP_SENSITIVITY_LOOK, RangeFloat);
+
+static MenuRangeFloat_t MEO_TOUCHSETUP_SENSITIVITY_TURN = MAKE_MENURANGE(&droidinput.yaw_sens, &MF_Redfont, 1.f, 9.f, 0.f, 17, 1 + EnforceIntervals);
+static MenuEntry_t ME_TOUCHSETUP_SENSITIVITY_TURN = MAKE_MENUENTRY("Turning:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_TOUCHSETUP_SENSITIVITY_TURN, RangeFloat);
+
+static MenuOption_t MEO_TOUCHSETUP_INVERT = MAKE_MENUOPTION(&MF_Redfont, &MEOS_NoYes, &droidinput.invertLook);
+static MenuEntry_t ME_TOUCHSETUP_INVERT = MAKE_MENUENTRY("Invert look:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_TOUCHSETUP_INVERT, Option);
+
+MAKE_MENU_TOP_ENTRYLINK("Sensitivity", MEF_CenterMenu, TOUCHSENS, MENU_TOUCHSENS);
+MAKE_MENU_TOP_ENTRYLINK("Button Setup", MEF_CenterMenu, TOUCHBUTTONS, MENU_TOUCHBUTTONS);
+
+static MenuEntry_t *MEL_TOUCHSETUP [] = {
+ &ME_TOUCHSENS,
+ &ME_TOUCHBUTTONS,
+};
+
+static MenuEntry_t *MEL_TOUCHSENS [] = {
+ &ME_TOUCHSETUP_SENSITIVITY_MOVE,
+ &ME_TOUCHSETUP_SENSITIVITY_STRAFE,
+ &ME_TOUCHSETUP_SENSITIVITY_LOOK,
+ &ME_TOUCHSETUP_SENSITIVITY_TURN,
+ &ME_Space2_Redfont,
+ &ME_TOUCHSETUP_INVERT,
+};
+#endif
+
+MAKE_MENU_TOP_ENTRYLINK( "Edit Buttons", MEF_CenterMenu, JOYSTICK_EDITBUTTONS, MENU_JOYSTICKBTNS );
+MAKE_MENU_TOP_ENTRYLINK( "Edit Axes", MEF_CenterMenu, JOYSTICK_EDITAXES, MENU_JOYSTICKAXES );
+
+static MenuEntry_t *MEL_JOYSTICKSETUP[] = {
+ &ME_JOYSTICK_EDITBUTTONS,
+ &ME_JOYSTICK_EDITAXES,
+};
+
+#define MAXJOYBUTTONSTRINGLENGTH 32
+
+static char MenuJoystickNames[MAXJOYBUTTONSANDHATS*2][MAXJOYBUTTONSTRINGLENGTH];
+
+static MenuOption_t MEO_JOYSTICKBTNS[MAXJOYBUTTONSANDHATS*2];
+static MenuEntry_t ME_JOYSTICKBTNS[MAXJOYBUTTONSANDHATS*2];
+static MenuEntry_t *MEL_JOYSTICKBTNS[MAXJOYBUTTONSANDHATS*2];
+
+static MenuLink_t MEO_JOYSTICKAXES = { MENU_JOYSTICKAXIS, MA_Advance, };
+static MenuEntry_t ME_JOYSTICKAXES_TEMPLATE = MAKE_MENUENTRY( NULL, &MF_Redfont, &MEF_BigSliders, &MEO_JOYSTICKAXES, Link );
+static MenuEntry_t ME_JOYSTICKAXES[MAXJOYAXES];
+static char MenuJoystickAxes[MAXJOYAXES][MAXJOYBUTTONSTRINGLENGTH];
+
+static MenuEntry_t *MEL_JOYSTICKAXES[MAXJOYAXES];
+
+static MenuOption_t MEO_MOUSEADVANCED_DAXES_UP = MAKE_MENUOPTION( &MF_BluefontRed, &MEOS_Gamefuncs, &ud.config.MouseDigitalFunctions[1][0] );
+static MenuEntry_t ME_MOUSEADVANCED_DAXES_UP = MAKE_MENUENTRY( "Digital Up", &MF_Redfont, &MEF_BigSliders, &MEO_MOUSEADVANCED_DAXES_UP, Option );
+static MenuOption_t MEO_MOUSEADVANCED_DAXES_DOWN = MAKE_MENUOPTION( &MF_BluefontRed, &MEOS_Gamefuncs, &ud.config.MouseDigitalFunctions[1][1] );
+static MenuEntry_t ME_MOUSEADVANCED_DAXES_DOWN = MAKE_MENUENTRY( "Digital Down", &MF_Redfont, &MEF_BigSliders, &MEO_MOUSEADVANCED_DAXES_DOWN, Option );
+static MenuOption_t MEO_MOUSEADVANCED_DAXES_LEFT = MAKE_MENUOPTION( &MF_BluefontRed, &MEOS_Gamefuncs, &ud.config.MouseDigitalFunctions[0][0] );
+static MenuEntry_t ME_MOUSEADVANCED_DAXES_LEFT = MAKE_MENUENTRY( "Digital Left", &MF_Redfont, &MEF_BigSliders, &MEO_MOUSEADVANCED_DAXES_LEFT, Option );
+static MenuOption_t MEO_MOUSEADVANCED_DAXES_RIGHT = MAKE_MENUOPTION( &MF_BluefontRed, &MEOS_Gamefuncs, &ud.config.MouseDigitalFunctions[0][1] );
+static MenuEntry_t ME_MOUSEADVANCED_DAXES_RIGHT = MAKE_MENUENTRY( "Digital Right", &MF_Redfont, &MEF_BigSliders, &MEO_MOUSEADVANCED_DAXES_RIGHT, Option );
+
+static MenuEntry_t *MEL_MOUSEADVANCED[] = {
+ &ME_MOUSEADVANCED_SCALEX,
+ &ME_MOUSEADVANCED_SCALEY,
+ &ME_Space8_Redfont,
+ &ME_MOUSEADVANCED_DAXES_UP,
+ &ME_MOUSEADVANCED_DAXES_DOWN,
+ &ME_MOUSEADVANCED_DAXES_LEFT,
+ &ME_MOUSEADVANCED_DAXES_RIGHT,
+};
+
+static MenuEntry_t *MEL_INTERNAL_MOUSEADVANCED_DAXES[] = {
+ &ME_MOUSEADVANCED_DAXES_UP,
+ &ME_MOUSEADVANCED_DAXES_DOWN,
+ &ME_MOUSEADVANCED_DAXES_LEFT,
+ &ME_MOUSEADVANCED_DAXES_RIGHT,
+};
+
+static const char *MenuJoystickHatDirections[] = { "Up", "Right", "Down", "Left", };
+
+static char const *MEOSN_JOYSTICKAXIS_ANALOG[] = { " -None-", "Turning", "Strafing", "Looking", "Moving", };
+static int32_t MEOSV_JOYSTICKAXIS_ANALOG[] = { -1, analog_turning, analog_strafing, analog_lookingupanddown, analog_moving, };
+static MenuOptionSet_t MEOS_JOYSTICKAXIS_ANALOG = MAKE_MENUOPTIONSET( MEOSN_JOYSTICKAXIS_ANALOG, MEOSV_JOYSTICKAXIS_ANALOG, 0x0 );
+static MenuOption_t MEO_JOYSTICKAXIS_ANALOG = MAKE_MENUOPTION( &MF_Bluefont, &MEOS_JOYSTICKAXIS_ANALOG, NULL );
+static MenuEntry_t ME_JOYSTICKAXIS_ANALOG = MAKE_MENUENTRY( "Analog", &MF_Redfont, &MEF_BigSliders, &MEO_JOYSTICKAXIS_ANALOG, Option );
+static MenuRangeInt32_t MEO_JOYSTICKAXIS_SCALE = MAKE_MENURANGE( NULL, &MF_Bluefont, -262144, 262144, 65536, 65, 3 );
+static MenuEntry_t ME_JOYSTICKAXIS_SCALE = MAKE_MENUENTRY( "Scale", &MF_Redfont, &MEF_BigSliders, &MEO_JOYSTICKAXIS_SCALE, RangeInt32 );
+static MenuRangeInt32_t MEO_JOYSTICKAXIS_DEAD = MAKE_MENURANGE( NULL, &MF_Bluefont, 0, 1000000, 0, 33, 2 );
+static MenuEntry_t ME_JOYSTICKAXIS_DEAD = MAKE_MENUENTRY( "Dead Zone", &MF_Redfont, &MEF_BigSliders, &MEO_JOYSTICKAXIS_DEAD, RangeInt32 );
+static MenuRangeInt32_t MEO_JOYSTICKAXIS_SATU = MAKE_MENURANGE( NULL, &MF_Bluefont, 0, 1000000, 0, 33, 2 );
+static MenuEntry_t ME_JOYSTICKAXIS_SATU = MAKE_MENUENTRY( "Saturation", &MF_Redfont, &MEF_BigSliders, &MEO_JOYSTICKAXIS_SATU, RangeInt32 );
+
+static MenuOption_t MEO_JOYSTICKAXIS_DIGITALNEGATIVE = MAKE_MENUOPTION( &MF_Minifont, &MEOS_Gamefuncs, NULL );
+static MenuEntry_t ME_JOYSTICKAXIS_DIGITALNEGATIVE = MAKE_MENUENTRY( "Digital -", &MF_BluefontRed, &MEF_BigSliders, &MEO_JOYSTICKAXIS_DIGITALNEGATIVE, Option );
+static MenuOption_t MEO_JOYSTICKAXIS_DIGITALPOSITIVE = MAKE_MENUOPTION( &MF_Minifont, &MEOS_Gamefuncs, NULL );
+static MenuEntry_t ME_JOYSTICKAXIS_DIGITALPOSITIVE = MAKE_MENUENTRY( "Digital +", &MF_BluefontRed, &MEF_BigSliders, &MEO_JOYSTICKAXIS_DIGITALPOSITIVE, Option );
+
+static MenuEntry_t *MEL_JOYSTICKAXIS[] = {
+ &ME_JOYSTICKAXIS_ANALOG,
+ &ME_JOYSTICKAXIS_SCALE,
+ &ME_JOYSTICKAXIS_DEAD,
+ &ME_JOYSTICKAXIS_SATU,
+ &ME_Space8_Redfont,
+ &ME_JOYSTICKAXIS_DIGITALNEGATIVE,
+ &ME_JOYSTICKAXIS_DIGITALPOSITIVE,
+};
+
+static MenuEntry_t *MEL_INTERNAL_JOYSTICKAXIS_DIGITAL[] = {
+ &ME_JOYSTICKAXIS_DIGITALNEGATIVE,
+ &ME_JOYSTICKAXIS_DIGITALPOSITIVE,
+};
+
+#ifdef USE_OPENGL
+static MenuOption_t MEO_RENDERERSETUP_HIGHTILE = MAKE_MENUOPTION( &MF_Bluefont, &MEOS_NoYes, &usehightile );
+static MenuEntry_t ME_RENDERERSETUP_HIGHTILE = MAKE_MENUENTRY( "True color textures:", &MF_BluefontRed, &MEF_SmallOptions, &MEO_RENDERERSETUP_HIGHTILE, Option );
+
+static char const *MEOSN_RENDERERSETUP_TEXQUALITY [] = { "Full", "Half", "Barf", };
+static MenuOptionSet_t MEOS_RENDERERSETUP_TEXQUALITY = MAKE_MENUOPTIONSET(MEOSN_RENDERERSETUP_TEXQUALITY, NULL, 0x2);
+static MenuOption_t MEO_RENDERERSETUP_TEXQUALITY = MAKE_MENUOPTION(&MF_Bluefont, &MEOS_RENDERERSETUP_TEXQUALITY, &r_downsize);
+static MenuEntry_t ME_RENDERERSETUP_TEXQUALITY = MAKE_MENUENTRY("GL texture quality:", &MF_BluefontRed, &MEF_SmallOptions, &MEO_RENDERERSETUP_TEXQUALITY, Option);
+
+
+static MenuOption_t MEO_RENDERERSETUP_PRECACHE = MAKE_MENUOPTION( &MF_Bluefont, &MEOS_OffOn, &ud.config.useprecache );
+static MenuEntry_t ME_RENDERERSETUP_PRECACHE = MAKE_MENUENTRY( "Pre-load map textures:", &MF_BluefontRed, &MEF_SmallOptions, &MEO_RENDERERSETUP_PRECACHE, Option );
+# ifndef EDUKE32_GLES
+static char const *MEOSN_RENDERERSETUP_TEXCACHE[] = { "Off", "On", "Compr.", };
+static MenuOptionSet_t MEOS_RENDERERSETUP_TEXCACHE = MAKE_MENUOPTIONSET( MEOSN_RENDERERSETUP_TEXCACHE, NULL, 0x2 );
+static MenuOption_t MEO_RENDERERSETUP_TEXCACHE = MAKE_MENUOPTION( &MF_Bluefont, &MEOS_RENDERERSETUP_TEXCACHE, &glusetexcache );
+static MenuEntry_t ME_RENDERERSETUP_TEXCACHE = MAKE_MENUENTRY( "On-disk texture cache:", &MF_BluefontRed, &MEF_SmallOptions, &MEO_RENDERERSETUP_TEXCACHE, Option );
+# endif
+# ifdef USE_GLEXT
+static MenuOption_t MEO_RENDERERSETUP_DETAILTEX = MAKE_MENUOPTION( &MF_Bluefont, &MEOS_NoYes, &r_detailmapping );
+static MenuEntry_t ME_RENDERERSETUP_DETAILTEX = MAKE_MENUENTRY( "Detail textures:", &MF_BluefontRed, &MEF_SmallOptions, &MEO_RENDERERSETUP_DETAILTEX, Option );
+static MenuOption_t MEO_RENDERERSETUP_GLOWTEX = MAKE_MENUOPTION(&MF_Bluefont, &MEOS_NoYes, &r_glowmapping);
+static MenuEntry_t ME_RENDERERSETUP_GLOWTEX = MAKE_MENUENTRY("Glow textures:", &MF_BluefontRed, &MEF_SmallOptions, &MEO_RENDERERSETUP_GLOWTEX, Option);
+# endif
+static MenuOption_t MEO_RENDERERSETUP_MODELS = MAKE_MENUOPTION( &MF_Bluefont, &MEOS_NoYes, &usemodels );
+static MenuEntry_t ME_RENDERERSETUP_MODELS = MAKE_MENUENTRY( "3D models:", &MF_BluefontRed, &MEF_SmallOptions, &MEO_RENDERERSETUP_MODELS, Option );
+static MenuOption_t MEO_RENDERERSETUP_PALETTEEMULATION = MAKE_MENUOPTION(&MF_Bluefont, &MEOS_NoYes, &r_usetileshades);
+static MenuEntry_t ME_RENDERERSETUP_PALETTEEMULATION = MAKE_MENUENTRY("Palette emulation:", &MF_BluefontRed, &MEF_SmallOptions, &MEO_RENDERERSETUP_PALETTEEMULATION, Option);
+#endif
+
+#ifdef POLYMER
+static char const *MEOSN_POLYMER_LIGHTS [] = { "Off", "Full", "Map only", };
+static MenuOptionSet_t MEOS_POLYMER_LIGHTS = MAKE_MENUOPTIONSET(MEOSN_POLYMER_LIGHTS, NULL, 0x2);
+static MenuOption_t MEO_POLYMER_LIGHTS = MAKE_MENUOPTION(&MF_Bluefont, &MEOS_POLYMER_LIGHTS, &pr_lighting);
+static MenuEntry_t ME_POLYMER_LIGHTS = MAKE_MENUENTRY("Dynamic lights:", &MF_BluefontRed, &MEF_SmallOptions, &MEO_POLYMER_LIGHTS, Option);
+
+static MenuRangeInt32_t MEO_POLYMER_LIGHTPASSES = MAKE_MENURANGE(&r_pr_maxlightpasses, &MF_Bluefont, 1, 10, 1, 10, 1);
+static MenuEntry_t ME_POLYMER_LIGHTPASSES = MAKE_MENUENTRY("Lights per surface:", &MF_BluefontRed, &MEF_SmallOptions, &MEO_POLYMER_LIGHTPASSES, RangeInt32);
+
+static MenuOption_t MEO_POLYMER_SHADOWS = MAKE_MENUOPTION(&MF_Bluefont, &MEOS_OffOn, &pr_shadows);
+static MenuEntry_t ME_POLYMER_SHADOWS = MAKE_MENUENTRY("Dynamic shadows:", &MF_BluefontRed, &MEF_SmallOptions, &MEO_POLYMER_SHADOWS, Option);
+
+static MenuRangeInt32_t MEO_POLYMER_SHADOWCOUNT = MAKE_MENURANGE(&pr_shadowcount, &MF_Bluefont, 1, 10, 1, 10, 1);
+static MenuEntry_t ME_POLYMER_SHADOWCOUNT = MAKE_MENUENTRY("Shadows per surface:", &MF_BluefontRed, &MEF_SmallOptions, &MEO_POLYMER_SHADOWCOUNT, RangeInt32);
+
+static MenuOption_t MEO_POLYMER_PALETTEEMULATION = MAKE_MENUOPTION(&MF_Bluefont, &MEOS_NoYes, &pr_artmapping);
+static MenuEntry_t ME_POLYMER_PALETTEEMULATION = MAKE_MENUENTRY("Palette emulation:", &MF_BluefontRed, &MEF_SmallOptions, &MEO_POLYMER_PALETTEEMULATION, Option);
+
+#endif
+
+#ifdef USE_OPENGL
+static MenuEntry_t *MEL_RENDERERSETUP_POLYMOST[] = {
+ &ME_RENDERERSETUP_HIGHTILE,
+ &ME_RENDERERSETUP_TEXQUALITY,
+ &ME_RENDERERSETUP_PRECACHE,
+# ifndef EDUKE32_GLES
+ &ME_RENDERERSETUP_TEXCACHE,
+# endif
+# ifdef USE_GLEXT
+ &ME_RENDERERSETUP_DETAILTEX,
+ &ME_RENDERERSETUP_GLOWTEX,
+# endif
+ &ME_Space4_Bluefont,
+ &ME_RENDERERSETUP_MODELS,
+ &ME_RENDERERSETUP_PALETTEEMULATION,
+};
+
+#ifdef POLYMER
+static MenuEntry_t *MEL_RENDERERSETUP_POLYMER [] = {
+ &ME_RENDERERSETUP_HIGHTILE,
+ &ME_RENDERERSETUP_TEXQUALITY,
+ &ME_RENDERERSETUP_PRECACHE,
+# ifndef EDUKE32_GLES
+ &ME_RENDERERSETUP_TEXCACHE,
+# endif
+# ifdef USE_GLEXT
+ &ME_RENDERERSETUP_DETAILTEX,
+ &ME_RENDERERSETUP_GLOWTEX,
+ &ME_POLYMER_PALETTEEMULATION,
+# endif
+ &ME_Space4_Bluefont,
+ &ME_RENDERERSETUP_MODELS,
+ &ME_Space4_Bluefont,
+ &ME_POLYMER_LIGHTS,
+ &ME_POLYMER_LIGHTPASSES,
+ &ME_POLYMER_SHADOWS,
+ &ME_POLYMER_SHADOWCOUNT,
+};
+#endif
+#endif
+
+#ifdef EDUKE32_ANDROID_MENU
+static MenuRangeFloat_t MEO_COLCORR_GAMMA = MAKE_MENURANGE( &vid_gamma, &MF_Bluefont, 1.f, 2.5f, 0.f, 39, 1 );
+#else
+static MenuRangeFloat_t MEO_COLCORR_GAMMA = MAKE_MENURANGE( &vid_gamma, &MF_Bluefont, 0.3f, 4.f, 0.f, 38, 1 );
+#endif
+static MenuEntry_t ME_COLCORR_GAMMA = MAKE_MENUENTRY( "Gamma:", &MF_Redfont, &MEF_ColorCorrect, &MEO_COLCORR_GAMMA, RangeFloat );
+static MenuRangeFloat_t MEO_COLCORR_CONTRAST = MAKE_MENURANGE( &vid_contrast, &MF_Bluefont, 0.1f, 2.7f, 0.f, 53, 1 );
+static MenuEntry_t ME_COLCORR_CONTRAST = MAKE_MENUENTRY( "Contrast:", &MF_Redfont, &MEF_ColorCorrect, &MEO_COLCORR_CONTRAST, RangeFloat );
+static MenuRangeFloat_t MEO_COLCORR_BRIGHTNESS = MAKE_MENURANGE( &vid_brightness, &MF_Bluefont, -0.8f, 0.8f, 0.f, 33, 1 );
+static MenuEntry_t ME_COLCORR_BRIGHTNESS = MAKE_MENUENTRY( "Brightness:", &MF_Redfont, &MEF_ColorCorrect, &MEO_COLCORR_BRIGHTNESS, RangeFloat );
+static MenuEntry_t ME_COLCORR_RESET = MAKE_MENUENTRY( "Reset To Defaults", &MF_Redfont, &MEF_ColorCorrect, &MEO_NULL, Link );
+#ifdef EDUKE32_ANDROID_MENU
+#define MINVIS 1.f
+#else
+#define MINVIS 0.125f
+#endif
+#ifndef EDUKE32_SIMPLE_MENU
+static MenuRangeFloat_t MEO_COLCORR_AMBIENT = MAKE_MENURANGE( &r_ambientlight, &MF_Bluefont, MINVIS, 4.f, 0.f, 32, 1 );
+static MenuEntry_t ME_COLCORR_AMBIENT = MAKE_MENUENTRY( "Visibility:", &MF_Redfont, &MEF_ColorCorrect, &MEO_COLCORR_AMBIENT, RangeFloat );
+#endif
+static MenuEntry_t *MEL_COLCORR[] = {
+ &ME_COLCORR_GAMMA,
+#ifndef EDUKE32_ANDROID_MENU
+ &ME_COLCORR_CONTRAST,
+ &ME_COLCORR_BRIGHTNESS,
+#endif
+#ifndef EDUKE32_SIMPLE_MENU
+ &ME_COLCORR_AMBIENT,
+#endif
+ &ME_Space8_Redfont,
+ &ME_COLCORR_RESET,
+};
+
+static MenuEntry_t *MEL_SCREENSETUP[] = {
+#ifndef EDUKE32_SIMPLE_MENU
+ &ME_SCREENSETUP_SCREENSIZE,
+#endif
+
+ &ME_SCREENSETUP_SBARSIZE,
+
+ &ME_SCREENSETUP_CROSSHAIR,
+ &ME_SCREENSETUP_CROSSHAIRSIZE,
+
+ &ME_SCREENSETUP_LEVELSTATS,
+ &ME_SCREENSETUP_TEXTSIZE,
+
+ &ME_SCREENSETUP_SHOWPICKUPMESSAGES,
+};
+
+// Save and load will be filled in before every viewing of the save/load screen.
+static MenuLink_t MEO_LOAD = { MENU_LOADVERIFY, MA_None, };
+static MenuEntry_t ME_LOAD_TEMPLATE = MAKE_MENUENTRY( NULL, &MF_MinifontSave, &MEF_LoadSave, &MEO_LOAD, Link );
+static MenuEntry_t ME_LOAD_EMPTY = MAKE_MENUENTRY( NULL, &MF_MinifontSave, &MEF_LoadSave, nullptr, Dummy );
+static MenuEntry_t *ME_LOAD;
+static MenuEntry_t **MEL_LOAD;
+
+static char const s_NewSaveGame[] = "(New Save Game)";
+static MenuString_t MEO_SAVE_TEMPLATE = MAKE_MENUSTRING( NULL, &MF_MinifontSave, MAXSAVEGAMENAME, 0 );
+static MenuString_t MEO_SAVE_NEW = MAKE_MENUSTRING( NULL, &MF_MinifontSave, MAXSAVEGAMENAME, 0 );
+static MenuString_t *MEO_SAVE;
+static MenuEntry_t ME_SAVE_TEMPLATE = MAKE_MENUENTRY( NULL, &MF_MinifontSave, &MEF_LoadSave, &MEO_SAVE_TEMPLATE, String );
+static MenuEntry_t ME_SAVE_NEW = MAKE_MENUENTRY( s_NewSaveGame, &MF_MinifontSave, &MEF_LoadSave, &MEO_SAVE_NEW, String );
+static MenuEntry_t *ME_SAVE;
+static MenuEntry_t **MEL_SAVE;
+
+static int32_t soundrate, soundvoices, musicbackend;
+static MenuOption_t MEO_SOUND = MAKE_MENUOPTION( &MF_Redfont, &MEOS_OffOn, &ud.config.SoundToggle );
+static MenuEntry_t ME_SOUND = MAKE_MENUENTRY( "Sound:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_SOUND, Option );
+
+static MenuOption_t MEO_SOUND_MUSIC = MAKE_MENUOPTION( &MF_Redfont, &MEOS_OffOn, &ud.config.MusicToggle );
+static MenuEntry_t ME_SOUND_MUSIC = MAKE_MENUENTRY( "Music:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_SOUND_MUSIC, Option );
+
+static MenuRangeInt32_t MEO_SOUND_VOLUME_MASTER = MAKE_MENURANGE( &ud.config.MasterVolume, &MF_Redfont, 0, 255, 0, 33, 2 );
+static MenuEntry_t ME_SOUND_VOLUME_MASTER = MAKE_MENUENTRY( "Volume:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_SOUND_VOLUME_MASTER, RangeInt32 );
+
+static MenuRangeInt32_t MEO_SOUND_VOLUME_EFFECTS = MAKE_MENURANGE( &ud.config.FXVolume, &MF_Redfont, 0, 255, 0, 33, 2 );
+static MenuEntry_t ME_SOUND_VOLUME_EFFECTS = MAKE_MENUENTRY( "Effects:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_SOUND_VOLUME_EFFECTS, RangeInt32 );
+
+static MenuRangeInt32_t MEO_SOUND_VOLUME_MUSIC = MAKE_MENURANGE( &ud.config.MusicVolume, &MF_Redfont, 0, 255, 0, 33, 2 );
+static MenuEntry_t ME_SOUND_VOLUME_MUSIC = MAKE_MENUENTRY( "Music:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_SOUND_VOLUME_MUSIC, RangeInt32 );
+
+static MenuOption_t MEO_SOUND_DUKETALK = MAKE_MENUOPTION(&MF_Redfont, &MEOS_NoYes, NULL);
+#ifndef EDUKE32_STANDALONE
+static MenuEntry_t ME_SOUND_DUKETALK = MAKE_MENUENTRY( "Duke talk:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_SOUND_DUKETALK, Option );
+#else
+static MenuEntry_t ME_SOUND_DUKETALK = MAKE_MENUENTRY("Player speech:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_SOUND_DUKETALK, Option);
+#endif
+
+static char const *MEOSN_SOUND_SAMPLINGRATE[] = { "22050Hz", "44100Hz", "48000Hz", };
+static int32_t MEOSV_SOUND_SAMPLINGRATE[] = { 22050, 44100, 48000, };
+static MenuOptionSet_t MEOS_SOUND_SAMPLINGRATE = MAKE_MENUOPTIONSET( MEOSN_SOUND_SAMPLINGRATE, MEOSV_SOUND_SAMPLINGRATE, 0x3 );
+static MenuOption_t MEO_SOUND_SAMPLINGRATE = MAKE_MENUOPTION( &MF_Redfont, &MEOS_SOUND_SAMPLINGRATE, &soundrate );
+static MenuEntry_t ME_SOUND_SAMPLINGRATE = MAKE_MENUENTRY( "Sample rate:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_SOUND_SAMPLINGRATE, Option );
+
+#ifndef EDUKE32_SIMPLE_MENU
+static MenuRangeInt32_t MEO_SOUND_NUMVOICES = MAKE_MENURANGE( &soundvoices, &MF_Redfont, 16, 256, 0, 16, 1 );
+static MenuEntry_t ME_SOUND_NUMVOICES = MAKE_MENUENTRY( "Voices:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_SOUND_NUMVOICES, RangeInt32 );
+#endif
+
+static char const *MEOSN_SOUND_FLUIDSYNTH_BACKEND[] ={ "default", "jack", "alsa", "oss", "pulseaudio", "coreaudio", "dsound", "portaudio", "sndman", "dart" };
+static int32_t MEOSV_SOUND_FLUIDSYNTH_BACKEND[] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
+static MenuOptionSet_t MEOS_SOUND_FLUIDSYNTH_BACKEND = MAKE_MENUOPTIONSET( MEOSN_SOUND_FLUIDSYNTH_BACKEND, MEOSV_SOUND_FLUIDSYNTH_BACKEND, 0x3 );
+static MenuOption_t MEO_SOUND_FLUIDSYNTH_BACKEND = MAKE_MENUOPTION( &MF_Redfont, &MEOS_SOUND_FLUIDSYNTH_BACKEND, &musicbackend );
+static MenuEntry_t ME_SOUND_FLUIDSYNTH_BACKEND = MAKE_MENUENTRY( "Backend:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_SOUND_FLUIDSYNTH_BACKEND, Option );
+
+static MenuEntry_t ME_SOUND_RESTART = MAKE_MENUENTRY( "Apply Changes", &MF_Redfont, &MEF_BigOptions_Apply, &MEO_NULL, Link );
+
+#ifndef EDUKE32_SIMPLE_MENU
+static MenuLink_t MEO_ADVSOUND = { MENU_ADVSOUND, MA_Advance, };
+static MenuEntry_t ME_SOUND_ADVSOUND = MAKE_MENUENTRY( "Advanced", &MF_Redfont, &MEF_BigOptionsRt, &MEO_ADVSOUND, Link );
+#endif
+
+static MenuEntry_t *MEL_SOUND[] = {
+ &ME_SOUND,
+ &ME_SOUND_MUSIC,
+ &ME_SOUND_VOLUME_MASTER,
+ &ME_SOUND_VOLUME_EFFECTS,
+ &ME_SOUND_VOLUME_MUSIC,
+ &ME_SOUND_DUKETALK,
+#ifndef EDUKE32_SIMPLE_MENU
+ &ME_SOUND_ADVSOUND,
+#endif
+};
+
+static MenuEntry_t *MEL_ADVSOUND[] = {
+ &ME_SOUND_SAMPLINGRATE,
+ &ME_Space2_Redfont,
+#ifndef EDUKE32_SIMPLE_MENU
+ &ME_SOUND_NUMVOICES,
+ &ME_Space2_Redfont,
+#endif
+ &ME_SOUND_FLUIDSYNTH_BACKEND,
+ &ME_SOUND_RESTART,
+};
+
+MAKE_MENU_TOP_ENTRYLINK( "Player Setup", MEF_CenterMenu, NETWORK_PLAYERSETUP, MENU_PLAYER );
+MAKE_MENU_TOP_ENTRYLINK( "Join Game", MEF_CenterMenu, NETWORK_JOINGAME, MENU_NETJOIN );
+MAKE_MENU_TOP_ENTRYLINK( "Host Game", MEF_CenterMenu, NETWORK_HOSTGAME, MENU_NETHOST );
+
+static MenuEntry_t *MEL_NETWORK[] = {
+ &ME_NETWORK_PLAYERSETUP,
+ &ME_NETWORK_JOINGAME,
+ &ME_NETWORK_HOSTGAME,
+};
+
+static MenuString_t MEO_PLAYER_NAME = MAKE_MENUSTRING( szPlayerName, &MF_Bluefont, MAXPLAYERNAME, 0 );
+static MenuEntry_t ME_PLAYER_NAME = MAKE_MENUENTRY( "Name", &MF_BluefontRed, &MEF_PlayerNarrow, &MEO_PLAYER_NAME, String );
+static char const *MEOSN_PLAYER_COLOR[] = { "Auto", "Blue", "Red", "Green", "Gray", "Dark gray", "Dark green", "Brown", "Dark blue", "Bright red", "Yellow", };
+static int32_t MEOSV_PLAYER_COLOR[] = { 0, 9, 10, 11, 12, 13, 14, 15, 16, 21, 23, };
+static MenuOptionSet_t MEOS_PLAYER_COLOR = MAKE_MENUOPTIONSET( MEOSN_PLAYER_COLOR, MEOSV_PLAYER_COLOR, 0x2 );
+static MenuOption_t MEO_PLAYER_COLOR = MAKE_MENUOPTION( &MF_Bluefont, &MEOS_PLAYER_COLOR, &ud.color );
+static MenuEntry_t ME_PLAYER_COLOR = MAKE_MENUENTRY( "Color", &MF_BluefontRed, &MEF_PlayerNarrow, &MEO_PLAYER_COLOR, Option );
+static char const *MEOSN_PLAYER_TEAM[] = { "Blue", "Red", "Green", "Gray", };
+static MenuOptionSet_t MEOS_PLAYER_TEAM = MAKE_MENUOPTIONSET( MEOSN_PLAYER_TEAM, NULL, 0x2 );
+static MenuOption_t MEO_PLAYER_TEAM = MAKE_MENUOPTION( &MF_Bluefont, &MEOS_PLAYER_TEAM, &ud.team );
+static MenuEntry_t ME_PLAYER_TEAM = MAKE_MENUENTRY( "Team", &MF_BluefontRed, &MEF_PlayerNarrow, &MEO_PLAYER_TEAM, Option );
+#ifndef EDUKE32_SIMPLE_MENU
+static MenuLink_t MEO_PLAYER_MACROS = { MENU_MACROS, MA_Advance, };
+static MenuEntry_t ME_PLAYER_MACROS = MAKE_MENUENTRY( "Multiplayer macros", &MF_BluefontRed, &MEF_SmallOptions, &MEO_PLAYER_MACROS, Link );
+#endif
+
+static MenuEntry_t *MEL_PLAYER[] = {
+ &ME_PLAYER_NAME,
+ &ME_Space4_Bluefont,
+ &ME_PLAYER_COLOR,
+ &ME_Space4_Bluefont,
+ &ME_PLAYER_TEAM,
+#ifndef EDUKE32_SIMPLE_MENU
+ &ME_Space8_Bluefont,
+ &ME_PLAYER_MACROS,
+#endif
+};
+
+static MenuString_t MEO_MACROS_TEMPLATE = MAKE_MENUSTRING( NULL, &MF_Bluefont, MAXRIDECULELENGTH, 0 );
+static MenuString_t MEO_MACROS[10];
+static MenuEntry_t ME_MACROS_TEMPLATE = MAKE_MENUENTRY( NULL, &MF_Bluefont, &MEF_Macros, &MEO_MACROS_TEMPLATE, String );
+static MenuEntry_t ME_MACROS[MAXRIDECULE];
+static MenuEntry_t *MEL_MACROS[MAXRIDECULE];
+
+#ifndef EDUKE32_SIMPLE_MENU
+static char const *MenuUserMap = "User Map";
+#endif
+static char const *MenuSkillNone = "None";
+
+static char const *MEOSN_NetGametypes[MAXGAMETYPES];
+static char const *MEOSN_NetEpisodes[MAXVOLUMES+1];
+static int32_t MEOSV_NetEpisodes[MAXVOLUMES+1];
+static char const *MEOSN_NetLevels[MAXVOLUMES][MAXLEVELS];
+static char const *MEOSN_NetSkills[MAXSKILLS+1];
+
+static MenuLink_t MEO_NETHOST_OPTIONS = { MENU_NETOPTIONS, MA_Advance, };
+static MenuEntry_t ME_NETHOST_OPTIONS = MAKE_MENUENTRY( "Game Options", &MF_Redfont, &MEF_VideoSetup, &MEO_NETHOST_OPTIONS, Link );
+static MenuEntry_t ME_NETHOST_LAUNCH = MAKE_MENUENTRY( "Launch Game", &MF_Redfont, &MEF_VideoSetup, &MEO_NULL, Link );
+
+static MenuEntry_t *MEL_NETHOST[] = {
+ &ME_NETHOST_OPTIONS,
+ &ME_NETHOST_LAUNCH,
+};
+
+static MenuOptionSet_t MEOS_NETOPTIONS_GAMETYPE = MAKE_MENUOPTIONSET( MEOSN_NetGametypes, NULL, 0x0 );
+static MenuOption_t MEO_NETOPTIONS_GAMETYPE = MAKE_MENUOPTION( &MF_Bluefont, &MEOS_NETOPTIONS_GAMETYPE, &ud.m_coop );
+static MenuEntry_t ME_NETOPTIONS_GAMETYPE = MAKE_MENUENTRY( "Game Type", &MF_Redfont, &MEF_NetSetup, &MEO_NETOPTIONS_GAMETYPE, Option );
+static MenuOptionSet_t MEOS_NETOPTIONS_EPISODE = MAKE_MENUOPTIONSET( MEOSN_NetEpisodes, MEOSV_NetEpisodes, 0x0 );
+static int32_t NetEpisode;
+static MenuOption_t MEO_NETOPTIONS_EPISODE = MAKE_MENUOPTION( &MF_Bluefont, &MEOS_NETOPTIONS_EPISODE, &NetEpisode );
+static MenuEntry_t ME_NETOPTIONS_EPISODE = MAKE_MENUENTRY( "Episode", &MF_Redfont, &MEF_NetSetup, &MEO_NETOPTIONS_EPISODE, Option );
+static MenuOptionSet_t MEOS_NETOPTIONS_LEVEL_TEMPLATE = MAKE_MENUOPTIONSETNULL;
+static MenuOptionSet_t MEOS_NETOPTIONS_LEVEL[MAXVOLUMES];
+static MenuOption_t MEO_NETOPTIONS_LEVEL = MAKE_MENUOPTION( &MF_Bluefont, NULL, &ud.m_level_number );
+static MenuEntry_t ME_NETOPTIONS_LEVEL = MAKE_MENUENTRY( "Level", &MF_Redfont, &MEF_NetSetup, &MEO_NETOPTIONS_LEVEL, Option );
+static MenuLink_t MEO_NETOPTIONS_USERMAP = { MENU_NETUSERMAP, MA_Advance, };
+static MenuEntry_t ME_NETOPTIONS_USERMAP = MAKE_MENUENTRY( "User Map", &MF_Redfont, &MEF_NetSetup, &MEO_NETOPTIONS_USERMAP, Link );
+static MenuOptionSet_t MEOS_NETOPTIONS_MONSTERS = MAKE_MENUOPTIONSET( MEOSN_NetSkills, NULL, 0x0 );
+static MenuOption_t MEO_NETOPTIONS_MONSTERS = MAKE_MENUOPTION( &MF_Bluefont, &MEOS_NETOPTIONS_MONSTERS, NULL );
+static MenuEntry_t ME_NETOPTIONS_MONSTERS = MAKE_MENUENTRY( "Monsters", &MF_Redfont, &MEF_NetSetup, &MEO_NETOPTIONS_MONSTERS, Option );
+static MenuOption_t MEO_NETOPTIONS_MARKERS = MAKE_MENUOPTION( &MF_Bluefont, &MEOS_OffOn, &ud.m_marker );
+static MenuEntry_t ME_NETOPTIONS_MARKERS = MAKE_MENUENTRY( "Markers", &MF_Redfont, &MEF_NetSetup, &MEO_NETOPTIONS_MARKERS, Option );
+static MenuOption_t MEO_NETOPTIONS_MAPEXITS = MAKE_MENUOPTION( &MF_Bluefont, &MEOS_OnOff, &ud.m_noexits );
+static MenuEntry_t ME_NETOPTIONS_MAPEXITS = MAKE_MENUENTRY( "Map Exits", &MF_Redfont, &MEF_NetSetup, &MEO_NETOPTIONS_MAPEXITS, Option );
+static MenuOption_t MEO_NETOPTIONS_FRFIRE = MAKE_MENUOPTION( &MF_Bluefont, &MEOS_OffOn, &ud.m_ffire );
+static MenuEntry_t ME_NETOPTIONS_FRFIRE = MAKE_MENUENTRY( "Fr. Fire", &MF_Redfont, &MEF_NetSetup, &MEO_NETOPTIONS_FRFIRE, Option );
+static MenuEntry_t ME_NETOPTIONS_ACCEPT = MAKE_MENUENTRY( "Accept", &MF_Redfont, &MEF_NetSetup_Confirm, &MEO_NULL, Link );
+
+static MenuEntry_t *MEL_NETOPTIONS[] = {
+ &ME_NETOPTIONS_GAMETYPE,
+ &ME_NETOPTIONS_EPISODE,
+ &ME_NETOPTIONS_LEVEL,
+ &ME_NETOPTIONS_MONSTERS,
+ &ME_NETOPTIONS_MARKERS,
+ &ME_NETOPTIONS_MAPEXITS,
+ &ME_NETOPTIONS_ACCEPT,
+};
+
+static char MenuServer[BMAX_PATH] = "localhost";
+static MenuString_t MEO_NETJOIN_SERVER = MAKE_MENUSTRING( MenuServer, &MF_Bluefont, BMAX_PATH, 0 );
+static MenuEntry_t ME_NETJOIN_SERVER = MAKE_MENUENTRY( "Server", &MF_Redfont, &MEF_VideoSetup, &MEO_NETJOIN_SERVER, String );
+#define MAXPORTSTRINGLENGTH 6 // unsigned 16-bit integer
+static char MenuPort[MAXPORTSTRINGLENGTH] = "19014";
+static MenuString_t MEO_NETJOIN_PORT = MAKE_MENUSTRING( MenuPort, &MF_Bluefont, MAXPORTSTRINGLENGTH, INPUT_NUMERIC );
+static MenuEntry_t ME_NETJOIN_PORT = MAKE_MENUENTRY( "Port", &MF_Redfont, &MEF_VideoSetup, &MEO_NETJOIN_PORT, String );
+static MenuEntry_t ME_NETJOIN_CONNECT = MAKE_MENUENTRY( "Connect", &MF_Redfont, &MEF_VideoSetup_Apply, &MEO_NULL, Link );
+
+static MenuEntry_t *MEL_NETJOIN[] = {
+ &ME_NETJOIN_SERVER,
+ &ME_NETJOIN_PORT,
+ &ME_NETJOIN_CONNECT,
+};
+
+
+#define NoTitle NULL
+
+#define MAKE_MENUMENU(Title, Format, Entries) { Title, Format, Entries, ARRAY_SIZE(Entries), 0, 0, 0 }
+#define MAKE_MENUMENU_CUSTOMSIZE(Title, Format, Entries) { Title, Format, Entries, 0, 0, 0, 0 }
+
+static MenuMenu_t M_MAIN = MAKE_MENUMENU( NoTitle, &MMF_Top_Main, MEL_MAIN );
+static MenuMenu_t M_MAIN_INGAME = MAKE_MENUMENU( NoTitle, &MMF_Top_Main, MEL_MAIN_INGAME );
+static MenuMenu_t M_EPISODE = MAKE_MENUMENU( "Select An Episode", &MMF_Top_Episode, MEL_EPISODE );
+static MenuMenu_t M_SKILL = MAKE_MENUMENU( "Select Skill", &MMF_Top_Skill, MEL_SKILL );
+#ifndef EDUKE32_SIMPLE_MENU
+static MenuMenu_t M_GAMESETUP = MAKE_MENUMENU( "Game Setup", &MMF_BigOptions, MEL_GAMESETUP );
+#endif
+static MenuMenu_t M_OPTIONS = MAKE_MENUMENU( s_Options, &MMF_Top_Options, MEL_OPTIONS );
+static MenuMenu_t M_VIDEOSETUP = MAKE_MENUMENU( "Video Mode", &MMF_BigOptions, MEL_VIDEOSETUP );
+static MenuMenu_t M_KEYBOARDSETUP = MAKE_MENUMENU( "Keyboard Setup", &MMF_Top_Options, MEL_KEYBOARDSETUP );
+static MenuMenu_t M_CONTROLS = MAKE_MENUMENU( "Control Setup", &MMF_Top_Options, MEL_CONTROLS );
+static MenuMenu_t M_CHEATS = MAKE_MENUMENU( "Cheats", &MMF_SmallOptions, MEL_CHEATS );
+static MenuMenu_t M_MOUSESETUP = MAKE_MENUMENU( "Mouse Setup", &MMF_BigOptions, MEL_MOUSESETUP );
+#ifdef EDUKE32_ANDROID_MENU
+static MenuMenu_t M_TOUCHSETUP = MAKE_MENUMENU( "Touch Setup", &MMF_Top_Options, MEL_TOUCHSETUP );
+static MenuMenu_t M_TOUCHSENS = MAKE_MENUMENU( "Sensitivity", &MMF_BigOptions, MEL_TOUCHSENS);
+static MenuPanel_t M_TOUCHBUTTONS = { "Button Setup", MENU_TOUCHSETUP, MA_Return, MENU_TOUCHSETUP, MA_Advance, };
+#endif
+static MenuMenu_t M_JOYSTICKSETUP = MAKE_MENUMENU( "Joystick Setup", &MMF_Top_Joystick_Network, MEL_JOYSTICKSETUP );
+static MenuMenu_t M_JOYSTICKBTNS = MAKE_MENUMENU( "Joystick Buttons", &MMF_MouseJoySetupBtns, MEL_JOYSTICKBTNS );
+static MenuMenu_t M_JOYSTICKAXES = MAKE_MENUMENU( "Joystick Axes", &MMF_BigSliders, MEL_JOYSTICKAXES );
+static MenuMenu_t M_KEYBOARDKEYS = MAKE_MENUMENU( "Key Configuration", &MMF_KeyboardSetupFuncs, MEL_KEYBOARDSETUPFUNCS );
+static MenuMenu_t M_MOUSEBTNS = MAKE_MENUMENU( "Mouse Buttons", &MMF_MouseJoySetupBtns, MEL_MOUSESETUPBTNS );
+static MenuMenu_t M_MOUSEADVANCED = MAKE_MENUMENU( "Advanced Mouse", &MMF_BigSliders, MEL_MOUSEADVANCED );
+static MenuMenu_t M_JOYSTICKAXIS = MAKE_MENUMENU( NULL, &MMF_BigSliders, MEL_JOYSTICKAXIS );
+#ifdef USE_OPENGL
+static MenuMenu_t M_RENDERERSETUP_POLYMOST = MAKE_MENUMENU( "Polymost Setup", &MMF_SmallOptions, MEL_RENDERERSETUP_POLYMOST );
+# ifdef POLYMER
+static MenuMenu_t M_RENDERERSETUP_POLYMER = MAKE_MENUMENU("Polymer Setup", &MMF_SmallOptions, MEL_RENDERERSETUP_POLYMER );
+# endif
+#endif
+static MenuMenu_t M_COLCORR = MAKE_MENUMENU( "Color Correction", &MMF_ColorCorrect, MEL_COLCORR );
+static MenuMenu_t M_SCREENSETUP = MAKE_MENUMENU( "HUD Setup", &MMF_BigOptions, MEL_SCREENSETUP );
+static MenuMenu_t M_DISPLAYSETUP = MAKE_MENUMENU( "Display Setup", &MMF_BigOptions, MEL_DISPLAYSETUP );
+static MenuMenu_t M_LOAD = MAKE_MENUMENU_CUSTOMSIZE( s_LoadGame, &MMF_LoadSave, MEL_LOAD );
+static MenuMenu_t M_SAVE = MAKE_MENUMENU_CUSTOMSIZE( s_SaveGame, &MMF_LoadSave, MEL_SAVE );
+static MenuMenu_t M_SOUND = MAKE_MENUMENU( "Sound Setup", &MMF_BigOptions, MEL_SOUND );
+static MenuMenu_t M_ADVSOUND = MAKE_MENUMENU( "Advanced Sound", &MMF_BigOptions, MEL_ADVSOUND );
+static MenuMenu_t M_NETWORK = MAKE_MENUMENU( "Network Game", &MMF_Top_Joystick_Network, MEL_NETWORK );
+static MenuMenu_t M_PLAYER = MAKE_MENUMENU( "Player Setup", &MMF_SmallOptions, MEL_PLAYER );
+static MenuMenu_t M_MACROS = MAKE_MENUMENU( "Multiplayer Macros", &MMF_Macros, MEL_MACROS );
+static MenuMenu_t M_NETHOST = MAKE_MENUMENU( "Host Network Game", &MMF_SmallOptionsNarrow, MEL_NETHOST );
+static MenuMenu_t M_NETOPTIONS = MAKE_MENUMENU( "Net Game Options", &MMF_NetSetup, MEL_NETOPTIONS );
+static MenuMenu_t M_NETJOIN = MAKE_MENUMENU( "Join Network Game", &MMF_SmallOptionsNarrow, MEL_NETJOIN );
+
+#ifdef EDUKE32_SIMPLE_MENU
+static MenuPanel_t M_STORY = { NoTitle, MENU_STORY, MA_Return, MENU_STORY, MA_Advance, };
+#else
+static MenuPanel_t M_STORY = { NoTitle, MENU_F1HELP, MA_Return, MENU_F1HELP, MA_Advance, };
+#endif
+
+static MenuPanel_t M_F1HELP = { NoTitle, MENU_STORY, MA_Return, MENU_STORY, MA_Advance, };
+static MenuPanel_t M_CREDITS = { NoTitle, MENU_CREDITS5, MA_Return, MENU_CREDITS2, MA_Advance, };
+static MenuPanel_t M_CREDITS2 = { NoTitle, MENU_CREDITS, MA_Return, MENU_CREDITS3, MA_Advance, };
+static MenuPanel_t M_CREDITS3 = { NoTitle, MENU_CREDITS2, MA_Return, MENU_CREDITS4, MA_Advance, };
+static MenuPanel_t M_CREDITS4 = { "About " APPNAME, MENU_CREDITS3, MA_Return, MENU_CREDITS5, MA_Advance, };
+static MenuPanel_t M_CREDITS5 = { "About " APPNAME, MENU_CREDITS4, MA_Return, MENU_CREDITS, MA_Advance, };
+
+#define CURSOR_CENTER_2LINE { MENU_MARGIN_CENTER<<16, 120<<16, }
+#define CURSOR_CENTER_3LINE { MENU_MARGIN_CENTER<<16, 129<<16, }
+#define CURSOR_BOTTOMRIGHT { 304<<16, 186<<16, }
+
+static MenuVerify_t M_QUIT = { CURSOR_CENTER_2LINE, MENU_CLOSE, MA_None, };
+static MenuVerify_t M_QUITTOTITLE = { CURSOR_CENTER_2LINE, MENU_CLOSE, MA_None, };
+static MenuVerify_t M_LOADVERIFY = { CURSOR_CENTER_3LINE, MENU_CLOSE, MA_None, };
+static MenuVerify_t M_NEWVERIFY = { CURSOR_CENTER_2LINE, MENU_EPISODE, MA_Advance, };
+static MenuVerify_t M_SAVEVERIFY = { CURSOR_CENTER_2LINE, MENU_SAVE, MA_None, };
+static MenuVerify_t M_RESETPLAYER = { CURSOR_CENTER_3LINE, MENU_CLOSE, MA_None, };
+
+static MenuMessage_t M_NETWAITMASTER = { CURSOR_BOTTOMRIGHT, MENU_NULL, MA_None, };
+static MenuMessage_t M_NETWAITVOTES = { CURSOR_BOTTOMRIGHT, MENU_NULL, MA_None, };
+static MenuMessage_t M_BUYDUKE = { CURSOR_BOTTOMRIGHT, MENU_EPISODE, MA_Return, };
+
+static MenuTextForm_t M_ADULTPASSWORD = { NULL, "Enter Password:", MAXPWLOCKOUT, MTF_Password };
+static MenuTextForm_t M_CHEATENTRY = { NULL, "Enter Cheat Code:", MAXCHEATLEN, 0 };
+static MenuTextForm_t M_CHEAT_WARP = { NULL, "Enter Warp #:", 3, 0 };
+static MenuTextForm_t M_CHEAT_SKILL = { NULL, "Enter Skill #:", 1, 0 };
+
+#define MAKE_MENUFILESELECT(a, b, c) { a, { &MMF_FileSelectLeft, &MMF_FileSelectRight }, { &MF_Minifont, &MF_MinifontRed }, b, c, { NULL, NULL }, { 0, 0 }, { 3<<16, 3<<16 }, FNLIST_INITIALIZER, 0 }
+
+static MenuFileSelect_t M_USERMAP = MAKE_MENUFILESELECT( "Select A User Map", "*.map", boardfilename );
+
+// MUST be in ascending order of MenuID enum values due to binary search
+static Menu_t Menus[] = {
+ { &M_MAIN, MENU_MAIN, MENU_CLOSE, MA_None, Menu },
+ { &M_MAIN_INGAME, MENU_MAIN_INGAME, MENU_CLOSE, MA_None, Menu },
+ { &M_EPISODE, MENU_EPISODE, MENU_MAIN, MA_Return, Menu },
+ { &M_USERMAP, MENU_USERMAP, MENU_EPISODE, MA_Return, FileSelect },
+ { &M_SKILL, MENU_SKILL, MENU_EPISODE, MA_Return, Menu },
+#ifndef EDUKE32_SIMPLE_MENU
+ { &M_GAMESETUP, MENU_GAMESETUP, MENU_OPTIONS, MA_Return, Menu },
+#endif
+ { &M_OPTIONS, MENU_OPTIONS, MENU_MAIN, MA_Return, Menu },
+ { &M_VIDEOSETUP, MENU_VIDEOSETUP, MENU_DISPLAYSETUP, MA_Return, Menu },
+ { &M_KEYBOARDSETUP, MENU_KEYBOARDSETUP, MENU_CONTROLS, MA_Return, Menu },
+ { &M_MOUSESETUP, MENU_MOUSESETUP, MENU_CONTROLS, MA_Return, Menu },
+ { &M_JOYSTICKSETUP, MENU_JOYSTICKSETUP, MENU_CONTROLS, MA_Return, Menu },
+ { &M_JOYSTICKBTNS, MENU_JOYSTICKBTNS, MENU_JOYSTICKSETUP, MA_Return, Menu },
+ { &M_JOYSTICKAXES, MENU_JOYSTICKAXES, MENU_JOYSTICKSETUP, MA_Return, Menu },
+ { &M_KEYBOARDKEYS, MENU_KEYBOARDKEYS, MENU_KEYBOARDSETUP, MA_Return, Menu },
+ { &M_MOUSEBTNS, MENU_MOUSEBTNS, MENU_MOUSESETUP, MA_Return, Menu },
+ { &M_MOUSEADVANCED, MENU_MOUSEADVANCED, MENU_MOUSESETUP, MA_Return, Menu },
+ { &M_JOYSTICKAXIS, MENU_JOYSTICKAXIS, MENU_JOYSTICKAXES, MA_Return, Menu },
+#ifdef EDUKE32_ANDROID_MENU
+ { &M_TOUCHSETUP, MENU_TOUCHSETUP, MENU_OPTIONS, MA_Return, Menu },
+ { &M_TOUCHSENS, MENU_TOUCHSENS, MENU_TOUCHSETUP, MA_Return, Menu },
+ { &M_TOUCHBUTTONS, MENU_TOUCHBUTTONS, MENU_TOUCHSETUP, MA_Return, Panel },
+#endif
+ { &M_CONTROLS, MENU_CONTROLS, MENU_OPTIONS, MA_Return, Menu },
+#ifdef USE_OPENGL
+ { &M_RENDERERSETUP_POLYMOST, MENU_POLYMOST, MENU_DISPLAYSETUP, MA_Return, Menu },
+#endif
+ { &M_COLCORR, MENU_COLCORR, MENU_DISPLAYSETUP, MA_Return, Menu },
+ { &M_COLCORR, MENU_COLCORR_INGAME, MENU_CLOSE, MA_Return, Menu },
+ { &M_SCREENSETUP, MENU_SCREENSETUP, MENU_DISPLAYSETUP, MA_Return, Menu },
+ { &M_DISPLAYSETUP, MENU_DISPLAYSETUP, MENU_OPTIONS, MA_Return, Menu },
+#ifdef POLYMER
+ { &M_RENDERERSETUP_POLYMER, MENU_POLYMER, MENU_DISPLAYSETUP, MA_Return, Menu },
+#endif
+ { &M_LOAD, MENU_LOAD, MENU_MAIN, MA_Return, Menu },
+ { &M_SAVE, MENU_SAVE, MENU_MAIN, MA_Return, Menu },
+ { &M_STORY, MENU_STORY, MENU_MAIN, MA_Return, Panel },
+ { &M_F1HELP, MENU_F1HELP, MENU_MAIN, MA_Return, Panel },
+ { &M_QUIT, MENU_QUIT, MENU_PREVIOUS, MA_Return, Verify },
+ { &M_QUITTOTITLE, MENU_QUITTOTITLE, MENU_PREVIOUS, MA_Return, Verify },
+ { &M_QUIT, MENU_QUIT_INGAME, MENU_CLOSE, MA_None, Verify },
+ { &M_NETHOST, MENU_NETSETUP, MENU_MAIN, MA_Return, Menu },
+ { &M_NETWAITMASTER, MENU_NETWAITMASTER, MENU_MAIN, MA_Return, Message },
+ { &M_NETWAITVOTES, MENU_NETWAITVOTES, MENU_MAIN, MA_Return, Message },
+ { &M_SOUND, MENU_SOUND, MENU_OPTIONS, MA_Return, Menu },
+ { &M_SOUND, MENU_SOUND_INGAME, MENU_CLOSE, MA_Return, Menu },
+ { &M_ADVSOUND, MENU_ADVSOUND, MENU_SOUND, MA_Return, Menu },
+#ifdef EDUKE32_SIMPLE_MENU
+ { &M_CHEATS, MENU_CHEATS, MENU_OPTIONS, MA_Return, Menu },
+#else
+ { &M_CHEATS, MENU_CHEATS, MENU_GAMESETUP, MA_Return, Menu },
+#endif
+ { &M_CHEATENTRY, MENU_CHEATENTRY, MENU_CHEATS, MA_None, TextForm },
+ { &M_CHEAT_WARP, MENU_CHEAT_WARP, MENU_CHEATS, MA_None, TextForm },
+ { &M_CHEAT_SKILL, MENU_CHEAT_SKILL, MENU_CHEATS, MA_None, TextForm },
+ { &M_CREDITS, MENU_CREDITS, MENU_MAIN, MA_Return, Panel },
+ { &M_CREDITS2, MENU_CREDITS2, MENU_MAIN, MA_Return, Panel },
+ { &M_CREDITS3, MENU_CREDITS3, MENU_MAIN, MA_Return, Panel },
+ { &M_CREDITS4, MENU_CREDITS4, MENU_MAIN, MA_Return, Panel },
+ { &M_CREDITS5, MENU_CREDITS5, MENU_MAIN, MA_Return, Panel },
+ { &M_LOADVERIFY, MENU_LOADVERIFY, MENU_LOAD, MA_None, Verify },
+ { &M_NEWVERIFY, MENU_NEWVERIFY, MENU_MAIN, MA_Return, Verify },
+ { &M_SAVEVERIFY, MENU_SAVEVERIFY, MENU_SAVE, MA_None, Verify },
+ { &M_ADULTPASSWORD, MENU_ADULTPASSWORD, MENU_GAMESETUP, MA_None, TextForm },
+ { &M_RESETPLAYER, MENU_RESETPLAYER, MENU_CLOSE, MA_None, Verify },
+ { &M_BUYDUKE, MENU_BUYDUKE, MENU_EPISODE, MA_Return, Message },
+ { &M_NETWORK, MENU_NETWORK, MENU_MAIN, MA_Return, Menu },
+ { &M_PLAYER, MENU_PLAYER, MENU_OPTIONS, MA_Return, Menu },
+ { &M_MACROS, MENU_MACROS, MENU_PLAYER, MA_Return, Menu },
+ { &M_NETHOST, MENU_NETHOST, MENU_NETWORK, MA_Return, Menu },
+ { &M_NETOPTIONS, MENU_NETOPTIONS, MENU_NETWORK, MA_Return, Menu },
+ { &M_USERMAP, MENU_NETUSERMAP, MENU_NETOPTIONS, MA_Return, FileSelect },
+ { &M_NETJOIN, MENU_NETJOIN, MENU_NETWORK, MA_Return, Menu },
+};
+
+static CONSTEXPR const size_t numMenus = ARRAY_SIZE(Menus);
+
+Menu_t *m_currentMenu = &Menus[0];
+static Menu_t *m_previousMenu = &Menus[0];
+static Menu_t * m_parentMenu;
+
+MenuID_t g_currentMenu;
+static MenuID_t g_previousMenu;
+
+#define MenuMenu_ChangeEntryList(m, el)\
+ do {\
+ m.entrylist = el;\
+ m.numEntries = ARRAY_SIZE(el);\
+ } while (0)
+
+static void MenuEntry_DisableOnCondition(MenuEntry_t * const entry, const int32_t condition)
+{
+ if (condition)
+ entry->flags |= MEF_Disabled;
+ else
+ entry->flags &= ~MEF_Disabled;
+}
+static void MenuEntry_LookDisabledOnCondition(MenuEntry_t * const entry, const int32_t condition)
+{
+ if (condition)
+ entry->flags |= MEF_LookDisabled;
+ else
+ entry->flags &= ~MEF_LookDisabled;
+}
+
+static int32_t M_RunMenu_Menu(Menu_t *cm, MenuMenu_t *menu, MenuEntry_t *currentry, int32_t state, const vec2_t origin, bool actually_draw = true);
+static void Menu_EntryFocus(/*MenuEntry_t *entry*/);
+
+static MenuEntry_t *Menu_AdjustForCurrentEntryAssignment(MenuMenu_t *menu)
+{
+ MenuEntry_t *currentry = menu->entrylist[menu->currentEntry];
+
+ Menu_EntryFocus(/*currentry*/);
+
+ if (currentry->ybottom - menu->scrollPos > klabs(menu->format->bottomcutoff))
+ menu->scrollPos = currentry->ybottom - klabs(menu->format->bottomcutoff);
+ else if (currentry->ytop - menu->scrollPos < menu->format->pos.y)
+ menu->scrollPos = currentry->ytop - menu->format->pos.y;
+
+ return currentry;
+}
+
+static MenuEntry_t *Menu_AdjustForCurrentEntryAssignmentBlind(MenuMenu_t *menu)
+{
+ M_RunMenu_Menu(nullptr, menu, nullptr, 0, { 0, 0 }, false);
+ return Menu_AdjustForCurrentEntryAssignment(menu);
+}
+
+/*
+This function prepares data after ART and CON have been processed.
+It also initializes some data in loops rather than statically at compile time.
+*/
+void Menu_Init(void)
+{
+ int32_t i, j, k;
+
+ // prepare menu fonts
+ MF_Redfont.tilenum = BIGALPHANUM;
+ MF_Bluefont.tilenum = MF_BluefontRed.tilenum = MF_BluefontGame.tilenum = STARTALPHANUM;
+ MF_Minifont.tilenum = MF_MinifontRed.tilenum = MF_MinifontSave.tilenum = MINIFONT;
+ MF_Redfont.emptychar.y = tilesiz[BIGALPHANUM].y<<16;
+ MF_Bluefont.emptychar.y = MF_BluefontRed.emptychar.y = MF_BluefontGame.emptychar.y = tilesiz[STARTALPHANUM].y<<16;
+ MF_Minifont.emptychar.y = MF_MinifontRed.emptychar.y = MF_MinifontSave.emptychar.y = tilesiz[MINIFONT].y<<16;
+ if (NAM_WW2GI)
+ MF_Bluefont.between.x = MF_BluefontRed.between.x = 0;
+ if (!minitext_lowercase)
+ {
+ MF_Minifont.textflags |= TEXT_UPPERCASE;
+ MF_MinifontRed.textflags |= TEXT_UPPERCASE;
+ MF_MinifontSave.textflags |= TEXT_UPPERCASE;
+ }
+
+ // prepare gamefuncs and keys
+ MEOSN_Gamefuncs[0] = MenuGameFuncNone;
+ MEOSV_Gamefuncs[0] = -1;
+ k = 1;
+ for (i = 0; i < NUMGAMEFUNCTIONS; ++i)
+ {
+ Bstrcpy(MenuGameFuncs[i], gamefunctions[i]);
+
+ for (j = 0; j < MAXGAMEFUNCLEN; ++j)
+ if (MenuGameFuncs[i][j] == '_')
+ MenuGameFuncs[i][j] = ' ';
+
+ if (gamefunctions[i][0] != '\0')
+ {
+ MEOSN_Gamefuncs[k] = MenuGameFuncs[i];
+ MEOSV_Gamefuncs[k] = i;
+ ++k;
+ }
+ }
+ MEOS_Gamefuncs.numOptions = k;
+
+ for (i = 0; i < NUMKEYS; ++i)
+ MEOSN_Keys[i] = key_names[i];
+ MEOSN_Keys[NUMKEYS-1] = MenuKeyNone;
+
+
+ // prepare episodes
+ k = 0;
+ for (i = 0; i < g_volumeCnt; ++i)
+ {
+ if (g_volumeNames[i][0])
+ {
+ if (!(g_volumeFlags[i] & EF_HIDEFROMSP))
+ {
+ MEL_EPISODE[i] = &ME_EPISODE[i];
+ ME_EPISODE[i] = ME_EPISODE_TEMPLATE;
+ ME_EPISODE[i].name = g_volumeNames[i];
+ }
+
+ // if (!(EpisodeFlags[i] & EF_HIDEFROMMP))
+ {
+ MEOSN_NetEpisodes[k] = g_volumeNames[i];
+ MEOSV_NetEpisodes[k] = i;
+
+ k++;
+ }
+ }
+
+ // prepare levels
+ MEOS_NETOPTIONS_LEVEL[i] = MEOS_NETOPTIONS_LEVEL_TEMPLATE;
+ for (j = 0; j < MAXLEVELS; ++j)
+ {
+ MEOSN_NetLevels[i][j] = g_mapInfo[MAXLEVELS*i+j].name;
+ if (g_mapInfo[i*MAXLEVELS+j].filename != NULL)
+ MEOS_NETOPTIONS_LEVEL[i].numOptions = j+1;
+ }
+ MEOS_NETOPTIONS_LEVEL[i].optionNames = MEOSN_NetLevels[i];
+ }
+ M_EPISODE.numEntries = g_volumeCnt+2;
+#ifndef EDUKE32_SIMPLE_MENU
+ MEL_EPISODE[g_volumeCnt] = &ME_Space4_Redfont;
+ MEL_EPISODE[g_volumeCnt+1] = &ME_EPISODE_USERMAP;
+ MEOSN_NetEpisodes[k] = MenuUserMap;
+ MEOSV_NetEpisodes[k] = MAXVOLUMES;
+#else
+ M_EPISODE.numEntries = g_volumeCnt;
+ k--;
+#endif
+ MEOS_NETOPTIONS_EPISODE.numOptions = k + 1;
+ NetEpisode = MEOSV_NetEpisodes[0];
+ MMF_Top_Episode.pos.y = (58 + (3-k)*6)<<16;
+ if (g_skillCnt == 0)
+ MEO_EPISODE.linkID = MENU_NULL;
+
+ // prepare skills
+ k = -1;
+ for (i = 0; i < g_skillCnt && g_skillNames[i][0]; ++i)
+ {
+ MEL_SKILL[i] = &ME_SKILL[i];
+ ME_SKILL[i] = ME_SKILL_TEMPLATE;
+ ME_SKILL[i].name = g_skillNames[i];
+
+ MEOSN_NetSkills[i] = g_skillNames[i];
+
+ k = i;
+ }
+ ++k;
+ M_SKILL.numEntries = g_skillCnt; // k;
+ MEOS_NETOPTIONS_MONSTERS.numOptions = g_skillCnt + 1; // k+1;
+ MEOSN_NetSkills[g_skillCnt] = MenuSkillNone;
+ MMF_Top_Skill.pos.y = (58 + (4-g_skillCnt)*6)<<16;
+ M_SKILL.currentEntry = 1;
+ Menu_AdjustForCurrentEntryAssignmentBlind(&M_SKILL);
+
+ // prepare multiplayer gametypes
+ k = -1;
+ for (i = 0; i < MAXGAMETYPES; ++i)
+ if (g_gametypeNames[i][0])
+ {
+ MEOSN_NetGametypes[i] = g_gametypeNames[i];
+ k = i;
+ }
+ ++k;
+ MEOS_NETOPTIONS_GAMETYPE.numOptions = k;
+ if (NAM_WW2GI)
+ ME_NETOPTIONS_MONSTERS.name = "Enemies";
+
+ // prepare text chat macros
+ for (i = 0; i < MAXRIDECULE; ++i)
+ {
+ MEL_MACROS[i] = &ME_MACROS[i];
+ ME_MACROS[i] = ME_MACROS_TEMPLATE;
+ ME_MACROS[i].entry = &MEO_MACROS[i];
+ MEO_MACROS[i] = MEO_MACROS_TEMPLATE;
+
+ MEO_MACROS[i].variable = ud.ridecule[i];
+ }
+
+ // prepare input
+ for (i = 0; i < NUMGAMEFUNCTIONS; ++i)
+ {
+ if (MenuGameFuncs[i][0] == '\0')
+ {
+ MEL_KEYBOARDSETUPFUNCS[i] = NULL;
+ continue;
+ }
+
+ MEL_KEYBOARDSETUPFUNCS[i] = &ME_KEYBOARDSETUPFUNCS[i];
+ ME_KEYBOARDSETUPFUNCS[i] = ME_KEYBOARDSETUPFUNCS_TEMPLATE;
+ ME_KEYBOARDSETUPFUNCS[i].name = MenuGameFuncs[i];
+ ME_KEYBOARDSETUPFUNCS[i].entry = &MEO_KEYBOARDSETUPFUNCS[i];
+ MEO_KEYBOARDSETUPFUNCS[i] = MEO_KEYBOARDSETUPFUNCS_TEMPLATE;
+ MEO_KEYBOARDSETUPFUNCS[i].column[0] = &ud.config.KeyboardKeys[i][0];
+ MEO_KEYBOARDSETUPFUNCS[i].column[1] = &ud.config.KeyboardKeys[i][1];
+ }
+ M_KEYBOARDKEYS.numEntries = NUMGAMEFUNCTIONS;
+ for (i = 0; i < MENUMOUSEFUNCTIONS; ++i)
+ {
+ MEL_MOUSESETUPBTNS[i] = &ME_MOUSESETUPBTNS[i];
+ ME_MOUSESETUPBTNS[i] = ME_MOUSEJOYSETUPBTNS_TEMPLATE;
+ ME_MOUSESETUPBTNS[i].name = MenuMouseNames[i];
+ ME_MOUSESETUPBTNS[i].entry = &MEO_MOUSESETUPBTNS[i];
+ MEO_MOUSESETUPBTNS[i] = MEO_MOUSEJOYSETUPBTNS_TEMPLATE;
+ MEO_MOUSESETUPBTNS[i].data = &ud.config.MouseFunctions[MenuMouseDataIndex[i][0]][MenuMouseDataIndex[i][1]];
+ }
+ for (i = 0; i < 2*joynumbuttons + 8*joynumhats; ++i)
+ {
+ if (i < 2*joynumbuttons)
+ {
+ if (i & 1)
+ Bsnprintf(MenuJoystickNames[i], MAXJOYBUTTONSTRINGLENGTH, "Double %s", getjoyname(1, i>>1));
+ else
+ Bstrncpy(MenuJoystickNames[i], getjoyname(1, i>>1), MAXJOYBUTTONSTRINGLENGTH);
+ }
+ else
+ {
+ Bsnprintf(MenuJoystickNames[i], MAXJOYBUTTONSTRINGLENGTH, (i & 1) ? "Double Hat %d %s" : "Hat %d %s", ((i - 2*joynumbuttons)>>3), MenuJoystickHatDirections[((i - 2*joynumbuttons)>>1) % 4]);
+ }
+
+ MEL_JOYSTICKBTNS[i] = &ME_JOYSTICKBTNS[i];
+ ME_JOYSTICKBTNS[i] = ME_MOUSEJOYSETUPBTNS_TEMPLATE;
+ ME_JOYSTICKBTNS[i].name = MenuJoystickNames[i];
+ ME_JOYSTICKBTNS[i].entry = &MEO_JOYSTICKBTNS[i];
+ MEO_JOYSTICKBTNS[i] = MEO_MOUSEJOYSETUPBTNS_TEMPLATE;
+ MEO_JOYSTICKBTNS[i].data = &ud.config.JoystickFunctions[i>>1][i&1];
+ }
+ M_JOYSTICKBTNS.numEntries = 2*joynumbuttons + 8*joynumhats;
+ for (i = 0; i < joynumaxes; ++i)
+ {
+ ME_JOYSTICKAXES[i] = ME_JOYSTICKAXES_TEMPLATE;
+ Bstrncpy(MenuJoystickAxes[i], getjoyname(0, i), MAXJOYBUTTONSTRINGLENGTH);
+ ME_JOYSTICKAXES[i].name = MenuJoystickAxes[i];
+ MEL_JOYSTICKAXES[i] = &ME_JOYSTICKAXES[i];
+ }
+ M_JOYSTICKAXES.numEntries = joynumaxes;
+
+ // prepare video setup
+ for (i = 0; i < validmodecnt; ++i)
+ {
+ int32_t *const r = &MEOS_VIDEOSETUP_RESOLUTION.numOptions;
+
+ for (j = 0; j < *r; ++j)
+ {
+ if (validmode[i].xdim == resolution[j].xdim && validmode[i].ydim == resolution[j].ydim)
+ {
+ resolution[j].flags |= validmode[i].fs ? RES_FS : RES_WIN;
+ if (validmode[i].bpp > resolution[j].bppmax)
+ resolution[j].bppmax = validmode[i].bpp;
+ break;
+ }
+ }
+
+ if (j == *r) // no match found
+ {
+ resolution[j].xdim = validmode[i].xdim;
+ resolution[j].ydim = validmode[i].ydim;
+ resolution[j].bppmax = validmode[i].bpp;
+ resolution[j].flags = validmode[i].fs ? RES_FS : RES_WIN;
+ Bsnprintf(resolution[j].name, MAXRESOLUTIONSTRINGLENGTH, "%d x %d", resolution[j].xdim, resolution[j].ydim);
+ MEOSN_VIDEOSETUP_RESOLUTION[j] = resolution[j].name;
+ ++*r;
+ }
+ }
+
+ // prepare sound setup
+#ifndef EDUKE32_STANDALONE
+ if (WW2GI)
+ ME_SOUND_DUKETALK.name = "GI talk:";
+ else if (NAM)
+ ME_SOUND_DUKETALK.name = "Grunt talk:";
+#endif
+
+ if (KXDWN)
+ {
+ MF_Redfont.between.x = 2<<16;
+ MF_Redfont.cursorScale = 32768;
+ MF_Redfont.zoom = 16384;
+ MF_Bluefont.between.x = MF_BluefontRed.between.x = 0;
+ MF_Bluefont.zoom = MF_BluefontRed.zoom = MF_BluefontGame.zoom = 16384;
+
+ // hack; should swap out pointers
+ MF_Minifont = MF_Bluefont;
+ MF_MinifontRed = MF_BluefontRed;
+ MF_MinifontSave.zoom = 32768;
+
+ MMF_Top_Main.pos.x = 40<<16;
+ MMF_Top_Main.pos.y = 130<<16;
+ MMF_Top_Main.bottomcutoff = 190<<16;
+ M_OPTIONS.format = &MMF_Top_Main;
+
+ MEF_MainMenu.width = MEF_OptionsMenu.width = -(160<<16);
+ MEF_MainMenu.marginBottom = 7<<16;
+
+ M_OPTIONS.title = NoTitle;
+ }
+
+ // prepare shareware
+ if (VOLUMEONE)
+ {
+ // blue out episodes beyond the first
+ for (i = 1; i < g_volumeCnt; ++i)
+ {
+ if (MEL_EPISODE[i])
+ {
+ ME_EPISODE[i].entry = &MEO_EPISODE_SHAREWARE;
+ ME_EPISODE[i].flags |= MEF_LookDisabled;
+ }
+ }
+ M_EPISODE.numEntries = g_volumeCnt; // remove User Map (and spacer)
+ MEOS_NETOPTIONS_EPISODE.numOptions = 1;
+ MenuEntry_DisableOnCondition(&ME_NETOPTIONS_EPISODE, 1);
+ }
+
+ // prepare pre-Atomic
+ if (!VOLUMEALL || !PLUTOPAK)
+ {
+ // prepare credits
+ M_CREDITS.title = M_CREDITS2.title = M_CREDITS3.title = s_Credits;
+ }
+}
+
+static void Menu_Run(Menu_t *cm, vec2_t origin);
+
+
+static void Menu_BlackRectangle(int32_t x, int32_t y, int32_t width, int32_t height, int32_t orientation);
+
+/*
+At present, no true difference is planned between Menu_Pre() and Menu_PreDraw().
+They are separate for purposes of organization.
+*/
+
+static void Menu_Pre(MenuID_t cm)
+{
+ int32_t i;
+ DukePlayer_t *ps = g_player[myconnectindex].ps;
+
+ switch (cm)
+ {
+ case MENU_MAIN_INGAME:
+ MenuEntry_DisableOnCondition(&ME_MAIN_SAVEGAME, ud.recstat == 2);
+ MenuEntry_DisableOnCondition(&ME_MAIN_QUITTOTITLE, g_netServer || numplayers > 1);
+ fallthrough__;
+ case MENU_MAIN:
+ if ((g_netServer || ud.multimode > 1) && ud.recstat != 2)
+ {
+ ME_MAIN_NEWGAME.entry = &MEO_MAIN_NEWGAME_NETWORK;
+ ME_MAIN_NEWGAME_INGAME.entry = &MEO_MAIN_NEWGAME_NETWORK;
+ }
+ else
+ {
+ ME_MAIN_NEWGAME.entry = &MEO_MAIN_NEWGAME;
+ ME_MAIN_NEWGAME_INGAME.entry = &MEO_MAIN_NEWGAME_INGAME;
+ }
+ break;
+
+ case MENU_GAMESETUP:
+ MEO_GAMESETUP_DEMOREC.options = (ps->gm&MODE_GAME) ? &MEOS_DemoRec : &MEOS_OffOn;
+ MenuEntry_DisableOnCondition(&ME_GAMESETUP_DEMOREC, (ps->gm&MODE_GAME) && ud.m_recstat != 1);
+ break;
+
+#ifdef USE_OPENGL
+ case MENU_DISPLAYSETUP:
+ if (getrendermode() == REND_CLASSIC)
+ MenuMenu_ChangeEntryList(M_DISPLAYSETUP, MEL_DISPLAYSETUP);
+#ifdef POLYMER
+ else if (getrendermode() == REND_POLYMER)
+ MenuMenu_ChangeEntryList(M_DISPLAYSETUP, MEL_DISPLAYSETUP_GL_POLYMER);
+#endif
+ else
+ MenuMenu_ChangeEntryList(M_DISPLAYSETUP, MEL_DISPLAYSETUP_GL);
+
+ vpsize = ud.screen_size + 4*(ud.screen_size>=8 && ud.statusbarmode==0) + 4*(ud.screen_size>=4 && ud.althud==0);
+
+ if (getrendermode() != REND_CLASSIC)
+ {
+ for (i = (int32_t) ARRAY_SIZE(MEOSV_DISPLAYSETUP_ANISOTROPY) - 1; i >= 0; --i)
+ {
+ if (MEOSV_DISPLAYSETUP_ANISOTROPY[i] <= glinfo.maxanisotropy)
+ {
+ MEOS_DISPLAYSETUP_ANISOTROPY.numOptions = i + 1;
+ break;
+ }
+ }
+ }
+ break;
+
+ case MENU_POLYMER:
+ case MENU_POLYMOST:
+ MenuEntry_DisableOnCondition(&ME_RENDERERSETUP_TEXQUALITY, !usehightile);
+ MenuEntry_DisableOnCondition(&ME_RENDERERSETUP_PRECACHE, !usehightile);
+# ifndef EDUKE32_GLES
+ MenuEntry_DisableOnCondition(&ME_RENDERERSETUP_TEXCACHE, !(glusetexcompr && usehightile));
+# endif
+# ifdef USE_GLEXT
+ MenuEntry_DisableOnCondition(&ME_RENDERERSETUP_DETAILTEX, !usehightile);
+ MenuEntry_DisableOnCondition(&ME_RENDERERSETUP_GLOWTEX, !usehightile);
+# endif
+ break;
+#endif
+
+ case MENU_VIDEOSETUP:
+ {
+ const int32_t nr = newresolution;
+
+ MenuEntry_DisableOnCondition(&ME_VIDEOSETUP_APPLY,
+ (xdim == resolution[nr].xdim && ydim == resolution[nr].ydim &&
+ getrendermode() == newrendermode && fullscreen == newfullscreen
+ && vsync == newvsync
+ )
+ || (newfullscreen ? !(resolution[nr].flags & RES_FS) : !(resolution[nr].flags & RES_WIN))
+ || (newrendermode != REND_CLASSIC && resolution[nr].bppmax <= 8));
+ break;
+ }
+
+ case MENU_SOUND:
+ case MENU_SOUND_INGAME:
+ case MENU_ADVSOUND:
+ MenuEntry_DisableOnCondition(&ME_SOUND_VOLUME_MASTER, !ud.config.SoundToggle && !ud.config.MusicToggle);
+ MenuEntry_DisableOnCondition(&ME_SOUND_VOLUME_EFFECTS, !ud.config.SoundToggle);
+ MenuEntry_DisableOnCondition(&ME_SOUND_VOLUME_MUSIC, !ud.config.MusicToggle);
+ MenuEntry_DisableOnCondition(&ME_SOUND_DUKETALK, !ud.config.SoundToggle);
+ MenuEntry_DisableOnCondition(&ME_SOUND_SAMPLINGRATE, !ud.config.SoundToggle && !ud.config.MusicToggle);
+#ifndef EDUKE32_SIMPLE_MENU
+ MenuEntry_DisableOnCondition(&ME_SOUND_NUMVOICES, !ud.config.SoundToggle);
+#endif
+ MenuEntry_DisableOnCondition(&ME_SOUND_FLUIDSYNTH_BACKEND, !ud.config.SoundToggle && !ud.config.MusicToggle);
+ MenuEntry_DisableOnCondition(&ME_SOUND_RESTART, soundrate == ud.config.MixRate &&
+ soundvoices == ud.config.NumVoices &&
+ musicbackend == ud.config.FluidsynthBackend);
+ break;
+
+#ifndef EDUKE32_SIMPLE_MENU
+ case MENU_MOUSESETUP:
+ MenuEntry_DisableOnCondition(&ME_MOUSESETUP_MOUSEAIMING, ud.mouseaiming);
+ break;
+#endif
+ case MENU_NETOPTIONS:
+ if (MEOSV_NetEpisodes[MEO_NETOPTIONS_EPISODE.currentOption] == MAXVOLUMES)
+ MEL_NETOPTIONS[2] = &ME_NETOPTIONS_USERMAP;
+ else
+ {
+ MEL_NETOPTIONS[2] = &ME_NETOPTIONS_LEVEL;
+ MEO_NETOPTIONS_LEVEL.options = &MEOS_NETOPTIONS_LEVEL[MEOSV_NetEpisodes[MEO_NETOPTIONS_EPISODE.currentOption]];
+ }
+ if (!(g_gametypeFlags[ud.m_coop] & GAMETYPE_MARKEROPTION))
+ {
+ ME_NETOPTIONS_MARKERS.type = Dummy;
+ ME_NETOPTIONS_MARKERS.flags |= MEF_Disabled;
+ }
+ else
+ {
+ ME_NETOPTIONS_MARKERS.type = Option;
+ ME_NETOPTIONS_MARKERS.flags &= ~MEF_Disabled;
+ }
+ MEL_NETOPTIONS[5] = (g_gametypeFlags[ud.m_coop] & (GAMETYPE_PLAYERSFRIENDLY|GAMETYPE_TDM)) ? &ME_NETOPTIONS_FRFIRE : &ME_NETOPTIONS_MAPEXITS;
+ break;
+
+ case MENU_OPTIONS:
+ MenuEntry_DisableOnCondition(&ME_OPTIONS_PLAYERSETUP, ud.recstat == 1);
+ MenuEntry_DisableOnCondition(&ME_OPTIONS_JOYSTICKSETUP, CONTROL_JoyPresent == 0);
+ break;
+
+ case MENU_COLCORR:
+ case MENU_COLCORR_INGAME:
+ MenuEntry_DisableOnCondition(&ME_COLCORR_CONTRAST, !gammabrightness);
+ MenuEntry_DisableOnCondition(&ME_COLCORR_BRIGHTNESS, !gammabrightness);
+ break;
+
+ case MENU_CHEATS:
+ case MENU_CHEATENTRY:
+ case MENU_CHEAT_WARP:
+ case MENU_CHEAT_SKILL:
+ {
+ const int32_t menucheatsdisabled = numplayers != 1 || !(g_player[myconnectindex].ps->gm & MODE_GAME);
+
+ for (i = 0; i < NUMCHEATFUNCS; i++)
+ {
+ uint32_t cheatmask = cl_cheatmask & (1<<i);
+
+ // KEEPINSYNC: NAM_WW2GI_CHEATS
+ if (NAM_WW2GI)
+ {
+ switch (i)
+ {
+ case CHEATFUNC_CASHMAN:
+ case CHEATFUNC_GIVEALLITEMS:
+ case CHEATFUNC_QUOTEBETA:
+ case CHEATFUNC_MONSTERS:
+ case CHEATFUNC_QUOTEALLEN:
+ case CHEATFUNC_GIVEKEYS:
+ cheatmask = 0;
+ break;
+ }
+ }
+ if (WW2GI)
+ {
+ switch (i)
+ {
+ case CHEATFUNC_HYPER:
+ cheatmask = 0;
+ break;
+ }
+ }
+
+ // only show cheats that have been typed in before
+ MEL_CHEATS[i+1] = cheatmask ? &ME_CheatCodes[i] : NULL;
+
+ // disable outside of a single-player game
+ MenuEntry_DisableOnCondition(&ME_CheatCodes[i], menucheatsdisabled);
+ }
+
+ // refresh display names of quote cheats
+ if (!DUKEBETA)
+ {
+ ME_CheatCodes[CHEATFUNC_QUOTEBETA].name = apStrings[QUOTE_CHEAT_BETA];
+ ME_CheatCodes[CHEATFUNC_QUOTETODD].name = NAM ? g_NAMMattCheatQuote : apStrings[QUOTE_CHEAT_TODD];
+ ME_CheatCodes[CHEATFUNC_QUOTEALLEN].name = apStrings[QUOTE_CHEAT_ALLEN];
+ }
+
+ MenuEntry_DisableOnCondition(&ME_ENTERCHEAT, (cl_cheatmask == UINT32_MAX));
+
+ break;
+ }
+
+ default:
+ break;
+ }
+}
+
+
+static void Menu_PreDrawBackground(MenuID_t cm, const vec2_t origin)
+{
+ switch (cm)
+ {
+ case MENU_CREDITS:
+ case MENU_CREDITS2:
+ case MENU_CREDITS3:
+ if (!VOLUMEALL || !PLUTOPAK)
+ Menu_DrawBackground(origin);
+ else
+ rotatesprite_fs(origin.x + (MENU_MARGIN_CENTER<<16), origin.y + (100<<16), 65536L,0,2504+cm-MENU_CREDITS,0,0,10+64);
+ break;
+
+ case MENU_LOAD:
+ case MENU_SAVE:
+ case MENU_CREDITS4:
+ case MENU_CREDITS5:
+ Menu_DrawBackground(origin);
+ break;
+
+ case MENU_STORY:
+ rotatesprite_fs(origin.x + (MENU_MARGIN_CENTER<<16), origin.y + (100<<16), 65536L,0,TEXTSTORY,0,0,10+64);
+ break;
+
+ case MENU_F1HELP:
+ rotatesprite_fs(origin.x + (MENU_MARGIN_CENTER<<16), origin.y + (100<<16), 65536L,0,F1HELP,0,0,10+64);
+ break;
+ }
+}
+
+
+static void Menu_PreDraw(MenuID_t cm, MenuEntry_t *entry, const vec2_t origin)
+{
+ int32_t i, j, l = 0, m;
+
+ switch (cm)
+ {
+ case MENU_MAIN_INGAME:
+ l += 4;
+ fallthrough__;
+ case MENU_MAIN:
+ if ((G_GetLogoFlags() & LOGO_NOGAMETITLE) == 0)
+ {
+ rotatesprite_fs(origin.x + (MENU_MARGIN_CENTER<<16), origin.y + ((28+l)<<16), 65536L,0,INGAMEDUKETHREEDEE,0,0,10);
+ if (PLUTOPAK) // JBF 20030804
+ rotatesprite_fs(origin.x + ((MENU_MARGIN_CENTER+100)<<16), origin.y + (36<<16), 65536L,0,PLUTOPAKSPRITE+2,(sintable[(totalclock<<4)&2047]>>11),0,2+8);
+ }
+ break;
+
+ case MENU_PLAYER:
+ rotatesprite_fs(origin.x + (260<<16), origin.y + ((24+(tilesiz[APLAYER].y>>1))<<16), 49152L,0,1441-((((4-(totalclock>>4)))&3)*5),0,entry == &ME_PLAYER_TEAM ? G_GetTeamPalette(ud.team) : ud.color,10);
+ break;
+
+ case MENU_MACROS:
+ mgametextcenter(origin.x, origin.y + (144<<16), "Activate in-game with Shift-F#");
+ break;
+
+ case MENU_COLCORR:
+ case MENU_COLCORR_INGAME:
+ // center panel
+ rotatesprite_fs(origin.x + (120<<16), origin.y + (32<<16), 16384, 0, 3290, 0, 0, 2|8|16);
+ rotatesprite_fs(origin.x + (160<<16) - (tilesiz[BOTTOMSTATUSBAR].x<<13), origin.y + (82<<16) - (tilesiz[BOTTOMSTATUSBAR].y<<14), 16384, 0, BOTTOMSTATUSBAR, 0, 0, 2|8|16);
+
+ // left panel
+ rotatesprite_fs(origin.x + (40<<16), origin.y + (32<<16), 16384, 0, BONUSSCREEN, 0, 0, 2|8|16);
+
+ // right panel
+ rotatesprite_fs(origin.x + (200<<16), origin.y + (32<<16), 16384, 0, LOADSCREEN, 0, 0, 2|8|16);
+ break;
+
+ case MENU_NETSETUP:
+ case MENU_NETHOST:
+ mminitext(origin.x + (90<<16), origin.y + (90<<16), "Game Type", 2);
+ mminitext(origin.x + (90<<16), origin.y + ((90+8)<<16), "Episode", 2);
+ mminitext(origin.x + (90<<16), origin.y + ((90+8+8)<<16), "Level", 2);
+ mminitext(origin.x + (90<<16), origin.y + ((90+8+8+8)<<16), ME_NETOPTIONS_MONSTERS.name, 2);
+ if (ud.m_coop == 0)
+ mminitext(origin.x + (90<<16), origin.y + ((90+8+8+8+8)<<16), "Markers", 2);
+ else if (ud.m_coop == 1)
+ mminitext(origin.x + (90<<16), origin.y + ((90+8+8+8+8)<<16), "Friendly Fire", 2);
+ mminitext(origin.x + (90<<16), origin.y + ((90+8+8+8+8+8)<<16), "User Map", 2);
+
+ mminitext(origin.x + ((90+60)<<16), origin.y + (90<<16), g_gametypeNames[ud.m_coop], 0);
+
+ mminitext(origin.x + ((90+60)<<16), origin.y + ((90+8)<<16), g_volumeNames[ud.m_volume_number], 0);
+ mminitext(origin.x + ((90+60)<<16), origin.y + ((90+8+8)<<16), g_mapInfo[MAXLEVELS*ud.m_volume_number+ud.m_level_number].name, 0);
+ if (ud.m_monsters_off == 0 || ud.m_player_skill > 0)
+ mminitext(origin.x + ((90+60)<<16), origin.y + ((90+8+8+8)<<16), g_skillNames[ud.m_player_skill], 0);
+ else mminitext(origin.x + ((90+60)<<16), origin.y + ((90+8+8+8)<<16), "None", 0);
+ if (ud.m_coop == 0)
+ {
+ if (ud.m_marker) mminitext(origin.x + ((90+60)<<16), origin.y + ((90+8+8+8+8)<<16), "On", 0);
+ else mminitext(origin.x + ((90+60)<<16), origin.y + ((90+8+8+8+8)<<16), "Off", 0);
+ }
+ else if (ud.m_coop == 1)
+ {
+ if (ud.m_ffire) mminitext(origin.x + ((90+60)<<16), origin.y + ((90+8+8+8+8)<<16), "On", 0);
+ else mminitext(origin.x + ((90+60)<<16), origin.y + ((90+8+8+8+8)<<16), "Off", 0);
+ }
+ break;
+
+ case MENU_MOUSEADVANCED:
+ {
+ size_t i;
+ for (i = 0; i < ARRAY_SIZE(MEL_INTERNAL_MOUSEADVANCED_DAXES); i++)
+ if (entry == MEL_INTERNAL_MOUSEADVANCED_DAXES[i])
+ {
+ mgametextcenter(origin.x, origin.y + (162<<16), "Digital axes are not for mouse look\n"
+ "or for aiming up and down");
+ }
+ }
+ break;
+
+ case MENU_RESETPLAYER:
+ fade_screen_black(1);
+ Bsprintf(tempbuf, "Load last game:\n\"%s\""
+#ifndef EDUKE32_ANDROID_MENU
+ "\n(Y/N)"
+#endif
+ , g_quickload->name);
+ mgametextcenter(origin.x, origin.y + (90<<16), tempbuf);
+ break;
+
+ case MENU_LOAD:
+ {
+#if 0
+ for (i = 0; i <= 108; i += 12)
+ rotatesprite_fs(origin.x + ((160+64+91-64)<<16), origin.y + ((i+56)<<16), 65536L,0,TEXTBOX,24,0,10);
+#endif
+ Menu_BlackRectangle(origin.x + (198<<16), origin.y + (47<<16), 102<<16, 100<<16, 1|32);
+
+ rotatesprite_fs(origin.x + (22<<16), origin.y + (97<<16), 65536L,0,WINDOWBORDER2,24,0,10);
+ rotatesprite_fs(origin.x + (180<<16), origin.y + (97<<16), 65536L,1024,WINDOWBORDER2,24,0,10);
+ rotatesprite_fs(origin.x + (99<<16), origin.y + (50<<16), 65536L,512,WINDOWBORDER1,24,0,10);
+ rotatesprite_fs(origin.x + (103<<16), origin.y + (144<<16), 65536L,1024+512,WINDOWBORDER1,24,0,10);
+
+ if (M_LOAD.currentEntry >= (int32_t)g_nummenusaves)
+ {
+ mmenutext(origin.x + (72<<16), origin.y + (100<<16), "Empty");
+ break;
+ }
+
+ menusave_t & msv = g_menusaves[M_LOAD.currentEntry];
+
+ if (msv.brief.isValid())
+ {
+ rotatesprite_fs(origin.x + (101<<16), origin.y + (97<<16), 65536>>1,512,TILE_LOADSHOT,-32,0,4+10+64);
+
+ if (msv.isOldVer)
+ {
+ mmenutext(origin.x + (53<<16), origin.y + (70<<16), "Previous");
+ mmenutext(origin.x + (58<<16), origin.y + (90<<16), "Version");
+
+#ifndef EDUKE32_SIMPLE_MENU
+ Bsprintf(tempbuf,"Saved: %d.%d.%d %d-bit", savehead.majorver, savehead.minorver,
+ savehead.bytever, 8*savehead.ptrsize);
+ mgametext(origin.x + (31<<16), origin.y + (104<<16), tempbuf);
+ Bsprintf(tempbuf,"Our: %d.%d.%d %d-bit", SV_MAJOR_VER, SV_MINOR_VER, BYTEVERSION,
+ (int32_t)(8*sizeof(intptr_t)));
+ mgametext(origin.x + ((31+16)<<16), origin.y + (114<<16), tempbuf);
+#endif
+ }
+
+ if (savehead.numplayers > 1)
+ {
+ Bsprintf(tempbuf, "Players: %-2d ", savehead.numplayers);
+ mgametextcenter(origin.x, origin.y + (156<<16), tempbuf);
+ }
+
+ {
+ const char *name = g_mapInfo[(savehead.volnum*MAXLEVELS) + savehead.levnum].name;
+ Bsprintf(tempbuf, "%s / %s", name ? name : "^10unnamed^0", g_skillNames[savehead.skill-1]);
+ }
+
+ mgametextcenter(origin.x, origin.y + (168<<16), tempbuf);
+ if (savehead.volnum == 0 && savehead.levnum == 7)
+ mgametextcenter(origin.x, origin.y + (180<<16), savehead.boardfn);
+ }
+ break;
+ }
+
+ case MENU_SAVE:
+ {
+#if 0
+ for (i = 0; i <= 108; i += 12)
+ rotatesprite_fs(origin.x + ((160+64+91-64)<<16), origin.y + ((i+56)<<16), 65536L,0,TEXTBOX,24,0,10);
+#endif
+ Menu_BlackRectangle(origin.x + (198<<16), origin.y + (47<<16), 102<<16, 100<<16, 1|32);
+
+ rotatesprite_fs(origin.x + (22<<16), origin.y + (97<<16), 65536L,0,WINDOWBORDER2,24,0,10);
+ rotatesprite_fs(origin.x + (180<<16), origin.y + (97<<16), 65536L,1024,WINDOWBORDER2,24,0,10);
+ rotatesprite_fs(origin.x + (99<<16), origin.y + (50<<16), 65536L,512,WINDOWBORDER1,24,0,10);
+ rotatesprite_fs(origin.x + (103<<16), origin.y + (144<<16), 65536L,1024+512,WINDOWBORDER1,24,0,10);
+
+ j = 0;
+ for (size_t k = 0; k < g_nummenusaves+1; ++k)
+ if (((MenuString_t*)M_SAVE.entrylist[k]->entry)->editfield)
+ j |= 1;
+
+ if (j)
+ rotatesprite_fs(origin.x + (101<<16), origin.y + (97<<16), 65536L>>1,512,TILE_SAVESHOT,-32,0,4+10+64);
+ else if (0 < M_SAVE.currentEntry && M_SAVE.currentEntry <= (int32_t)g_nummenusaves)
+ {
+ if (g_menusaves[M_SAVE.currentEntry-1].brief.isValid())
+ {
+ rotatesprite_fs(origin.x + (101<<16), origin.y + (97<<16), 65536L>>1,512,TILE_LOADSHOT,-32,0,4+10+64);
+
+ if (g_menusaves[M_SAVE.currentEntry-1].isOldVer)
+ {
+ mmenutext(origin.x + (53<<16), origin.y + (70<<16), "Previous");
+ mmenutext(origin.x + (58<<16), origin.y + (90<<16), "Version");
+
+#ifndef EDUKE32_SIMPLE_MENU
+ Bsprintf(tempbuf,"Saved: %d.%d.%d %d-bit", savehead.majorver, savehead.minorver,
+ savehead.bytever, 8*savehead.ptrsize);
+ mgametext(origin.x + (31<<16), origin.y + (104<<16), tempbuf);
+ Bsprintf(tempbuf,"Our: %d.%d.%d %d-bit", SV_MAJOR_VER, SV_MINOR_VER, BYTEVERSION,
+ (int32_t)(8*sizeof(intptr_t)));
+ mgametext(origin.x + ((31+16)<<16), origin.y + (114<<16), tempbuf);
+#endif
+ }
+ }
+ }
+ else
+ mmenutext(origin.x + (82<<16), origin.y + (100<<16), "New");
+
+ if (ud.multimode > 1)
+ {
+ Bsprintf(tempbuf, "Players: %-2d ", ud.multimode);
+ mgametextcenter(origin.x, origin.y + (156<<16), tempbuf);
+ }
+
+ Bsprintf(tempbuf,"%s / %s",g_mapInfo[(ud.volume_number*MAXLEVELS) + ud.level_number].name, g_skillNames[ud.player_skill-1]);
+ mgametextcenter(origin.x, origin.y + (168<<16), tempbuf);
+ if (ud.volume_number == 0 && ud.level_number == 7)
+ mgametextcenter(origin.x, origin.y + (180<<16), currentboardfilename);
+ break;
+ }
+
+#ifdef EDUKE32_ANDROID_MENU
+ case MENU_SKILL:
+ {
+ static const char *s[] = { "EASY - Few enemies, and lots of stuff.", "MEDIUM - Normal difficulty.", "HARD - For experienced players.", "EXPERTS - Lots of enemies, plus they respawn!" };
+ if ((size_t)M_SKILL.currentEntry < ARRAY_SIZE(s))
+ mgametextcenter(origin.x, origin.y + (168<<16), s[M_SKILL.currentEntry]);
+ }
+ break;
+#endif
+
+ case MENU_LOADVERIFY:
+ {
+ fade_screen_black(1);
+ menusave_t & msv = g_menusaves[M_LOAD.currentEntry];
+ if (msv.isOldVer)
+ {
+ Bsprintf(tempbuf, "Start new game:\n%s / %s"
+#ifndef EDUKE32_ANDROID_MENU
+ "\n(Y/N)"
+#endif
+ , g_mapInfo[(ud.volume_number*MAXLEVELS) + ud.level_number].name, g_skillNames[ud.player_skill-1]);
+ mgametextcenter(origin.x, origin.y + (90<<16), tempbuf);
+ }
+ else
+ {
+ Bsprintf(tempbuf, "Load game:\n\"%s\""
+#ifndef EDUKE32_ANDROID_MENU
+ "\n(Y/N)"
+#endif
+ , msv.brief.name);
+ mgametextcenter(origin.x, origin.y + (90<<16), tempbuf);
+ }
+ break;
+ }
+
+ case MENU_SAVEVERIFY:
+ fade_screen_black(1);
+ mgametextcenter(origin.x, origin.y + (90<<16), "Overwrite previous saved game?"
+#ifndef EDUKE32_ANDROID_MENU
+ "\n(Y/N)"
+#endif
+ );
+ break;
+
+ case MENU_NEWVERIFY:
+ fade_screen_black(1);
+ mgametextcenter(origin.x, origin.y + (90<<16), "Abort this game?"
+#ifndef EDUKE32_ANDROID_MENU
+ "\n(Y/N)"
+#endif
+ );
+ break;
+
+ case MENU_QUIT:
+ case MENU_QUIT_INGAME:
+ fade_screen_black(1);
+ mgametextcenter(origin.x, origin.y + (90<<16), "Are you sure you want to quit?"
+#ifndef EDUKE32_ANDROID_MENU
+ "\n(Y/N)"
+#endif
+ );
+ break;
+
+ case MENU_QUITTOTITLE:
+ fade_screen_black(1);
+ mgametextcenter(origin.x, origin.y + (90<<16), "End game and return to title screen?"
+#ifndef EDUKE32_ANDROID_MENU
+ "\n(Y/N)"
+#endif
+ );
+ break;
+
+ case MENU_NETWAITMASTER:
+ G_DrawFrags();
+ mgametextcenter(origin.x, origin.y + (50<<16), "Waiting for master\n"
+ "to select level");
+ break;
+
+ case MENU_NETWAITVOTES:
+ G_DrawFrags();
+ mgametextcenter(origin.x, origin.y + (90<<16), "Waiting for votes");
+ break;
+
+#ifndef EDUKE32_STANDALONE
+ case MENU_BUYDUKE:
+ mgametextcenter(origin.x, origin.y + (33<<16), "You are playing the shareware\n"
+ "version of Duke Nukem 3D. While\n"
+ "this version is really cool, you\n"
+ "are missing over 75% of the total\n"
+ "game, along with other great extras\n"
+ "which you'll get when you order\n"
+ "the complete version and get\n"
+ "the final three episodes.");
+
+ mgametextcenter(origin.x, origin.y + ((148+16)<<16), "Press any key or button...");
+ break;
+#endif
+ case MENU_CREDITS:
+ case MENU_CREDITS2:
+ case MENU_CREDITS3:
+#ifndef EDUKE32_STANDALONE
+ if (!VOLUMEALL || !PLUTOPAK)
+ {
+ switch (cm)
+ {
+ case MENU_CREDITS:
+ m = origin.x + (20<<16);
+ l = origin.y + (33<<16);
+
+ shadowminitext(m, l, "Original Concept", 12); l += 7<<16;
+ shadowminitext(m, l, "Todd Replogle and Allen H. Blum III", 12); l += 7<<16;
+ l += 3<<16;
+ shadowminitext(m, l, "Produced & Directed By", 12); l += 7<<16;
+ shadowminitext(m, l, "Greg Malone", 12); l += 7<<16;
+ l += 3<<16;
+ shadowminitext(m, l, "Executive Producer", 12); l += 7<<16;
+ shadowminitext(m, l, "George Broussard", 12); l += 7<<16;
+ l += 3<<16;
+ shadowminitext(m, l, "BUILD Engine", 12); l += 7<<16;
+ shadowminitext(m, l, "Ken Silverman", 12); l += 7<<16;
+ l += 3<<16;
+ shadowminitext(m, l, "Game Programming", 12); l += 7<<16;
+ shadowminitext(m, l, "Todd Replogle", 12); l += 7<<16;
+ l += 3<<16;
+ shadowminitext(m, l, "3D Engine/Tools/Net", 12); l += 7<<16;
+ shadowminitext(m, l, "Ken Silverman", 12); l += 7<<16;
+ l += 3<<16;
+ shadowminitext(m, l, "Network Layer/Setup Program", 12); l += 7<<16;
+ shadowminitext(m, l, "Mark Dochtermann", 12); l += 7<<16;
+ l += 3<<16;
+ shadowminitext(m, l, "Map Design", 12); l += 7<<16;
+ shadowminitext(m, l, "Allen H. Blum III", 12); l += 7<<16;
+ shadowminitext(m, l, "Richard Gray", 12); l += 7<<16;
+
+ m = origin.x + (180<<16);
+ l = origin.y + (33<<16);
+
+ shadowminitext(m, l, "3D Modeling", 12); l += 7<<16;
+ shadowminitext(m, l, "Chuck Jones", 12); l += 7<<16;
+ shadowminitext(m, l, "Sapphire Corporation", 12); l += 7<<16;
+ l += 3<<16;
+ shadowminitext(m, l, "Artwork", 12); l += 7<<16;
+ shadowminitext(m, l, "Dirk Jones, Stephen Hornback", 12); l += 7<<16;
+ shadowminitext(m, l, "James Storey, David Demaret", 12); l += 7<<16;
+ shadowminitext(m, l, "Douglas R. Wood", 12); l += 7<<16;
+ l += 3<<16;
+ shadowminitext(m, l, "Sound Engine", 12); l += 7<<16;
+ shadowminitext(m, l, "Jim Dose", 12); l += 7<<16;
+ l += 3<<16;
+ shadowminitext(m, l, "Sound & Music Development", 12); l += 7<<16;
+ shadowminitext(m, l, "Robert Prince", 12); l += 7<<16;
+ shadowminitext(m, l, "Lee Jackson", 12); l += 7<<16;
+ l += 3<<16;
+ shadowminitext(m, l, "Voice Talent", 12); l += 7<<16;
+ shadowminitext(m, l, "Lani Minella - Voice Producer", 12); l += 7<<16;
+ shadowminitext(m, l, "Jon St. John as \"Duke Nukem\"", 12); l += 7<<16;
+ l += 3<<16;
+ shadowminitext(m, l, "Graphic Design", 12); l += 7<<16;
+ shadowminitext(m, l, "Packaging, Manual, Ads", 12); l += 7<<16;
+ shadowminitext(m, l, "Robert M. Atkins", 12); l += 7<<16;
+ shadowminitext(m, l, "Michael Hadwin", 12); l += 7<<16;
+ break;
+
+ case MENU_CREDITS2:
+ m = origin.x + (20<<16);
+ l = origin.y + (33<<16);
+
+ shadowminitext(m, l, "Special Thanks To", 12); l += 7<<16;
+ shadowminitext(m, l, "Steven Blackburn, Tom Hall", 12); l += 7<<16;
+ shadowminitext(m, l, "Scott Miller, Joe Siegler", 12); l += 7<<16;
+ shadowminitext(m, l, "Terry Nagy, Colleen Compton", 12); l += 7<<16;
+ shadowminitext(m, l, "HASH, Inc., FormGen, Inc.", 12); l += 7<<16;
+ l += 3<<16;
+ shadowminitext(m, l, "The 3D Realms Beta Testers", 12); l += 7<<16;
+ l += 3<<16;
+ shadowminitext(m, l, "Nathan Anderson, Wayne Benner", 12); l += 7<<16;
+ shadowminitext(m, l, "Glenn Brensinger, Rob Brown", 12); l += 7<<16;
+ shadowminitext(m, l, "Erik Harris, Ken Heckbert", 12); l += 7<<16;
+ shadowminitext(m, l, "Terry Herrin, Greg Hively", 12); l += 7<<16;
+ shadowminitext(m, l, "Hank Leukart, Eric Baker", 12); l += 7<<16;
+ shadowminitext(m, l, "Jeff Rausch, Kelly Rogers", 12); l += 7<<16;
+ shadowminitext(m, l, "Mike Duncan, Doug Howell", 12); l += 7<<16;
+ shadowminitext(m, l, "Bill Blair", 12); l += 7<<16;
+
+ m = origin.x + (160<<16);
+ l = origin.y + (33<<16);
+
+ shadowminitext(m, l, "Company Product Support", 12); l += 7<<16;
+ l += 3<<16;
+ shadowminitext(m, l, "The following companies were cool", 12); l += 7<<16;
+ shadowminitext(m, l, "enough to give us lots of stuff", 12); l += 7<<16;
+ shadowminitext(m, l, "during the making of Duke Nukem 3D.", 12); l += 7<<16;
+ l += 3<<16;
+ shadowminitext(m, l, "Altec Lansing Multimedia", 12); l += 7<<16;
+ shadowminitext(m, l, "for tons of speakers and the", 12); l += 7<<16;
+ shadowminitext(m, l, "THX-licensed sound system.", 12); l += 7<<16;
+ shadowminitext(m, l, "For info call 1-800-548-0620", 12); l += 7<<16;
+ l += 3<<16;
+ shadowminitext(m, l, "Creative Labs, Inc.", 12); l += 7<<16;
+ l += 3<<16;
+ shadowminitext(m, l, "Thanks for the hardware, guys.", 12); l += 7<<16;
+ break;
+
+ case MENU_CREDITS3:
+ mgametextcenter(origin.x, origin.y + (50<<16), "Duke Nukem 3D is a trademark of\n"
+ "3D Realms Entertainment"
+ "\n"
+ "Duke Nukem 3D\n"
+ "(C) 1996 3D Realms Entertainment");
+
+#if !defined(EDUKE32_ANDROID_MENU) && !defined(EDUKE32_STANDALONE)
+ if (VOLUMEONE)
+ {
+ mgametextcenter(origin.x, origin.y + (106<<16), "Please read LICENSE.DOC for shareware\n"
+ "distribution grants and restrictions.");
+ }
+#endif
+ mgametextcenter(origin.x, origin.y + ((VOLUMEONE?134:115)<<16), "Made in Dallas, Texas USA");
+ break;
+ }
+ }
+ break;
+#endif
+ case MENU_CREDITS4: // JBF 20031220
+ l = 7;
+
+ mgametextcenter(origin.x, origin.y + ((50-l)<<16), "Developers");
+ creditsminitext(origin.x + (160<<16), origin.y + ((50+10-l)<<16), "Richard \"TerminX\" Gobeille", 8);
+ creditsminitext(origin.x + (160<<16), origin.y + ((50+7+10-l)<<16), "Evan \"Hendricks266\" Ramos", 8);
+
+ mgametextcenter(origin.x, origin.y + ((80-l)<<16), "Retired developers");
+ creditsminitext(origin.x + (160<<16), origin.y + ((80+10-l)<<16), "Pierre-Loup \"Plagman\" Griffais", 8);
+ creditsminitext(origin.x + (160<<16), origin.y + ((80+7+10-l)<<16), "Philipp \"Helixhorned\" Kutin", 8);
+
+ mgametextcenter(origin.x, origin.y + ((130+7-l)<<16), "Special thanks to");
+ creditsminitext(origin.x + (160<<16), origin.y + ((130+7+10-l)<<16), "Jonathon \"JonoF\" Fowler", 8);
+
+ mgametextcenter(origin.x, origin.y + ((150+7-l)<<16), "Uses BUILD Engine technology by");
+ creditsminitext(origin.x + (160<<16), origin.y + ((150+7+10-l)<<16), "Ken \"Awesoken\" Silverman", 8);
+
+
+ break;
+
+ case MENU_CREDITS5:
+ l = 7;
+
+ mgametextcenter(origin.x, origin.y + ((38-l)<<16), "License and Other Contributors");
+ {
+ const char *header[] =
+ {
+ "This program is distributed under the terms of the",
+ "GNU General Public License version 2 as published by the",
+ "Free Software Foundation. See gpl-2.0.txt for details.",
+ " ",
+ "The EDuke32 team thanks the following people for their contributions:",
+ " ",
+ };
+ const char *body[] =
+ {
+ "Bioman", // GTK work, APT repository and package upkeep
+ "Brandon Bergren", // "Bdragon" - tiles.cfg
+ "Charlie Honig", // "CONAN" - showview command
+ "Dan Gaskill", // "DeeperThought" - testing
+ "David Koenig", // "Bargle" - Merged a couple of things from duke3d_w32
+ "Ed Coolidge", // Mapster32 improvements
+ "Emile Belanger", // original Android work
+ "Hunter_rus", // tons of stuff
+ "James Bentler", // Mapster32 improvements
+ "Jasper Foreman", // netcode contributions
+ "Javier Martinez", // "Malone3D" - EDuke 2.1.1 components
+ "Jeff Hart", // website graphics
+ "Jonathan Strander", // "Mblackwell" - testing and feature speccing
+ "Jose del Castillo", // "Renegado" - EDuke 2.1.1 components
+ "Lachlan McDonald", // official EDuke32 icon
+ "LSDNinja", // OS X help and testing
+ "Marcus Herbert", // "rhoenie" - OS X compatibility work
+ "Matthew Palmer", // "Usurper" - testing and eduke32.com domain
+ "Matt Saettler", // original DOS EDuke/WW2GI enhancements
+ "Ozkan Sezer", // SDL/GTK version checking improvements
+ "Peter Green", // "Plugwash" - dynamic remapping, custom gametypes
+ "Peter Veenstra", // "Qbix" - port to 64-bit
+ "Robin Green", // CON array support
+ "Ryan Gordon", // "icculus" - icculus.org Duke3D port sound code
+ "Stephen Anthony", // early 64-bit porting work
+ "tueidj", // Wii port
+ " ",
+ };
+ const char *footer[] =
+ {
+ " ",
+ "BUILD engine technology available under license. See buildlic.txt.",
+ };
+
+ const int32_t header_numlines = sizeof(header)/sizeof(char *);
+ const int32_t body_numlines = sizeof(body)/sizeof(char *);
+ const int32_t footer_numlines = sizeof(footer)/sizeof(char *);
+
+ i = 0;
+ for (m=0; m<header_numlines; m++)
+ creditsminitext(origin.x + (160<<16), origin.y + ((17+10+10+8+4+(m*7)-l)<<16), header[m], 8);
+ i += m;
+#define CCOLUMNS 3
+#define CCOLXBUF 20
+ for (m=0; m<body_numlines; m++)
+ creditsminitext(origin.x + ((CCOLXBUF+((320-CCOLXBUF*2)/(CCOLUMNS*2)) +((320-CCOLXBUF*2)/CCOLUMNS)*(m/(body_numlines/CCOLUMNS)))<<16), origin.y + ((17+10+10+8+4+((m%(body_numlines/CCOLUMNS))*7)+(i*7)-l)<<16), body[m], 8);
+ i += m/CCOLUMNS;
+ for (m=0; m<footer_numlines; m++)
+ creditsminitext(origin.x + (160<<16), origin.y + ((17+10+10+8+4+(m*7)+(i*7)-l)<<16), footer[m], 8);
+
+ creditsminitext(origin.x + (160<<16), origin.y + ((138+10+10+10+10+4-l)<<16), "Visit www.eduke32.com for news and updates", 8);
+ }
+
+ break;
+
+ default:
+ break;
+ }
+}
+
+
+
+static void Menu_PreInput(MenuEntry_t *entry)
+{
+ switch (g_currentMenu)
+ {
+
+ case MENU_KEYBOARDKEYS:
+ if (KB_KeyPressed(sc_Delete))
+ {
+ MenuCustom2Col_t *column = (MenuCustom2Col_t*)entry->entry;
+ char key[2];
+ key[0] = ud.config.KeyboardKeys[M_KEYBOARDKEYS.currentEntry][0];
+ key[1] = ud.config.KeyboardKeys[M_KEYBOARDKEYS.currentEntry][1];
+ *column->column[M_KEYBOARDKEYS.currentColumn] = 0xff;
+ CONFIG_MapKey(M_KEYBOARDKEYS.currentEntry, ud.config.KeyboardKeys[M_KEYBOARDKEYS.currentEntry][0], key[0], ud.config.KeyboardKeys[M_KEYBOARDKEYS.currentEntry][1], key[1]);
+ S_PlaySound(KICK_HIT);
+ KB_ClearKeyDown(sc_Delete);
+ }
+ break;
+
+ default:
+ break;
+ }
+}
+
+static void Menu_PreOptionListDraw(MenuEntry_t *entry, const vec2_t origin)
+{
+ switch (g_currentMenu)
+ {
+ case MENU_MOUSEBTNS:
+ case MENU_MOUSEADVANCED:
+ case MENU_JOYSTICKBTNS:
+ case MENU_JOYSTICKAXIS:
+ mgametextcenter(origin.x, origin.y + (31<<16), "Select a function to assign");
+
+ Bsprintf(tempbuf, "to %s", entry->name);
+
+ mgametextcenter(origin.x, origin.y + ((31+9)<<16), tempbuf);
+
+ mgametextcenter(origin.x, origin.y + (161<<16), "Press \"Escape\" To Cancel");
+ break;
+ }
+}
+
+static int32_t Menu_PreCustom2ColScreen(MenuEntry_t *entry)
+{
+ if (g_currentMenu == MENU_KEYBOARDKEYS)
+ {
+ MenuCustom2Col_t *column = (MenuCustom2Col_t*)entry->entry;
+
+ int32_t sc = KB_GetLastScanCode();
+ if (sc != sc_None)
+ {
+ char key[2];
+ key[0] = ud.config.KeyboardKeys[M_KEYBOARDKEYS.currentEntry][0];
+ key[1] = ud.config.KeyboardKeys[M_KEYBOARDKEYS.currentEntry][1];
+
+ S_PlaySound(PISTOL_BODYHIT);
+
+ *column->column[M_KEYBOARDKEYS.currentColumn] = KB_GetLastScanCode();
+
+ CONFIG_MapKey(M_KEYBOARDKEYS.currentEntry, ud.config.KeyboardKeys[M_KEYBOARDKEYS.currentEntry][0], key[0], ud.config.KeyboardKeys[M_KEYBOARDKEYS.currentEntry][1], key[1]);
+
+ KB_ClearKeyDown(sc);
+
+ return -1;
+ }
+ }
+
+ return 0;
+}
+
+static void Menu_PreCustom2ColScreenDraw(MenuEntry_t *entry, const vec2_t origin)
+{
+ if (g_currentMenu == MENU_KEYBOARDKEYS)
+ {
+ Bsprintf(tempbuf, "Press the key to assign as\n"
+ "%s for \"%s\"\n"
+ "\n"
+ "Press \"Escape\" To Cancel"
+ , M_KEYBOARDKEYS.currentColumn?"secondary":"primary", entry->name);
+ mgametextcenter(origin.x, origin.y + (90<<16), tempbuf);
+ }
+}
+
+static void Menu_EntryFocus(/*MenuEntry_t *entry*/)
+{
+ switch (g_currentMenu)
+ {
+ case MENU_LOAD:
+ if (M_LOAD.currentEntry < (int32_t)g_nummenusaves)
+ {
+ savebrief_t & sv = g_menusaves[M_LOAD.currentEntry].brief;
+ if (sv.isValid())
+ G_LoadSaveHeaderNew(sv.path, &savehead);
+ }
+ break;
+
+ case MENU_SAVE:
+ if (0 < M_SAVE.currentEntry && M_SAVE.currentEntry <= (int32_t)g_nummenusaves)
+ {
+ savebrief_t & sv = g_menusaves[M_SAVE.currentEntry-1].brief;
+ if (sv.isValid())
+ G_LoadSaveHeaderNew(sv.path, &savehead);
+ }
+ break;
+
+ default:
+ break;
+ }
+}
+
+static void Menu_StartGameWithoutSkill(void)
+{
+ ud.m_player_skill = M_SKILL.currentEntry+1;
+
+ g_skillSoundVoice = S_PlaySound(PISTOL_BODYHIT);
+
+ ud.m_respawn_monsters = 0;
+
+ ud.m_monsters_off = ud.monsters_off = 0;
+
+ ud.m_respawn_items = 0;
+ ud.m_respawn_inventory = 0;
+
+ ud.multimode = 1;
+
+ G_NewGame_EnterLevel();
+}
+
+static void Menu_DoCheat(int32_t cheatID)
+{
+ if (numplayers != 1 || !(g_player[myconnectindex].ps->gm & MODE_GAME))
+ return;
+
+ osdcmd_cheatsinfo_stat.cheatnum = cheatID;
+}
+
+static int32_t Menu_Cheat_Warp(char const * const numbers)
+{
+ if (numplayers != 1 || !(g_player[myconnectindex].ps->gm & MODE_GAME))
+ return 0;
+
+ if (numbers == NULL || !numbers[0] || !numbers[1] || (VOLUMEALL && !numbers[2]))
+ return 1;
+
+ if (VOLUMEALL)
+ {
+ osdcmd_cheatsinfo_stat.volume = numbers[0] - '0';
+ osdcmd_cheatsinfo_stat.level = (numbers[1] - '0')*10+(numbers[2]-'0');
+ }
+ else
+ {
+ osdcmd_cheatsinfo_stat.volume = numbers[0] - '0';
+ osdcmd_cheatsinfo_stat.level = numbers[1] - '0';
+ }
+
+ osdcmd_cheatsinfo_stat.volume--;
+ osdcmd_cheatsinfo_stat.level--;
+
+ if ((VOLUMEONE && osdcmd_cheatsinfo_stat.volume > 0) || osdcmd_cheatsinfo_stat.volume > g_volumeCnt-1 ||
+ osdcmd_cheatsinfo_stat.level >= MAXLEVELS || g_mapInfo[osdcmd_cheatsinfo_stat.volume *MAXLEVELS+osdcmd_cheatsinfo_stat.level].filename == NULL)
+ return 1;
+
+ osdcmd_cheatsinfo_stat.cheatnum = CHEAT_SCOTTY;
+
+ return 0;
+}
+
+static int32_t Menu_Cheat_Skill(char const * const number)
+{
+ if (numplayers != 1 || !(g_player[myconnectindex].ps->gm & MODE_GAME))
+ return 0;
+
+ if (number == NULL || !number[0])
+ return 1;
+
+ osdcmd_cheatsinfo_stat.volume = number[0] - '1';
+
+ osdcmd_cheatsinfo_stat.cheatnum = CHEAT_SKILL;
+
+ return 0;
+}
+
+/*
+Functions where a "newValue" or similar is passed are run *before* the linked variable is actually changed.
+That way you can compare the new and old values and potentially block the change.
+*/
+static void Menu_EntryLinkActivate(MenuEntry_t *entry)
+{
+ switch (g_currentMenu)
+ {
+ case MENU_EPISODE:
+ if (entry != &ME_EPISODE_USERMAP)
+ {
+ ud.m_volume_number = M_EPISODE.currentEntry;
+ ud.m_level_number = 0;
+
+ if (g_skillCnt == 0)
+ Menu_StartGameWithoutSkill();
+ }
+ break;
+
+ case MENU_SKILL:
+ {
+ int32_t skillsound = PISTOL_BODYHIT;
+
+ switch (M_SKILL.currentEntry)
+ {
+ case 0:
+ skillsound = JIBBED_ACTOR6;
+ break;
+ case 1:
+ skillsound = BONUS_SPEECH1;
+ break;
+ case 2:
+ skillsound = DUKE_GETWEAPON2;
+ break;
+ case 3:
+ skillsound = JIBBED_ACTOR5;
+ break;
+ }
+
+ ud.m_player_skill = M_SKILL.currentEntry+1;
+
+ g_skillSoundVoice = S_PlaySound(skillsound);
+
+ if (M_SKILL.currentEntry == 3) ud.m_respawn_monsters = 1;
+ else ud.m_respawn_monsters = 0;
+
+ ud.m_monsters_off = ud.monsters_off = 0;
+
+ ud.m_respawn_items = 0;
+ ud.m_respawn_inventory = 0;
+
+ ud.multimode = 1;
+
+ G_NewGame_EnterLevel();
+ break;
+ }
+
+ case MENU_JOYSTICKAXES:
+ M_JOYSTICKAXIS.title = getjoyname(0, M_JOYSTICKAXES.currentEntry);
+ MEO_JOYSTICKAXIS_ANALOG.data = &ud.config.JoystickAnalogueAxes[M_JOYSTICKAXES.currentEntry];
+ MEO_JOYSTICKAXIS_SCALE.variable = &ud.config.JoystickAnalogueScale[M_JOYSTICKAXES.currentEntry];
+ MEO_JOYSTICKAXIS_DEAD.variable = &ud.config.JoystickAnalogueDead[M_JOYSTICKAXES.currentEntry];
+ MEO_JOYSTICKAXIS_SATU.variable = &ud.config.JoystickAnalogueSaturate[M_JOYSTICKAXES.currentEntry];
+ MEO_JOYSTICKAXIS_DIGITALNEGATIVE.data = &ud.config.JoystickDigitalFunctions[M_JOYSTICKAXES.currentEntry][0];
+ MEO_JOYSTICKAXIS_DIGITALPOSITIVE.data = &ud.config.JoystickDigitalFunctions[M_JOYSTICKAXES.currentEntry][1];
+ break;
+
+ case MENU_CHEATS:
+ {
+ const int32_t cheatFuncID = M_CHEATS.currentEntry - 1;
+ switch (cheatFuncID)
+ {
+ case -1:
+ case CHEATFUNC_WARP:
+ case CHEATFUNC_SKILL:
+ break;
+ default:
+ Menu_DoCheat(CheatFunctionIDs[cheatFuncID]);
+ break;
+ }
+ break;
+ }
+
+ default:
+ break;
+ }
+
+ if (entry == &ME_VIDEOSETUP_APPLY)
+ {
+ resolution_t p = { xdim, ydim, fullscreen, bpp, 0 };
+ int32_t prend = getrendermode();
+ int32_t pvsync = vsync;
+
+ resolution_t n = { resolution[newresolution].xdim, resolution[newresolution].ydim, newfullscreen,
+ (newrendermode == REND_CLASSIC) ? 8 : resolution[newresolution].bppmax, 0 };
+ int32_t nrend = newrendermode;
+ int32_t nvsync = newvsync;
+
+ if (setgamemode(n.flags, n.xdim, n.ydim, n.bppmax) < 0)
+ {
+ if (setgamemode(p.flags, p.xdim, p.ydim, p.bppmax) < 0)
+ {
+ setrendermode(prend);
+ G_GameExit("Failed restoring old video mode.");
+ }
+ else
+ {
+ onvideomodechange(p.bppmax > 8);
+ vsync = setvsync(pvsync);
+ }
+ }
+ else onvideomodechange(n.bppmax > 8);
+
+ g_restorePalette = -1;
+ G_UpdateScreenArea();
+ setrendermode(nrend);
+ vsync = setvsync(nvsync);
+ ud.config.ScreenMode = fullscreen;
+ ud.config.ScreenWidth = xdim;
+ ud.config.ScreenHeight = ydim;
+ ud.config.ScreenBPP = bpp;
+ }
+ else if (entry == &ME_SOUND_RESTART)
+ {
+ ud.config.MixRate = soundrate;
+ ud.config.NumVoices = soundvoices;
+ ud.config.FluidsynthBackend = musicbackend;
+
+ S_SoundShutdown();
+ S_MusicShutdown();
+
+ S_MusicStartup();
+ S_SoundStartup();
+
+ FX_StopAllSounds();
+ S_ClearSoundLocks();
+
+ if (ud.config.MusicToggle)
+ S_RestartMusic();
+ }
+ else if (entry == &ME_COLCORR_RESET)
+ {
+ vid_gamma = DEFAULT_GAMMA;
+ vid_contrast = DEFAULT_CONTRAST;
+ vid_brightness = DEFAULT_BRIGHTNESS;
+ ud.brightness = 0;
+ r_ambientlight = r_ambientlightrecip = 1.f;
+ setbrightness(ud.brightness>>2,g_player[myconnectindex].ps->palette,0);
+ }
+ else if (entry == &ME_KEYBOARDSETUP_RESET)
+ CONFIG_SetDefaultKeys(keydefaults);
+ else if (entry == &ME_KEYBOARDSETUP_RESETCLASSIC)
+ CONFIG_SetDefaultKeys(oldkeydefaults);
+ else if (entry == &ME_NETHOST_LAUNCH)
+ {
+ // master does whatever it wants
+ if (g_netServer)
+ {
+ Net_FillNewGame(&pendingnewgame, 1);
+ Net_StartNewGame();
+ Net_SendNewGame(1, NULL);
+ }
+ else if (voting == -1)
+ {
+ Net_SendMapVoteInitiate();
+ Menu_Change(MENU_NETWAITVOTES);
+ }
+ }
+}
+
+static int32_t Menu_EntryOptionModify(MenuEntry_t *entry, int32_t newOption)
+{
+ int32_t x;
+ DukePlayer_t *ps = g_player[myconnectindex].ps;
+
+ if (entry == &ME_GAMESETUP_DEMOREC)
+ {
+ if ((ps->gm&MODE_GAME))
+ G_CloseDemoWrite();
+ }
+#ifdef _WIN32
+ else if (entry == &ME_GAMESETUP_UPDATES)
+ ud.config.LastUpdateCheck = 0;
+#endif
+ else if (entry == &ME_GAMESETUP_WEAPSWITCH_PICKUP)
+ {
+ ud.weaponswitch &= ~(1|4);
+ switch (newOption)
+ {
+ case 2:
+ ud.weaponswitch |= 4;
+ fallthrough__;
+ case 1:
+ ud.weaponswitch |= 1;
+ break;
+ default:
+ break;
+ }
+ }
+ else if (entry == &ME_SOUND)
+ {
+ if (newOption == 0)
+ {
+ FX_StopAllSounds();
+ S_ClearSoundLocks();
+ }
+ }
+ else if (entry == &ME_SOUND_MUSIC)
+ {
+ ud.config.MusicToggle = newOption;
+
+ if (newOption == 0)
+ S_PauseMusic(1);
+ else
+ {
+ S_RestartMusic();
+ S_PauseMusic(0);
+ }
+ }
+ else if (entry == &ME_SOUND_DUKETALK)
+ ud.config.VoiceToggle = (ud.config.VoiceToggle&~1) | newOption;
+ else if (entry == &ME_MOUSESETUP_SMOOTH)
+ CONTROL_SmoothMouse = ud.config.SmoothInput;
+ else if (entry == &ME_JOYSTICKAXIS_ANALOG)
+ CONTROL_MapAnalogAxis(M_JOYSTICKAXES.currentEntry, newOption, controldevice_joystick);
+ else if (entry == &ME_NETOPTIONS_EPISODE)
+ {
+ if (newOption < g_volumeCnt)
+ ud.m_volume_number = newOption;
+ }
+ else if (entry == &ME_NETOPTIONS_MONSTERS)
+ {
+ ud.m_monsters_off = (newOption == g_skillCnt);
+ if (newOption < g_skillCnt)
+ ud.m_player_skill = newOption;
+ }
+ else if (entry == &ME_ADULTMODE)
+ {
+ if (newOption)
+ {
+ for (x=0; x<g_animWallCnt; x++)
+ switch (DYNAMICTILEMAP(wall[animwall[x].wallnum].picnum))
+ {
+ case FEMPIC1__STATIC:
+ wall[animwall[x].wallnum].picnum = BLANKSCREEN;
+ break;
+ case FEMPIC2__STATIC:
+ case FEMPIC3__STATIC:
+ wall[animwall[x].wallnum].picnum = SCREENBREAK6;
+ break;
+ }
+
+ ud.pwlockout[0] = 0;
+ Menu_Change(MENU_ADULTPASSWORD);
+// return -1;
+ }
+ else
+ {
+ if (ud.pwlockout[0] == 0)
+ {
+ ud.lockout = 0;
+#if 0
+ for (x=0; x<g_numAnimWalls; x++)
+ if (wall[animwall[x].wallnum].picnum != W_SCREENBREAK &&
+ wall[animwall[x].wallnum].picnum != W_SCREENBREAK+1 &&
+ wall[animwall[x].wallnum].picnum != W_SCREENBREAK+2)
+ if (wall[animwall[x].wallnum].extra >= 0)
+ wall[animwall[x].wallnum].picnum = wall[animwall[x].wallnum].extra;
+#endif
+ }
+ else
+ {
+ Menu_Change(MENU_ADULTPASSWORD);
+ return -1;
+ }
+ }
+ }
+ else if (entry == &ME_VIDEOSETUP_FRAMELIMIT)
+ {
+ g_frameDelay = newOption ? (getu64tickspersec()/newOption) : 0;
+ }
+
+ switch (g_currentMenu)
+ {
+ case MENU_MOUSEBTNS:
+ CONTROL_MapButton(newOption, MenuMouseDataIndex[M_MOUSEBTNS.currentEntry][0], MenuMouseDataIndex[M_MOUSEBTNS.currentEntry][1], controldevice_mouse);
+ CONTROL_FreeMouseBind(MenuMouseDataIndex[M_MOUSEBTNS.currentEntry][0]);
+ break;
+ case MENU_MOUSEADVANCED:
+ {
+ size_t i;
+ for (i = 0; i < ARRAY_SIZE(MEL_INTERNAL_MOUSEADVANCED_DAXES); i++)
+ if (entry == MEL_INTERNAL_MOUSEADVANCED_DAXES[i])
+ CONTROL_MapDigitalAxis(i>>1, newOption, i&1, controldevice_mouse);
+ }
+ break;
+ case MENU_JOYSTICKBTNS:
+ CONTROL_MapButton(newOption, M_JOYSTICKBTNS.currentEntry>>1, M_JOYSTICKBTNS.currentEntry&1, controldevice_joystick);
+ break;
+ case MENU_JOYSTICKAXIS:
+ {
+ size_t i;
+ for (i = 0; i < ARRAY_SIZE(MEL_INTERNAL_JOYSTICKAXIS_DIGITAL); i++)
+ if (entry == MEL_INTERNAL_JOYSTICKAXIS_DIGITAL[i])
+ CONTROL_MapDigitalAxis(i>>1, newOption, i&1, controldevice_joystick);
+ }
+ break;
+ }
+
+ return 0;
+}
+
+static void Menu_EntryOptionDidModify(MenuEntry_t *entry)
+{
+#ifdef USE_OPENGL
+ int domodechange = 0;
+#endif
+
+ if (entry == &ME_GAMESETUP_AIM_AUTO ||
+ entry == &ME_GAMESETUP_WEAPSWITCH_PICKUP ||
+ entry == &ME_PLAYER_NAME ||
+ entry == &ME_PLAYER_COLOR ||
+ entry == &ME_PLAYER_TEAM)
+ G_UpdatePlayerFromMenu();
+#ifdef USE_OPENGL
+ else if (entry == &ME_DISPLAYSETUP_ANISOTROPY || entry == &ME_DISPLAYSETUP_TEXFILTER)
+ gltexapplyprops();
+ else if (entry == &ME_RENDERERSETUP_TEXQUALITY)
+ {
+ texcache_invalidate();
+ r_downsizevar = r_downsize;
+ domodechange = 1;
+ }
+#ifdef POLYMER
+ else if (entry == &ME_POLYMER_LIGHTS ||
+ entry == &ME_POLYMER_LIGHTPASSES ||
+ entry == &ME_POLYMER_SHADOWCOUNT)
+ domodechange = 1;
+#endif
+
+ if (domodechange)
+ {
+ resetvideomode();
+ if (setgamemode(fullscreen, xdim, ydim, bpp))
+ OSD_Printf("restartvid: Reset failed...\n");
+ onvideomodechange(ud.config.ScreenBPP>8);
+ G_RefreshLights();
+ }
+#endif
+}
+
+static void Menu_Custom2ColScreen(/*MenuEntry_t *entry*/)
+{
+ if (g_currentMenu == MENU_KEYBOARDKEYS)
+ {
+ KB_FlushKeyboardQueue();
+ KB_ClearLastScanCode();
+ }
+}
+
+static int32_t Menu_EntryRangeInt32Modify(MenuEntry_t *entry, int32_t newValue)
+{
+ if (entry == &ME_SCREENSETUP_SCREENSIZE)
+ G_SetViewportShrink(newValue - vpsize);
+ else if (entry == &ME_SCREENSETUP_SBARSIZE)
+ G_SetStatusBarScale(newValue);
+ else if (entry == &ME_SOUND_VOLUME_MASTER)
+ {
+ FX_SetVolume(newValue);
+ S_MusicVolume(MASTER_VOLUME(ud.config.MusicVolume));
+ }
+ else if (entry == &ME_SOUND_VOLUME_MUSIC)
+ S_MusicVolume(MASTER_VOLUME(newValue));
+ else if (entry == &ME_MOUSEADVANCED_SCALEX)
+ CONTROL_SetAnalogAxisScale(0, newValue, controldevice_mouse);
+ else if (entry == &ME_MOUSEADVANCED_SCALEY)
+ CONTROL_SetAnalogAxisScale(1, newValue, controldevice_mouse);
+ else if (entry == &ME_JOYSTICKAXIS_SCALE)
+ CONTROL_SetAnalogAxisScale(M_JOYSTICKAXES.currentEntry, newValue, controldevice_joystick);
+ else if (entry == &ME_JOYSTICKAXIS_DEAD)
+ setjoydeadzone(M_JOYSTICKAXES.currentEntry, newValue, *MEO_JOYSTICKAXIS_SATU.variable);
+ else if (entry == &ME_JOYSTICKAXIS_SATU)
+ setjoydeadzone(M_JOYSTICKAXES.currentEntry, *MEO_JOYSTICKAXIS_DEAD.variable, newValue);
+
+ return 0;
+}
+
+static int32_t Menu_EntryRangeFloatModify(MenuEntry_t *entry, float newValue)
+{
+#ifndef EDUKE32_SIMPLE_MENU
+ if (entry == &ME_COLCORR_AMBIENT)
+ r_ambientlightrecip = 1.f/newValue;
+#else
+ UNREFERENCED_PARAMETER(entry);
+ UNREFERENCED_PARAMETER(newValue);
+#endif
+
+ return 0;
+}
+
+static int32_t Menu_EntryRangeFloatDidModify(MenuEntry_t *entry)
+{
+ if (entry == &ME_COLCORR_GAMMA)
+ {
+ ud.brightness = GAMMA_CALC<<2;
+ setbrightness(ud.brightness>>2, g_player[myconnectindex].ps->palette, 0);
+ }
+ else if (entry == &ME_COLCORR_CONTRAST || entry == &ME_COLCORR_BRIGHTNESS)
+ {
+ setbrightness(ud.brightness>>2, g_player[myconnectindex].ps->palette, 0);
+ }
+
+ return 0;
+}
+
+#ifdef MENU_ENABLE_RANGEDOUBLE
+static int32_t Menu_EntryRangeDoubleModify(void /*MenuEntry_t *entry, double newValue*/)
+{
+
+ return 0;
+}
+#endif
+
+static uint32_t save_xxh = 0;
+
+static void Menu_EntryStringActivate(/*MenuEntry_t *entry*/)
+{
+ switch (g_currentMenu)
+ {
+ case MENU_SAVE:
+ if (M_SAVE.currentEntry > 0)
+ {
+ savebrief_t & sv = g_menusaves[M_SAVE.currentEntry-1].brief;
+ if (!save_xxh)
+ save_xxh = XXH32((uint8_t *)sv.name, MAXSAVEGAMENAME, 0xDEADBEEF);
+ if (sv.isValid())
+ Menu_Change(MENU_SAVEVERIFY);
+ }
+ else
+ {
+ ME_SAVE_NEW.name = nullptr;
+ save_xxh = 0;
+ }
+ break;
+
+ default:
+ break;
+ }
+}
+
+static int32_t Menu_EntryStringSubmit(/*MenuEntry_t *entry, */char *input)
+{
+ int32_t returnvar = 0;
+
+ switch (g_currentMenu)
+ {
+ case MENU_SAVE:
+ {
+ savebrief_t & sv = g_lastusersave = M_SAVE.currentEntry == 0 ? savebrief_t{input} : g_menusaves[M_SAVE.currentEntry-1].brief;
+
+ // dirty hack... char 127 in last position indicates an auto-filled name
+#ifdef __ANDROID__
+ if (1)
+#else
+ if (input[0] == 0 || (sv.name[MAXSAVEGAMENAME] == 127 &&
+ strncmp(sv.name, input, MAXSAVEGAMENAME) == 0 &&
+ save_xxh == XXH32((uint8_t *)sv.name, MAXSAVEGAMENAME, 0xDEADBEEF)))
+#endif
+ {
+ strncpy(sv.name, g_mapInfo[ud.volume_number * MAXLEVELS + ud.level_number].name, MAXSAVEGAMENAME);
+ sv.name[MAXSAVEGAMENAME] = 127;
+ returnvar = -1;
+ }
+ else
+ {
+ strncpy(sv.name, input, MAXSAVEGAMENAME);
+ sv.name[MAXSAVEGAMENAME] = 0;
+ }
+
+ G_SavePlayerMaybeMulti(sv);
+
+ g_quickload = &sv;
+ g_player[myconnectindex].ps->gm = MODE_GAME;
+
+ Menu_Change(MENU_CLOSE);
+ save_xxh = 0;
+ break;
+ }
+
+ default:
+ break;
+ }
+
+ return returnvar;
+}
+
+static void Menu_EntryStringCancel(/*MenuEntry_t *entry*/)
+{
+ switch (g_currentMenu)
+ {
+ case MENU_SAVE:
+ save_xxh = 0;
+ ME_SAVE_NEW.name = s_NewSaveGame;
+ break;
+
+ default:
+ break;
+ }
+}
+
+/*
+This is polled when the menu code is populating the screen but for some reason doesn't have the data.
+*/
+static int32_t Menu_EntryOptionSource(MenuEntry_t *entry, int32_t currentValue)
+{
+ if (entry == &ME_GAMESETUP_WEAPSWITCH_PICKUP)
+ return (ud.weaponswitch & 1) ? ((ud.weaponswitch & 4) ? 2 : 1) : 0;
+ else if (entry == &ME_SOUND_DUKETALK)
+ return ud.config.VoiceToggle & 1;
+ else if (entry == &ME_NETOPTIONS_MONSTERS)
+ return (ud.m_monsters_off ? g_skillCnt : ud.m_player_skill);
+
+ return currentValue;
+}
+
+static void Menu_Verify(int32_t input)
+{
+ switch (g_currentMenu)
+ {
+ case MENU_RESETPLAYER:
+ if (input)
+ {
+ KB_FlushKeyboardQueue();
+ KB_ClearKeysDown();
+ FX_StopAllSounds();
+ S_ClearSoundLocks();
+
+ G_LoadPlayerMaybeMulti(*g_quickload);
+ }
+ else
+ {
+ if (sprite[g_player[myconnectindex].ps->i].extra <= 0)
+ {
+ if (G_EnterLevel(MODE_GAME)) G_BackToMenu();
+ return;
+ }
+
+ Menu_Change(MENU_CLOSE);
+ }
+ break;
+
+ case MENU_LOADVERIFY:
+ if (input)
+ {
+ savebrief_t & sv = g_menusaves[M_LOAD.currentEntry].brief;
+
+ if (strcmp(sv.path, g_lastusersave.path) != 0)
+ {
+ g_freshload = sv;
+ g_lastusersave.reset();
+ g_lastautosave.reset();
+ g_quickload = &g_freshload;
+ }
+ else
+ {
+ g_quickload = &g_lastusersave;
+ }
+
+ KB_FlushKeyboardQueue();
+ KB_ClearKeysDown();
+
+ Menu_Change(MENU_CLOSE);
+
+ G_LoadPlayerMaybeMulti(sv);
+ }
+ break;
+
+ case MENU_SAVEVERIFY:
+ if (!input)
+ {
+ save_xxh = 0;
+
+ ((MenuString_t*)M_SAVE.entrylist[M_SAVE.currentEntry]->entry)->editfield = NULL;
+ }
+ break;
+
+ case MENU_QUIT:
+ case MENU_QUIT_INGAME:
+ if (input)
+ G_GameQuit();
+ else
+ g_quitDeadline = 0;
+ break;
+
+ case MENU_QUITTOTITLE:
+ if (input)
+ {
+ g_player[myconnectindex].ps->gm = MODE_DEMO;
+ if (ud.recstat == 1)
+ G_CloseDemoWrite();
+ E_MapArt_Clear();
+ }
+ break;
+
+ case MENU_NETWAITVOTES:
+ if (!input)
+ Net_SendMapVoteCancel(0);
+ break;
+
+ default:
+ break;
+ }
+}
+
+static int Menu_CheatStringMatch(char const * input, char const * cheat)
+{
+ while (*cheat || *input)
+ {
+ if (*cheat != *input)
+ {
+ if (!(*cheat == '#' && Bisdigit(*input)))
+ return 0;
+ }
+
+ ++cheat;
+ ++input;
+ }
+
+ return 1;
+}
+
+static void Menu_TextFormSubmit(char *input)
+{
+ switch (g_currentMenu)
+ {
+ case MENU_ADULTPASSWORD:
+ if (Bstrlen(input) && (ud.pwlockout[0] == 0 || ud.lockout == 0))
+ Bstrcpy(&ud.pwlockout[0], input);
+ else if (Bstrcmp(input, &ud.pwlockout[0]) == 0)
+ {
+ for (bssize_t x=0; x<g_animWallCnt; x++)
+ if ((unsigned) animwall[x].wallnum < (unsigned)numwalls && wall[animwall[x].wallnum].picnum != W_SCREENBREAK &&
+ wall[animwall[x].wallnum].picnum != W_SCREENBREAK+1 &&
+ wall[animwall[x].wallnum].picnum != W_SCREENBREAK+2)
+ if (wall[animwall[x].wallnum].extra >= 0)
+ wall[animwall[x].wallnum].picnum = wall[animwall[x].wallnum].extra;
+ ud.lockout = 0;
+ }
+
+ S_PlaySound(PISTOL_BODYHIT);
+ Menu_Change(MENU_GAMESETUP);
+ break;
+
+ case MENU_CHEATENTRY:
+ {
+ const size_t inputlength = Bstrlen(input);
+ Bstrcpy(tempbuf, input);
+ for (size_t i = 0; i < inputlength; i++)
+ tempbuf[i] = Btolower(tempbuf[i]);
+
+ int8_t cheatID = -1;
+
+ if (inputlength > 2 && tempbuf[0] == scantoasc[CheatKeys[0]] && tempbuf[1] == scantoasc[CheatKeys[1]])
+ {
+ for (size_t i = 0; i < NUMCHEATS; i++)
+ if (Menu_CheatStringMatch(tempbuf+2, CheatStrings[i]))
+ {
+ cheatID = i;
+ break;
+ }
+ }
+
+ switch (cheatID)
+ {
+ case -1:
+ S_PlaySound(KICK_HIT);
+ break;
+ case CHEAT_SCOTTY:
+ {
+ char const * const numberpos = Bstrchr(CheatStrings[CHEAT_SCOTTY], '#');
+ if (numberpos == NULL)
+ {
+ S_PlaySound(KICK_HIT);
+ break;
+ }
+
+ Menu_Cheat_Warp(input + (numberpos - CheatStrings[CHEAT_SCOTTY]) + 2);
+ if (g_player[myconnectindex].ps->gm&MODE_MENU)
+ S_PlaySound(DUKE_GET);
+ break;
+ }
+ case CHEAT_SKILL:
+ {
+ char const * const numberpos = Bstrchr(CheatStrings[CHEAT_SKILL], '#');
+ if (numberpos == NULL)
+ {
+ S_PlaySound(KICK_HIT);
+ break;
+ }
+
+ Menu_Cheat_Skill(input + (numberpos - CheatStrings[CHEAT_SKILL]) + 2);
+ if (g_player[myconnectindex].ps->gm&MODE_MENU)
+ S_PlaySound(DUKE_GET);
+ break;
+ }
+ default:
+ Menu_DoCheat(cheatID);
+ S_PlaySound(DUKE_GET);
+ break;
+ }
+
+ if (cheatID >= 0)
+ cl_cheatmask |= CheatFunctionFlags[cheatID];
+
+ if ((NAM_WW2GI && (cl_cheatmask & (1<<CHEATFUNC_QUOTETODD))) ||
+ ((cl_cheatmask & (1<<CHEATFUNC_QUOTEBETA)) && (cl_cheatmask & (1<<CHEATFUNC_QUOTETODD)) && (cl_cheatmask & (1<<CHEATFUNC_QUOTEALLEN))))
+ {
+ S_PlaySound(DUKE_GETWEAPON6);
+ cl_cheatmask = ~0;
+ }
+
+ Menu_Change(MENU_CHEATS);
+ break;
+ }
+
+ case MENU_CHEAT_WARP:
+ if (Menu_Cheat_Warp(input))
+ S_PlaySound(KICK_HIT);
+ Menu_Change(MENU_CHEATS);
+ break;
+
+ case MENU_CHEAT_SKILL:
+ if (Menu_Cheat_Skill(input))
+ S_PlaySound(KICK_HIT);
+ Menu_Change(MENU_CHEATS);
+ break;
+
+ default:
+ break;
+ }
+}
+
+void klistbookends(CACHE1D_FIND_REC *start)
+{
+ CACHE1D_FIND_REC *end = start, *n;
+ size_t i = 0;
+
+ if (!start)
+ return;
+
+ while (start->prev)
+ start = start->prev;
+
+ while (end->next)
+ end = end->next;
+
+ for (n = start; n; n = n->next)
+ {
+ n->type = i; // overload this...
+ n->usera = start;
+ n->userb = end;
+ i++;
+ }
+}
+
+static void Menu_FileSelectInit(MenuFileSelect_t *object)
+{
+ size_t i;
+
+ fnlist_clearnames(&object->fnlist);
+
+ if (object->destination[0] == 0)
+ Bstrcpy(object->destination, "./");
+ Bcorrectfilename(object->destination, 1);
+
+ fnlist_getnames(&object->fnlist, object->destination, object->pattern, 0, 0);
+ object->findhigh[0] = object->fnlist.finddirs;
+ object->findhigh[1] = object->fnlist.findfiles;
+
+ for (i = 0; i < 2; ++i)
+ {
+ object->scrollPos[i] = 0;
+ klistbookends(object->findhigh[i]);
+ }
+
+ object->currentList = 0;
+ if (object->findhigh[1])
+ object->currentList = 1;
+
+ KB_FlushKeyboardQueue();
+}
+
+static void Menu_FileSelect(int32_t input)
+{
+ switch (g_currentMenu)
+ {
+ case MENU_NETUSERMAP:
+ if ((g_netServer || ud.multimode > 1))
+ Net_SendUserMapName();
+ fallthrough__;
+ case MENU_USERMAP:
+ if (input)
+ {
+ ud.m_volume_number = 0;
+ ud.m_level_number = 7;
+
+ if (g_skillCnt > 0)
+ Menu_AnimateChange(MENU_SKILL, MA_Advance);
+ else
+ Menu_StartGameWithoutSkill();
+ }
+ break;
+
+ default:
+ break;
+ }
+}
+
+
+
+
+
+static Menu_t* Menu_BinarySearch(MenuID_t query, size_t searchstart, size_t searchend)
+{
+ const size_t thissearch = (searchstart + searchend) / 2;
+ const MenuID_t difference = query - Menus[thissearch].menuID;
+
+ if (difference == 0)
+ return &Menus[thissearch];
+ else if (searchstart == searchend)
+ return NULL;
+ else if (difference > 0)
+ {
+ if (thissearch == searchend)
+ return NULL;
+ searchstart = thissearch + 1;
+ }
+ else if (difference < 0)
+ {
+ if (thissearch == searchstart)
+ return NULL;
+ searchend = thissearch - 1;
+ }
+
+ return Menu_BinarySearch(query, searchstart, searchend);
+}
+
+static Menu_t* Menu_Find(MenuID_t query)
+{
+ if ((unsigned) query > (unsigned) Menus[numMenus-1].menuID)
+ return NULL;
+
+ return Menu_BinarySearch(query, 0, numMenus-1);
+}
+
+static Menu_t* Menu_FindFiltered(MenuID_t query)
+{
+ if ((g_player[myconnectindex].ps->gm&MODE_GAME) && query == MENU_MAIN)
+ query = MENU_MAIN_INGAME;
+
+ return Menu_Find(query);
+}
+
+MenuAnimation_t m_animation;
+
+int32_t Menu_Anim_SinOutRight(MenuAnimation_t *animdata)
+{
+ return sintable[divscale10(totalclock - animdata->start, animdata->length) + 512] - 16384;
+}
+int32_t Menu_Anim_SinInRight(MenuAnimation_t *animdata)
+{
+ return sintable[divscale10(totalclock - animdata->start, animdata->length) + 512] + 16384;
+}
+int32_t Menu_Anim_SinOutLeft(MenuAnimation_t *animdata)
+{
+ return -sintable[divscale10(totalclock - animdata->start, animdata->length) + 512] + 16384;
+}
+int32_t Menu_Anim_SinInLeft(MenuAnimation_t *animdata)
+{
+ return -sintable[divscale10(totalclock - animdata->start, animdata->length) + 512] - 16384;
+}
+
+void Menu_AnimateChange(int32_t cm, MenuAnimationType_t animtype)
+{
+ if (KXDWN)
+ {
+ m_animation.start = 0;
+ m_animation.length = 0;
+ Menu_Change(cm);
+ return;
+ }
+
+ switch (animtype)
+ {
+ case MA_Advance:
+ {
+ Menu_t * const previousMenu = m_currentMenu;
+
+ if (!Menu_Change(cm))
+ {
+ m_animation.out = Menu_Anim_SinOutRight;
+ m_animation.in = Menu_Anim_SinInRight;
+ m_animation.start = totalclock;
+ m_animation.length = 30;
+
+ m_animation.previous = previousMenu;
+ m_animation.current = m_currentMenu;
+ }
+
+ break;
+ }
+ case MA_Return:
+ {
+ Menu_t * const previousMenu = m_currentMenu;
+
+ if (!Menu_Change(cm))
+ {
+ m_animation.out = Menu_Anim_SinOutLeft;
+ m_animation.in = Menu_Anim_SinInLeft;
+ m_animation.start = totalclock;
+ m_animation.length = 30;
+
+ m_animation.previous = previousMenu;
+ m_animation.current = m_currentMenu;
+ }
+
+ break;
+ }
+ default:
+ m_animation.start = 0;
+ m_animation.length = 0;
+ Menu_Change(cm);
+ break;
+ }
+}
+
+static void Menu_MaybeSetSelectionToChild(Menu_t * m, MenuID_t id)
+{
+ if (m->type == Menu)
+ {
+ MenuMenu_t * menu = (MenuMenu_t *)m->object;
+
+ for (size_t i = 0, i_end = menu->numEntries; i < i_end; ++i)
+ {
+ MenuEntry_t const * entry = menu->entrylist[i];
+ if (entry != NULL && entry->type == Link)
+ {
+ MenuLink_t const * link = (MenuLink_t const *)entry->entry;
+ if (link->linkID == id)
+ {
+ menu->currentEntry = i;
+ Menu_AdjustForCurrentEntryAssignmentBlind(menu);
+ break;
+ }
+ }
+ }
+ }
+}
+
+static void Menu_ReadSaveGameHeaders()
+{
+ ReadSaveGameHeaders();
+
+ size_t const numloaditems = max(g_nummenusaves, 1), numsaveitems = g_nummenusaves+1;
+ ME_LOAD = (MenuEntry_t *)realloc(ME_LOAD, g_nummenusaves * sizeof(MenuEntry_t));
+ MEL_LOAD = (MenuEntry_t **)realloc(MEL_LOAD, numloaditems * sizeof(MenuEntry_t *));
+ MEO_SAVE = (MenuString_t *)realloc(MEO_SAVE, g_nummenusaves * sizeof(MenuString_t));
+ ME_SAVE = (MenuEntry_t *)realloc(ME_SAVE, g_nummenusaves * sizeof(MenuEntry_t));
+ MEL_SAVE = (MenuEntry_t **)realloc(MEL_SAVE, numsaveitems * sizeof(MenuEntry_t *));
+
+ MEL_SAVE[0] = &ME_SAVE_NEW;
+ ME_SAVE_NEW.name = s_NewSaveGame;
+ for (size_t i = 0; i < g_nummenusaves; ++i)
+ {
+ MEL_LOAD[i] = &ME_LOAD[i];
+ MEL_SAVE[i+1] = &ME_SAVE[i];
+ ME_LOAD[i] = ME_LOAD_TEMPLATE;
+ ME_SAVE[i] = ME_SAVE_TEMPLATE;
+ ME_SAVE[i].entry = &MEO_SAVE[i];
+ MEO_SAVE[i] = MEO_SAVE_TEMPLATE;
+
+ ME_LOAD[i].name = g_menusaves[i].brief.name;
+ MEO_SAVE[i].variable = g_menusaves[i].brief.name;
+ }
+
+ if (g_nummenusaves == 0)
+ MEL_LOAD[0] = &ME_LOAD_EMPTY;
+
+ M_LOAD.entrylist = MEL_LOAD;
+ M_LOAD.numEntries = numloaditems;
+ M_SAVE.entrylist = MEL_SAVE;
+ M_SAVE.numEntries = numsaveitems;
+
+ // lexicographical sorting?
+}
+
+static void Menu_AboutToStartDisplaying(Menu_t * m)
+{
+ switch (m->menuID)
+ {
+ case MENU_MAIN:
+ if (KXDWN)
+ ME_MAIN_LOADGAME.name = s_Continue;
+ break;
+
+ case MENU_MAIN_INGAME:
+ if (KXDWN)
+ ME_MAIN_LOADGAME.name = s_LoadGame;
+ break;
+
+ case MENU_LOAD:
+ if (KXDWN)
+ M_LOAD.title = (g_player[myconnectindex].ps->gm & MODE_GAME) ? s_LoadGame : s_Continue;
+
+ Menu_ReadSaveGameHeaders();
+
+ for (size_t i = 0; i < g_nummenusaves; ++i)
+ MenuEntry_LookDisabledOnCondition(&ME_LOAD[i], g_menusaves[i].isOldVer);
+
+ if (g_quickload && g_quickload->isValid())
+ {
+ for (size_t i = 0; i < g_nummenusaves; ++i)
+ {
+ if (strcmp(g_menusaves[i].brief.path, g_quickload->path) == 0)
+ {
+ M_LOAD.currentEntry = i;
+ Menu_AdjustForCurrentEntryAssignmentBlind(&M_LOAD);
+ break;
+ }
+ }
+ }
+ break;
+
+ case MENU_SAVE:
+ if (g_previousMenu == MENU_SAVEVERIFY)
+ break;
+
+ Menu_ReadSaveGameHeaders();
+
+ if (g_lastusersave.isValid())
+ {
+ for (size_t i = 0; i < g_nummenusaves; ++i)
+ {
+ if (strcmp(g_menusaves[i].brief.path, g_lastusersave.path) == 0)
+ {
+ M_SAVE.currentEntry = i+1;
+ Menu_AdjustForCurrentEntryAssignmentBlind(&M_SAVE);
+ break;
+ }
+ }
+ }
+
+ for (size_t i = 0; i < g_nummenusaves; ++i)
+ MenuEntry_LookDisabledOnCondition(&ME_SAVE[i], g_menusaves[i].isOldVer);
+
+ if (g_player[myconnectindex].ps->gm&MODE_GAME)
+ {
+ g_screenCapture = 1;
+ G_DrawRooms(myconnectindex,65536);
+ g_screenCapture = 0;
+ }
+ break;
+
+ case MENU_VIDEOSETUP:
+ newresolution = 0;
+ for (size_t i = 0; i < MAXVALIDMODES; ++i)
+ {
+ if (resolution[i].xdim == xdim && resolution[i].ydim == ydim)
+ {
+ newresolution = i;
+ break;
+ }
+ }
+ newrendermode = getrendermode();
+ newfullscreen = fullscreen;
+ newvsync = vsync;
+ break;
+
+ case MENU_ADVSOUND:
+ soundrate = ud.config.MixRate;
+ soundvoices = ud.config.NumVoices;
+ musicbackend = ud.config.FluidsynthBackend;
+ break;
+
+ default:
+ break;
+ }
+
+ switch (m->type)
+ {
+ case TextForm:
+ typebuf[0] = 0;
+ ((MenuTextForm_t*)m->object)->input = typebuf;
+ break;
+ case FileSelect:
+ Menu_FileSelectInit((MenuFileSelect_t*)m->object);
+ break;
+ case Menu:
+ {
+ MenuMenu_t *menu = (MenuMenu_t*)m->object;
+ // MenuEntry_t* currentry = menu->entrylist[menu->currentEntry];
+
+ // need this for MENU_SKILL
+ if (menu->currentEntry >= menu->numEntries)
+ menu->currentEntry = 0;
+
+ int32_t i = menu->currentEntry;
+ while (!menu->entrylist[menu->currentEntry] || ((MenuEntry_t*)menu->entrylist[menu->currentEntry])->type == Spacer)
+ {
+ menu->currentEntry++;
+ if (menu->currentEntry >= menu->numEntries)
+ menu->currentEntry = 0;
+ if (menu->currentEntry == i)
+ G_GameExit("Menu_Change: Attempted to show a menu with no entries.");
+ }
+
+ Menu_EntryFocus(/*currentry*/);
+ break;
+ }
+ default:
+ break;
+ }
+}
+
+static void Menu_ChangingTo(Menu_t * m)
+{
+ switch (m->menuID)
+ {
+#ifdef __ANDROID__
+ case MENU_TOUCHBUTTONS:
+ AndroidToggleButtonEditor();
+ break;
+#endif
+ default:
+ break;
+ }
+
+ switch (m->type)
+ {
+ case TextForm:
+ WithSDL2_StartTextInput();
+ break;
+ default:
+ break;
+ }
+}
+
+int Menu_Change(MenuID_t cm)
+{
+ Menu_t * beginMenu = m_currentMenu;
+
+ cm = VM_OnEventWithReturn(EVENT_CHANGEMENU, g_player[screenpeek].ps->i, screenpeek, cm);
+
+ if (cm == MENU_PREVIOUS)
+ {
+ m_currentMenu = m_previousMenu;
+ g_currentMenu = g_previousMenu;
+ }
+ else if (cm == MENU_CLOSE)
+ Menu_Close(myconnectindex);
+ else if (cm >= 0)
+ {
+ Menu_t * search = Menu_FindFiltered(cm);
+
+ if (search == NULL)
+ return 0; // intentional, so that users don't use any random value as "don't change"
+
+ m_previousMenu = m_currentMenu;
+ g_previousMenu = g_currentMenu;
+ m_currentMenu = search;
+ g_currentMenu = search->menuID;
+ }
+ else
+ return 1;
+
+ if (KXDWN)
+ {
+ Menu_t * parent = m_currentMenu, * result = NULL;
+
+ while (parent != NULL && parent->menuID != MENU_OPTIONS && parent->menuID != MENU_MAIN && parent->menuID != MENU_MAIN_INGAME)
+ {
+ result = parent = Menu_FindFiltered(parent->parentID);
+ }
+
+ m_parentMenu = result;
+
+ if (result)
+ {
+ Menu_MaybeSetSelectionToChild(result, m_currentMenu->menuID);
+ Menu_AboutToStartDisplaying(result);
+ }
+ }
+
+ Menu_MaybeSetSelectionToChild(m_currentMenu, beginMenu->menuID);
+ Menu_AboutToStartDisplaying(m_currentMenu);
+ Menu_ChangingTo(m_currentMenu);
+
+#if !defined EDUKE32_TOUCH_DEVICES
+ m_menuchange_watchpoint = 1;
+#endif
+
+ return 0;
+}
+
+
+
+
+
+
+
+
+
+
+void G_CheckPlayerColor(int32_t *color, int32_t prev_color)
+{
+ size_t i;
+
+ for (i = 0; i < ARRAY_SIZE(MEOSV_PLAYER_COLOR); ++i)
+ if (*color == MEOSV_PLAYER_COLOR[i])
+ return;
+
+ *color = prev_color;
+}
+
+
+int32_t Menu_DetermineSpecialState(MenuEntry_t *entry)
+{
+ if (entry == NULL)
+ return 0;
+
+ if (entry->type == String)
+ {
+ if (((MenuString_t*)entry->entry)->editfield)
+ return 1;
+ }
+ else if (entry->type == Option)
+ {
+ if (((MenuOption_t*)entry->entry)->options->currentEntry >= 0)
+ return 2;
+ }
+ else if (entry->type == Custom2Col)
+ {
+ if (((MenuCustom2Col_t*)entry->entry)->screenOpen)
+ return 2;
+ }
+
+ return 0;
+}
+
+int32_t Menu_IsTextInput(Menu_t *cm)
+{
+ switch (m_currentMenu->type)
+ {
+ case Verify:
+ case TextForm:
+ case FileSelect:
+ case Message:
+ return 1;
+ break;
+ case Panel:
+ return 0;
+ break;
+ case Menu:
+ {
+ MenuMenu_t *menu = (MenuMenu_t*)cm->object;
+ MenuEntry_t *entry = menu->entrylist[menu->currentEntry];
+ return Menu_DetermineSpecialState(entry);
+ }
+ break;
+ }
+
+ return 0;
+}
+
+static inline int32_t Menu_BlackTranslucentBackgroundOK(MenuID_t cm)
+{
+ switch (cm)
+ {
+ case MENU_COLCORR:
+ case MENU_COLCORR_INGAME:
+ return 0;
+ break;
+ default:
+ return 1;
+ break;
+ }
+
+ return 1;
+}
+
+static inline int32_t Menu_UpdateScreenOK(MenuID_t cm)
+{
+ switch (cm)
+ {
+ case MENU_LOAD:
+ case MENU_SAVE:
+ case MENU_LOADVERIFY:
+ case MENU_SAVEVERIFY:
+ return 0;
+ break;
+ default:
+ return 1;
+ break;
+ }
+
+ return 1;
+}
+
+
+/*
+ Code below this point is entirely general,
+ so if you want to change or add a menu,
+ chances are you should scroll up.
+*/
+
+int32_t m_mouselastactivity;
+#if !defined EDUKE32_TOUCH_DEVICES
+int32_t m_mousewake_watchpoint, m_menuchange_watchpoint;
+#endif
+int32_t m_mousecaught;
+static vec2_t m_prevmousepos, m_mousepos, m_mousedownpos;
+
+void Menu_Open(size_t playerID)
+{
+ g_player[playerID].ps->gm |= MODE_MENU;
+
+ readmouseabsxy(&m_prevmousepos, &mouseabs);
+ m_mouselastactivity = -M_MOUSETIMEOUT;
+
+#if !defined EDUKE32_TOUCH_DEVICES
+ m_mousewake_watchpoint = 0;
+#endif
+
+ AppGrabMouse(0);
+}
+
+void Menu_Close(size_t playerID)
+{
+ if (g_player[playerID].ps->gm & MODE_GAME)
+ {
+ // The following lines are here so that you cannot close the menu when no game is running.
+ g_player[playerID].ps->gm &= ~MODE_MENU;
+ AppGrabMouse(1);
+
+ if ((!g_netServer && ud.multimode < 2) && ud.recstat != 2)
+ {
+ ready2send = 1;
+ totalclock = ototalclock;
+ CAMERACLOCK = totalclock;
+ CAMERADIST = 65536;
+ m_animation.start = 0;
+ m_animation.length = 0;
+
+ // Reset next-viewscreen-redraw counter.
+ // XXX: are there any other cases like that in need of handling?
+ if (g_curViewscreen >= 0)
+ actor[g_curViewscreen].t_data[0] = totalclock;
+ }
+
+ walock[TILE_SAVESHOT] = 199;
+ G_UpdateScreenArea();
+ }
+}
+
+static int32_t x_widescreen_left(void)
+{
+ return (320<<15) - scale(240<<15, xdim, ydim);
+}
+
+static int32_t xdim_from_320_16(int32_t x)
+{
+ const int32_t screenwidth = scale(240<<16, xdim, ydim);
+ return scale(x + (screenwidth>>1) - (160<<16), xdim, screenwidth);
+}
+static int32_t ydim_from_200_16(int32_t y)
+{
+ return scale(y, ydim, 200<<16);
+}
+
+static void Menu_BlackRectangle(int32_t x, int32_t y, int32_t width, int32_t height, int32_t orientation)
+{
+ const int32_t xscale = divscale16(width, tilesiz[0].x<<16), yscale = divscale16(height, tilesiz[0].y<<16);
+
+ rotatesprite_(x, y, max(xscale, yscale), 0, 0, 127, 4, (orientation&(1|32))|2|8|16, 0, 0, xdim_from_320_16(x), ydim_from_200_16(y), xdim_from_320_16(x + width), ydim_from_200_16(y + height));
+}
+
+enum MenuTextFlags_t
+{
+ MT_Selected = 1<<0,
+ MT_Disabled = 1<<1,
+ MT_XCenter = 1<<2,
+ MT_XRight = 1<<3,
+ MT_YCenter = 1<<4,
+ MT_Literal = 1<<5,
+};
+
+static void Menu_GetFmt(const MenuFont_t *font, uint8_t const status, int32_t *s, int32_t *p, int32_t *z)
+{
+ if (KXDWN) *z = (status & MT_Selected) ? *z + (*z >> 4) : *z;
+ *s = (status & MT_Selected) ? (sintable[(totalclock<<5)&2047]>>12) : font->shade_deselected;
+ *p = (status & MT_Disabled) ? font->pal_disabled : font->pal;
+}
+
+static vec2_t Menu_Text(int32_t x, int32_t y, const MenuFont_t *font, const char *t, uint8_t status, int32_t ydim_upper, int32_t ydim_lower)
+{
+ int32_t s, p, ybetween = font->between.y;
+ int32_t f = font->textflags;
+ if (status & MT_XCenter)
+ f |= TEXT_XCENTER;
+ if (status & MT_XRight)
+ f |= TEXT_XRIGHT;
+ if (status & MT_YCenter)
+ {
+ f |= TEXT_YCENTER | TEXT_YOFFSETZERO;
+ ybetween = font->emptychar.y; // <^ the battle against 'Q'
+ }
+ if (status & MT_Literal)
+ f |= TEXT_LITERALESCAPE;
+
+ int32_t z = font->zoom;
+
+ Menu_GetFmt(font, status, &s, &p, &z);
+
+ return G_ScreenText(font->tilenum, x, y, z, 0, 0, t, s, p, 2|8|16|ROTATESPRITE_FULL16, 0, font->emptychar.x, font->emptychar.y, font->between.x, ybetween, f, 0, ydim_upper, xdim-1, ydim_lower);
+}
+
+#if 0
+static vec2_t Menu_TextSize(int32_t x, int32_t y, const MenuFont_t *font, const char *t, uint8_t status)
+{
+ int32_t f = font->textflags;
+ if (status & MT_Literal)
+ f |= TEXT_LITERALESCAPE;
+
+ return G_ScreenTextSize(font->tilenum, x, y, font->zoom, 0, t, 2|8|16|ROTATESPRITE_FULL16, font->emptychar.x, font->emptychar.y, font->between.x, font->between.y, f, 0, 0, xdim-1, ydim-1);
+}
+#endif
+
+static int32_t Menu_FindOptionBinarySearch(MenuOption_t *object, const int32_t query, size_t searchstart, size_t searchend)
+{
+ const size_t thissearch = (searchstart + searchend) / 2;
+ const bool isIdentityMap = object->options->optionValues == NULL;
+
+ const int32_t destination = isIdentityMap ? (int32_t) thissearch : object->options->optionValues[thissearch];
+
+ const int32_t difference = query - destination;
+
+ Bassert(!isIdentityMap || query >= 0);
+
+ if (difference == 0)
+ return thissearch;
+ else if (searchstart == searchend)
+ return -1;
+ else if (difference > 0)
+ {
+ if (thissearch == searchend)
+ return -1;
+ searchstart = thissearch + 1;
+ }
+ else if (difference < 0)
+ {
+ if (thissearch == searchstart)
+ return -1;
+ searchend = thissearch - 1;
+ }
+
+ return Menu_FindOptionBinarySearch(object, query, searchstart, searchend);
+}
+
+static int32_t Menu_MouseOutsideBounds(vec2_t const * const pos, const int32_t x, const int32_t y, const int32_t width, const int32_t height)
+{
+ return pos->x < x || pos->x >= x + width || pos->y < y || pos->y >= y + height;
+}
+
+static void Menu_RunScrollbar(Menu_t *cm, MenuMenuFormat_t const * const format, const int32_t totalextent, int32_t * const scrollPos, const int32_t rightedge, const vec2_t origin)
+{
+ if (totalextent > klabs(format->bottomcutoff))
+ {
+ const int32_t scrollx = origin.x + rightedge - (tilesiz[SELECTDIR].x<<16), scrolly = origin.y + format->pos.y;
+ const int32_t scrollwidth = tilesiz[SELECTDIR].x<<16;
+ const int32_t scrollheight = klabs(format->bottomcutoff) - format->pos.y;
+ const int32_t scrollregionheight = scrollheight - (tilesiz[SELECTDIR].y<<16);
+ const int32_t scrollPosMax = totalextent - klabs(format->bottomcutoff);
+
+ Menu_BlackRectangle(scrollx, scrolly, scrollwidth, scrollheight, 1|32);
+
+ rotatesprite_fs(scrollx, scrolly + scale(scrollregionheight, *scrollPos, scrollPosMax), 65536, 0, SELECTDIR, 0, 0, 26);
+
+ if (cm == m_currentMenu && !m_mousecaught && MOUSEACTIVECONDITIONAL(mousepressstate == Mouse_Pressed || mousepressstate == Mouse_Held))
+ {
+ const int32_t scrolltilehalfheight = tilesiz[SELECTDIR].y<<15;
+ const int32_t scrollregiony = scrolly + scrolltilehalfheight;
+
+ // region between the y-midline of the arrow at the extremes scrolls proportionally
+ if (!Menu_MouseOutsideBounds(&m_mousepos, scrollx, scrollregiony, scrollwidth, scrollregionheight))
+ {
+ *scrollPos = scale(m_mousepos.y - scrollregiony, scrollPosMax, scrollregionheight);
+
+ m_mousecaught = 1;
+ }
+ // region outside the y-midlines clamps to the extremes
+ else if (!Menu_MouseOutsideBounds(&m_mousepos, scrollx, scrolly, scrollwidth, scrollheight))
+ {
+ if (m_mousepos.y > scrolly + scrollheight/2)
+ *scrollPos = scrollPosMax;
+ else
+ *scrollPos = 0;
+
+ m_mousecaught = 1;
+ }
+ }
+ }
+}
+
+typedef enum MenuMovement_t
+{
+ MM_Up = 1,
+ MM_End = 3,
+ MM_Down = 4,
+ MM_Home = 12,
+ MM_Left = 16,
+ MM_AllTheWayLeft = 48,
+ MM_Right = 64,
+ MM_AllTheWayRight = 192,
+ MM_Swap = 80,
+} MenuMovement_t;
+
+static MenuEntry_t *Menu_RunInput_Menu_MovementVerify(MenuMenu_t *menu);
+static MenuEntry_t *Menu_RunInput_Menu_Movement(MenuMenu_t *menu, MenuMovement_t direction);
+static void Menu_RunInput_EntryLink_Activate(MenuEntry_t *entry);
+static void Menu_RunInput_EntryOptionList_MovementVerify(MenuOption_t *object);
+static void Menu_RunInput_EntryOptionList_Movement(MenuOption_t *object, MenuMovement_t direction);
+static int32_t Menu_RunInput_EntryOption_Modify(MenuEntry_t *entry, MenuOption_t *object, int32_t newValueIndex);
+static int32_t Menu_RunInput_EntryOption_Movement(MenuEntry_t *entry, MenuOption_t *object, MenuMovement_t direction);
+static int32_t Menu_RunInput_EntryOption_Activate(MenuEntry_t *entry, MenuOption_t *object);
+static int32_t Menu_RunInput_EntryOptionList_Activate(MenuEntry_t *entry, MenuOption_t *object);
+static void Menu_RunInput_EntryCustom2Col_Activate(MenuEntry_t *entry);
+static void Menu_RunInput_EntryRangeInt32_MovementVerify(MenuEntry_t *entry, MenuRangeInt32_t *object, int32_t newValue);
+static void Menu_RunInput_EntryRangeInt32_MovementArbitrary(MenuEntry_t *entry, MenuRangeInt32_t *object, int32_t newValue);
+static void Menu_RunInput_EntryRangeInt32_Movement(MenuEntry_t *entry, MenuRangeInt32_t *object, MenuMovement_t direction);
+static void Menu_RunInput_EntryRangeFloat_MovementVerify(MenuEntry_t *entry, MenuRangeFloat_t *object, float newValue);
+static void Menu_RunInput_EntryRangeFloat_MovementArbitrary(MenuEntry_t *entry, MenuRangeFloat_t *object, float newValue);
+static void Menu_RunInput_EntryRangeFloat_Movement(MenuEntry_t *entry, MenuRangeFloat_t *object, MenuMovement_t direction);
+#ifdef MENU_ENABLE_RANGEDOUBLE
+static void Menu_RunInput_EntryRangeDouble_MovementVerify(/*MenuEntry_t *entry, */MenuRangeDouble_t *object, double newValue);
+static void Menu_RunInput_EntryRangeDouble_MovementArbitrary(/*MenuEntry_t *entry, */MenuRangeDouble_t *object, double newValue);
+static void Menu_RunInput_EntryRangeDouble_Movement(/*MenuEntry_t *entry, */MenuRangeDouble_t *object, MenuMovement_t direction);
+#endif
+static void Menu_RunInput_EntryString_Activate(MenuEntry_t *entry);
+static void Menu_RunInput_EntryString_Submit(/*MenuEntry_t *entry, */MenuString_t *object);
+static void Menu_RunInput_EntryString_Cancel(/*MenuEntry_t *entry, */MenuString_t *object);
+static void Menu_RunInput_FileSelect_MovementVerify(MenuFileSelect_t *object);
+static void Menu_RunInput_FileSelect_Movement(MenuFileSelect_t *object, MenuMovement_t direction);
+static void Menu_RunInput_FileSelect_Select(MenuFileSelect_t *object);
+
+static int32_t M_RunMenu_Menu(Menu_t *cm, MenuMenu_t *menu, MenuEntry_t *currentry, int32_t state, const vec2_t origin, bool actually_draw)
+{
+ int32_t totalHeight = 0;
+
+ // RIP MenuGroup_t b. 2014-03-?? d. 2014-11-29
+ {
+ int32_t e;
+ const int32_t y_upper = menu->format->pos.y;
+ const int32_t y_lower = klabs(menu->format->bottomcutoff);
+ int32_t y = 0;
+ int32_t calculatedentryspacing = 0;
+
+ if (menu->format->bottomcutoff < 0)
+ {
+ int32_t totalheight = 0, numvalidentries = 0;
+
+ for (e = 0; e < menu->numEntries; ++e)
+ {
+ MenuEntry_t *entry = menu->entrylist[e];
+
+ if (entry == NULL)
+ continue;
+
+ ++numvalidentries;
+
+ // assumes height == font->get_yline()!
+ totalheight += entry->getHeight();
+ }
+
+ calculatedentryspacing = (klabs(menu->format->bottomcutoff) - menu->format->pos.y - totalheight) / (numvalidentries > 1 ? numvalidentries - 1 : 1);
+ }
+
+ // totalHeight calculating pass
+ for (e = 0; e < menu->numEntries; ++e)
+ {
+ MenuEntry_t *entry = menu->entrylist[e];
+
+ if (entry == NULL)
+ continue;
+
+ int32_t const height = entry->getHeight();
+
+ y += height;
+ totalHeight = y;
+ y += (!calculatedentryspacing || calculatedentryspacing > entry->getMarginBottom()) ? entry->getMarginBottom() : calculatedentryspacing;
+ }
+ y = 0;
+
+ int32_t ydim_upper, ydim_lower;
+ if (y_upper + totalHeight > y_lower)
+ {
+ ydim_upper = ydim_from_200_16(origin.y + y_upper);
+ ydim_lower = ydim_from_200_16(origin.y + y_lower);
+ }
+ else
+ {
+ ydim_upper = 0;
+ ydim_lower = ydim-1;
+ }
+
+ for (e = 0; e < menu->numEntries; ++e)
+ {
+ MenuEntry_t *entry = menu->entrylist[e];
+
+ if (entry == NULL)
+ continue;
+
+ int32_t x = menu->format->pos.x + entry->getIndent();
+
+ uint8_t status = 0;
+ if (e == menu->currentEntry)
+ status |= MT_Selected;
+ if (entry->flags & (MEF_Disabled|MEF_LookDisabled))
+ status |= MT_Disabled;
+ if (entry->format->width == 0)
+ status |= MT_XCenter;
+
+ bool const dodraw = entry->type != Spacer && actually_draw &&
+ 0 <= y - menu->scrollPos + entry->font->get_yline() &&
+ y - menu->scrollPos <= klabs(menu->format->bottomcutoff) - menu->format->pos.y;
+
+ int32_t const height = entry->getHeight(); // max(textsize.y, entry->font->get_yline()); // bluefont Q ruins this
+ status |= MT_YCenter;
+ int32_t const y_internal = origin.y + y_upper + y + (height>>1) - menu->scrollPos;
+
+ vec2_t textsize;
+ if (dodraw)
+ textsize = Menu_Text(origin.x + x, y_internal, entry->font, entry->name, status, ydim_upper, ydim_lower);
+
+ if (entry->format->width < 0)
+ status |= MT_XRight;
+
+ if (dodraw && (status & MT_Selected) && state != 1)
+ {
+ if (status & MT_XCenter)
+ {
+ Menu_DrawCursorLeft(origin.x + (MENU_MARGIN_CENTER<<16) + entry->font->cursorCenterPosition, y_internal, entry->font->cursorScale);
+ Menu_DrawCursorRight(origin.x + (MENU_MARGIN_CENTER<<16) - entry->font->cursorCenterPosition, y_internal, entry->font->cursorScale);
+ }
+ else
+ Menu_DrawCursorLeft(origin.x + x - entry->font->cursorLeftPosition, y_internal, entry->font->cursorScale);
+ }
+
+ // need this up here to avoid race conditions
+ entry->ybottom = (entry->ytop = y_upper + y) + height;
+
+ if (dodraw)
+ {
+ const int32_t mousex = origin.x + entry->format->width == 0 ? x - textsize.x/2 : x;
+ const int32_t mousey = origin.y + y_upper + y - menu->scrollPos;
+ int32_t mousewidth = entry->format->width == 0 ? textsize.x : klabs(entry->format->width);
+
+ if (entry->name)
+ x += klabs(entry->format->width);
+
+ switch (entry->type)
+ {
+ case Spacer:
+ break;
+ case Dummy:
+ if (MOUSEACTIVECONDITIONAL(state != 1 && cm == m_currentMenu && !Menu_MouseOutsideBounds(&m_mousepos, mousex, mousey, mousewidth, height)))
+ {
+ if (MOUSEWATCHPOINTCONDITIONAL(Menu_MouseOutsideBounds(&m_prevmousepos, mousex, mousey, mousewidth, height)))
+ {
+ menu->currentEntry = e;
+ Menu_RunInput_Menu_MovementVerify(menu);
+ }
+ }
+ break;
+ case Link:
+ if (MOUSEACTIVECONDITIONAL(state != 1 && cm == m_currentMenu && !Menu_MouseOutsideBounds(&m_mousepos, mousex, mousey, mousewidth, height)))
+ {
+ if (MOUSEWATCHPOINTCONDITIONAL(Menu_MouseOutsideBounds(&m_prevmousepos, mousex, mousey, mousewidth, height)))
+ {
+ menu->currentEntry = e;
+ Menu_RunInput_Menu_MovementVerify(menu);
+ }
+
+ if (!m_mousecaught && mousepressstate == Mouse_Released && !Menu_MouseOutsideBounds(&m_mousedownpos, mousex, mousey, mousewidth, entry->font->get_yline()))
+ {
+ menu->currentEntry = e;
+ Menu_RunInput_Menu_MovementVerify(menu);
+
+ if (entry->flags & MEF_Disabled)
+ break;
+
+ Menu_RunInput_EntryLink_Activate(entry);
+
+ if (g_player[myconnectindex].ps->gm&MODE_MENU) // for skill selection
+ S_PlaySound(PISTOL_BODYHIT);
+
+ m_mousecaught = 1;
+ }
+ }
+ break;
+ case Option:
+ {
+ MenuOption_t *object = (MenuOption_t*)entry->entry;
+ int32_t currentOption = Menu_FindOptionBinarySearch(object, object->data == NULL ? Menu_EntryOptionSource(entry, object->currentOption) : *object->data, 0, object->options->numOptions);
+
+ if (currentOption >= 0)
+ object->currentOption = currentOption;
+
+ int32_t optiontextx = origin.x + x;
+ const int32_t optiontexty = origin.y + y_upper + y - menu->scrollPos;
+
+ const vec2_t optiontextsize = Menu_Text(optiontextx, optiontexty + (height>>1), object->font,
+ currentOption < 0 ? MenuCustom : currentOption < object->options->numOptions ? object->options->optionNames[currentOption] : NULL,
+ status, ydim_upper, ydim_lower);
+
+ if (entry->format->width > 0)
+ mousewidth += optiontextsize.x;
+ else
+ optiontextx -= optiontextsize.x;
+
+ if (MOUSEACTIVECONDITIONAL(state != 1 && cm == m_currentMenu && !Menu_MouseOutsideBounds(&m_mousepos, mousex, mousey, mousewidth, height)))
+ {
+ if (MOUSEWATCHPOINTCONDITIONAL(Menu_MouseOutsideBounds(&m_prevmousepos, mousex, mousey, mousewidth, height)))
+ {
+ menu->currentEntry = e;
+ Menu_RunInput_Menu_MovementVerify(menu);
+ }
+
+ if (!m_mousecaught && mousepressstate == Mouse_Released && !Menu_MouseOutsideBounds(&m_mousedownpos, mousex, mousey, mousewidth, entry->font->get_yline()))
+ {
+ menu->currentEntry = e;
+ Menu_RunInput_Menu_MovementVerify(menu);
+
+ if (entry->flags & MEF_Disabled)
+ break;
+
+ Menu_RunInput_EntryOption_Activate(entry, object);
+
+ S_PlaySound(PISTOL_BODYHIT);
+
+ m_mousecaught = 1;
+ }
+ }
+
+ break;
+ }
+ case Custom2Col:
+ {
+ MenuCustom2Col_t *object = (MenuCustom2Col_t*)entry->entry;
+ int32_t columnx[2] = { origin.x + x - ((status & MT_XRight) ? object->columnWidth : 0), origin.x + x + ((status & MT_XRight) ? 0 : object->columnWidth) };
+ const int32_t columny = origin.y + y_upper + y - menu->scrollPos;
+
+ const vec2_t column0textsize = Menu_Text(columnx[0], columny + (height>>1), object->font, object->key[*object->column[0]], menu->currentColumn == 0 ? status : (status & ~MT_Selected), ydim_upper, ydim_lower);
+ const vec2_t column1textsize = Menu_Text(columnx[1], columny + (height>>1), object->font, object->key[*object->column[1]], menu->currentColumn == 1 ? status : (status & ~MT_Selected), ydim_upper, ydim_lower);
+
+ if (entry->format->width > 0)
+ mousewidth += object->columnWidth + column1textsize.x;
+ else
+ {
+ columnx[0] -= column0textsize.x;
+ columnx[1] -= column0textsize.x;
+ }
+
+ if (MOUSEACTIVECONDITIONAL(state != 1 && cm == m_currentMenu && !Menu_MouseOutsideBounds(&m_mousepos, mousex, mousey, mousewidth, height)))
+ {
+ if (MOUSEWATCHPOINTCONDITIONAL(Menu_MouseOutsideBounds(&m_prevmousepos, mousex, mousey, mousewidth, height)))
+ {
+ menu->currentEntry = e;
+ Menu_RunInput_Menu_MovementVerify(menu);
+ }
+
+ if (!Menu_MouseOutsideBounds(&m_mousepos, columnx[1], mousey, column1textsize.x, object->font->get_yline()))
+ {
+ if (MOUSEWATCHPOINTCONDITIONAL(Menu_MouseOutsideBounds(&m_prevmousepos, columnx[1], mousey, column1textsize.x, object->font->get_yline())))
+ {
+ menu->currentColumn = 1;
+ }
+
+ if (!m_mousecaught && mousepressstate == Mouse_Released && !Menu_MouseOutsideBounds(&m_mousedownpos, columnx[1], mousey, column1textsize.x, object->font->get_yline()))
+ {
+ menu->currentEntry = e;
+ Menu_RunInput_Menu_MovementVerify(menu);
+ menu->currentColumn = 1;
+
+ if (entry->flags & MEF_Disabled)
+ break;
+
+ Menu_RunInput_EntryCustom2Col_Activate(entry);
+
+ S_PlaySound(PISTOL_BODYHIT);
+
+ m_mousecaught = 1;
+ }
+ }
+ else if (!Menu_MouseOutsideBounds(&m_mousepos, columnx[0], mousey, column0textsize.x, object->font->get_yline()))
+ {
+ if (MOUSEWATCHPOINTCONDITIONAL(Menu_MouseOutsideBounds(&m_prevmousepos, columnx[0], mousey, column0textsize.x, object->font->get_yline())))
+ {
+ menu->currentColumn = 0;
+ }
+
+ if (!m_mousecaught && mousepressstate == Mouse_Released && !Menu_MouseOutsideBounds(&m_mousedownpos, columnx[0], mousey, column0textsize.x, object->font->get_yline()))
+ {
+ menu->currentEntry = e;
+ Menu_RunInput_Menu_MovementVerify(menu);
+ menu->currentColumn = 0;
+
+ if (entry->flags & MEF_Disabled)
+ break;
+
+ Menu_RunInput_EntryCustom2Col_Activate(entry);
+
+ S_PlaySound(PISTOL_BODYHIT);
+
+ m_mousecaught = 1;
+ }
+ }
+ }
+ break;
+ }
+ case RangeInt32:
+ {
+ MenuRangeInt32_t *object = (MenuRangeInt32_t*)entry->entry;
+
+ int32_t s, p;
+ int32_t z = entry->font->cursorScale;
+ Menu_GetFmt(object->font, status, &s, &p, &z);
+
+ const int32_t slidebarwidth = mulscale16(tilesiz[SLIDEBAR].x<<16, z);
+ const int32_t slidebarheight = mulscale16(tilesiz[SLIDEBAR].y<<16, z);
+
+ if (status & MT_XRight)
+ x -= slidebarwidth;
+ else
+ mousewidth += slidebarwidth;
+
+ const int32_t slidebarx = origin.x + x;
+ const int32_t slidebary = origin.y + y_upper + y + ((height - slidebarheight)>>1) - menu->scrollPos;
+
+ rotatesprite_ybounds(slidebarx, slidebary, z, 0, SLIDEBAR, s, (entry->flags & (MEF_Disabled|MEF_LookDisabled)) ? 1 : 0, 2|8|16|ROTATESPRITE_FULL16, ydim_upper, ydim_lower);
+
+ const int32_t slideregionwidth = mulscale16((tilesiz[SLIDEBAR].x-2-tilesiz[SLIDEBAR+1].x)<<16, z);
+ const int32_t slidepointx = slidebarx + (1<<16) + scale(slideregionwidth, *object->variable - object->min, object->max - object->min);
+ const int32_t slidepointy = slidebary + mulscale16((tilesiz[SLIDEBAR].y-tilesiz[SLIDEBAR+1].y)<<15, z);
+
+ rotatesprite_ybounds(slidepointx, slidepointy, z, 0, SLIDEBAR+1, s, (entry->flags & (MEF_Disabled|MEF_LookDisabled)) ? 1 : 0, 2|8|16|ROTATESPRITE_FULL16, ydim_upper, ydim_lower);
+
+ if (object->flags & DisplayTypeMask)
+ {
+ status |= MT_XRight;
+
+ int32_t onehundredpercent = object->onehundredpercent;
+ if (onehundredpercent == 0)
+ onehundredpercent = object->max;
+
+ switch (object->flags & DisplayTypeMask)
+ {
+ case DisplayTypeInteger:
+ Bsprintf(tempbuf, "%d", *object->variable);
+ break;
+ case DisplayTypePercent:
+ Bsprintf(tempbuf, "%d%%", roundscale(*object->variable, 100, onehundredpercent));
+ break;
+ case DisplayTypeNormalizedDecimal:
+ Bsprintf(tempbuf, "%.2f", (double) *object->variable / (double) onehundredpercent);
+ break;
+ }
+
+ Menu_Text(origin.x + x - (4<<16), origin.y + y_upper + y + (height>>1) - menu->scrollPos, object->font, tempbuf, status, ydim_upper, ydim_lower);
+ }
+
+ if (MOUSEACTIVECONDITIONAL(state != 1 && cm == m_currentMenu && !Menu_MouseOutsideBounds(&m_mousepos, mousex, mousey, mousewidth, height)))
+ {
+ if (MOUSEWATCHPOINTCONDITIONAL(Menu_MouseOutsideBounds(&m_prevmousepos, mousex, mousey, mousewidth, height)))
+ {
+ menu->currentEntry = e;
+ Menu_RunInput_Menu_MovementVerify(menu);
+ }
+
+ if (!m_mousecaught && (mousepressstate == Mouse_Pressed || mousepressstate == Mouse_Held))
+ {
+ const int32_t slidepointhalfwidth = mulscale16((2+tilesiz[SLIDEBAR+1].x)<<15, z);
+ const int32_t slideregionx = slidebarx + slidepointhalfwidth;
+
+ menu->currentEntry = e;
+ Menu_RunInput_Menu_MovementVerify(menu);
+
+ if (entry->flags & MEF_Disabled)
+ break;
+
+ // region between the x-midline of the slidepoint at the extremes slides proportionally
+ if (!Menu_MouseOutsideBounds(&m_mousepos, slideregionx, mousey, slideregionwidth, height))
+ {
+ Menu_RunInput_EntryRangeInt32_MovementArbitrary(entry, object, roundscale(object->max - object->min, m_mousepos.x - slideregionx, slideregionwidth) + object->min);
+
+ m_mousecaught = 1;
+ }
+ // region outside the x-midlines clamps to the extremes
+ else if (!Menu_MouseOutsideBounds(&m_mousepos, slidebarx, mousey, slidebarwidth, height))
+ {
+ if (m_mousepos.x > slideregionx + slideregionwidth/2)
+ Menu_RunInput_EntryRangeInt32_MovementVerify(entry, object, object->max);
+ else
+ Menu_RunInput_EntryRangeInt32_MovementVerify(entry, object, object->min);
+
+ m_mousecaught = 1;
+ }
+ }
+ }
+
+ break;
+ }
+ case RangeFloat:
+ {
+ MenuRangeFloat_t *object = (MenuRangeFloat_t*)entry->entry;
+
+ int32_t s, p;
+ int32_t z = entry->font->cursorScale;
+ Menu_GetFmt(object->font, status, &s, &p, &z);
+
+ const int32_t slidebarwidth = mulscale16(tilesiz[SLIDEBAR].x<<16, z);
+ const int32_t slidebarheight = mulscale16(tilesiz[SLIDEBAR].y<<16, z);
+
+ if (status & MT_XRight)
+ x -= slidebarwidth;
+ else
+ mousewidth += slidebarwidth;
+
+ const int32_t slidebarx = origin.x + x;
+ const int32_t slidebary = origin.y + y_upper + y + ((height - slidebarheight)>>1) - menu->scrollPos;
+
+ rotatesprite_ybounds(slidebarx, slidebary, z, 0, SLIDEBAR, s, (entry->flags & (MEF_Disabled|MEF_LookDisabled)) ? 1 : 0, 2|8|16|ROTATESPRITE_FULL16, ydim_upper, ydim_lower);
+
+ const int32_t slideregionwidth = mulscale16((tilesiz[SLIDEBAR].x-2-tilesiz[SLIDEBAR+1].x)<<16, z);
+ const int32_t slidepointx = slidebarx + (1<<16) + Blrintf((float) slideregionwidth * (*object->variable - object->min) / (object->max - object->min));
+ const int32_t slidepointy = slidebary + mulscale16((tilesiz[SLIDEBAR].y-tilesiz[SLIDEBAR+1].y)<<15, z);
+
+ rotatesprite_ybounds(slidepointx, slidepointy, z, 0, SLIDEBAR+1, s, (entry->flags & (MEF_Disabled|MEF_LookDisabled)) ? 1 : 0, 2|8|16|ROTATESPRITE_FULL16, ydim_upper, ydim_lower);
+
+ if (object->flags & DisplayTypeMask)
+ {
+ status |= MT_XRight;
+
+ float onehundredpercent = object->onehundredpercent;
+ if (onehundredpercent == 0.f)
+ onehundredpercent = 1.f;
+
+ switch (object->flags & DisplayTypeMask)
+ {
+ case DisplayTypeInteger:
+ Bsprintf(tempbuf, "%.2f", *object->variable);
+ break;
+ case DisplayTypePercent:
+ Bsprintf(tempbuf, "%ld%%", lrintf(*object->variable * 100.f / onehundredpercent));
+ break;
+ case DisplayTypeNormalizedDecimal:
+ Bsprintf(tempbuf, "%.2f", *object->variable / onehundredpercent);
+ break;
+ }
+
+ Menu_Text(origin.x + x - (4<<16), origin.y + y_upper + y + (height>>1) - menu->scrollPos, object->font, tempbuf, status, ydim_upper, ydim_lower);
+ }
+
+ if (MOUSEACTIVECONDITIONAL(state != 1 && cm == m_currentMenu && !Menu_MouseOutsideBounds(&m_mousepos, mousex, mousey, mousewidth, height)))
+ {
+ if (MOUSEWATCHPOINTCONDITIONAL(Menu_MouseOutsideBounds(&m_prevmousepos, mousex, mousey, mousewidth, height)))
+ {
+ menu->currentEntry = e;
+ Menu_RunInput_Menu_MovementVerify(menu);
+ }
+
+ if (!m_mousecaught && (mousepressstate == Mouse_Pressed || mousepressstate == Mouse_Held))
+ {
+ const int32_t slidepointhalfwidth = mulscale16((2+tilesiz[SLIDEBAR+1].x)<<15, z);
+ const int32_t slideregionx = slidebarx + slidepointhalfwidth;
+
+ menu->currentEntry = e;
+ Menu_RunInput_Menu_MovementVerify(menu);
+
+ if (entry->flags & MEF_Disabled)
+ break;
+
+ // region between the x-midline of the slidepoint at the extremes slides proportionally
+ if (!Menu_MouseOutsideBounds(&m_mousepos, slideregionx, mousey, slideregionwidth, height))
+ {
+ Menu_RunInput_EntryRangeFloat_MovementArbitrary(entry, object, (object->max - object->min) * (m_mousepos.x - slideregionx) / slideregionwidth + object->min);
+
+ m_mousecaught = 1;
+ }
+ // region outside the x-midlines clamps to the extremes
+ else if (!Menu_MouseOutsideBounds(&m_mousepos, slidebarx, mousey, slidebarwidth, height))
+ {
+ if (m_mousepos.x > slideregionx + slideregionwidth/2)
+ Menu_RunInput_EntryRangeFloat_MovementVerify(entry, object, object->max);
+ else
+ Menu_RunInput_EntryRangeFloat_MovementVerify(entry, object, object->min);
+
+ m_mousecaught = 1;
+ }
+ }
+ }
+
+ break;
+ }
+#ifdef MENU_ENABLE_RANGEDOUBLE
+ case RangeDouble:
+ {
+ MenuRangeDouble_t *object = (MenuRangeDouble_t*)entry->entry;
+
+ int32_t s, p;
+ int32_t z = entry->font->cursorScale;
+ Menu_GetFmt(object->font, status, &s, &p, &z);
+
+ const int32_t slidebarwidth = mulscale16(tilesiz[SLIDEBAR].x<<16, z);
+ const int32_t slidebarheight = mulscale16(tilesiz[SLIDEBAR].y<<16, z);
+
+ if (status & MT_XRight)
+ x -= slidebarwidth;
+ else
+ mousewidth += slidebarwidth;
+
+ const int32_t slidebarx = origin.x + x;
+ const int32_t slidebary = origin.y + y_upper + y + ((height - slidebarheight)>>1) - menu->scrollPos;
+
+ rotatesprite_ybounds(slidebarx, slidebary, z, 0, SLIDEBAR, s, (entry->flags & (MEF_Disabled|MEF_LookDisabled)) ? 1 : 0, 2|8|16|ROTATESPRITE_FULL16, ydim_upper, ydim_lower);
+
+ const int32_t slideregionwidth = mulscale16((tilesiz[SLIDEBAR].x-2-tilesiz[SLIDEBAR+1].x)<<16, z);
+ const int32_t slidepointx = slidebarx + (1<<16) + lrint((double) slideregionwidth * (*object->variable - object->min) / (object->max - object->min));
+ const int32_t slidepointy = slidebary + mulscale16((tilesiz[SLIDEBAR].y-tilesiz[SLIDEBAR+1].y)<<15, z);
+
+ rotatesprite_ybounds(slidepointx, slidepointy, z, 0, SLIDEBAR+1, s, (entry->flags & (MEF_Disabled|MEF_LookDisabled)) ? 1 : 0, 2|8|16|ROTATESPRITE_FULL16, ydim_upper, ydim_lower);
+
+ if (object->flags & DisplayTypeMask)
+ {
+ status |= MT_XRight;
+
+ double onehundredpercent = object->onehundredpercent;
+ if (onehundredpercent == 0.)
+ onehundredpercent = 1.;
+
+ switch (object->flags & DisplayTypeMask)
+ {
+ case DisplayTypeInteger:
+ Bsprintf(tempbuf, "%.2f", *object->variable);
+ break;
+ case DisplayTypePercent:
+ Bsprintf(tempbuf, "%ld%%", lrint(*object->variable * 100. / onehundredpercent));
+ break;
+ case DisplayTypeNormalizedDecimal:
+ Bsprintf(tempbuf, "%.2f", *object->variable / onehundredpercent);
+ break;
+ }
+
+ Menu_Text(origin.x + x - (4<<16), origin.y + y_upper + y + (height>>1) - menu->scrollPos, object->font, tempbuf, status, ydim_upper, ydim_lower);
+ }
+
+ if (MOUSEACTIVECONDITIONAL(state != 1 && cm == m_currentMenu && !Menu_MouseOutsideBounds(&m_mousepos, mousex, mousey, mousewidth, height)))
+ {
+ if (MOUSEWATCHPOINTCONDITIONAL(Menu_MouseOutsideBounds(&m_prevmousepos, mousex, mousey, mousewidth, height)))
+ {
+ menu->currentEntry = e;
+ Menu_RunInput_Menu_MovementVerify(menu);
+ }
+
+ if (!m_mousecaught && (mousepressstate == Mouse_Pressed || mousepressstate == Mouse_Held))
+ {
+ const int32_t slidepointhalfwidth = mulscale16((2+tilesiz[SLIDEBAR+1].x)<<15, z);
+ const int32_t slideregionx = slidebarx + slidepointhalfwidth;
+
+ menu->currentEntry = e;
+ Menu_RunInput_Menu_MovementVerify(menu);
+
+ if (entry->flags & MEF_Disabled)
+ break;
+
+ // region between the x-midline of the slidepoint at the extremes slides proportionally
+ if (!Menu_MouseOutsideBounds(&m_mousepos, slideregionx, mousey, slideregionwidth, height))
+ {
+ Menu_RunInput_EntryRangeDouble_MovementArbitrary(/*entry, */object, (object->max - object->min) * (m_mousepos.x - slideregionx) / slideregionwidth + object->min);
+
+ m_mousecaught = 1;
+ }
+ // region outside the x-midlines clamps to the extremes
+ else if (!Menu_MouseOutsideBounds(&m_mousepos, slidebarx, mousey, slidebarwidth, height))
+ {
+ if (m_mousepos.x > slideregionx + slideregionwidth/2)
+ Menu_RunInput_EntryRangeDouble_MovementVerify(/*entry, */object, object->max);
+ else
+ Menu_RunInput_EntryRangeDouble_MovementVerify(/*entry, */object, object->min);
+
+ m_mousecaught = 1;
+ }
+ }
+ }
+
+ break;
+ }
+#endif
+ case String:
+ {
+ MenuString_t *object = (MenuString_t*)entry->entry;
+
+ vec2_t dim;
+ int32_t stringx = x;
+ const int32_t stringy = origin.y + y_upper + y + (height>>1) - menu->scrollPos;
+ int32_t h;
+
+ if (entry == currentry && object->editfield != NULL)
+ {
+ dim = Menu_Text(origin.x + stringx, stringy, object->font, object->editfield, (status & ~MT_Disabled) | MT_Literal, ydim_upper, ydim_lower);
+ h = max(dim.y, entry->font->get_yline());
+
+ Menu_DrawCursorText(origin.x + x + dim.x + (1<<16), stringy, h, ydim_upper, ydim_lower);
+ }
+ else
+ {
+ dim = Menu_Text(origin.x + stringx, stringy, object->font, object->variable, status, ydim_upper, ydim_lower);
+ h = max(dim.y, entry->font->get_yline());
+ }
+
+ if (entry->format->width > 0)
+ {
+ if (entry->name)
+ mousewidth += dim.x;
+ }
+ else
+ stringx -= dim.x;
+
+ if (MOUSEACTIVECONDITIONAL(cm == m_currentMenu && !Menu_MouseOutsideBounds(&m_mousepos, mousex, mousey, mousewidth, h)))
+ {
+ if (state != 1 && Menu_MouseOutsideBounds(&m_prevmousepos, mousex, mousey, mousewidth, h))
+ {
+ menu->currentEntry = e;
+ Menu_RunInput_Menu_MovementVerify(menu);
+ }
+
+ #ifndef EDUKE32_TOUCH_DEVICES
+ if (!m_mousecaught && mousepressstate == Mouse_Released && !Menu_MouseOutsideBounds(&m_mousepos, mousex, mousey, mousewidth, h) && !Menu_MouseOutsideBounds(&m_mousedownpos, mousex, mousey, mousewidth, h))
+ #endif
+ {
+ if (entry == currentry && object->editfield != NULL)
+ {
+ Menu_RunInput_EntryString_Submit(/*entry, */object);
+
+ S_PlaySound(PISTOL_BODYHIT);
+
+ m_mousecaught = 1;
+ }
+ else if (state != 1)
+ {
+ menu->currentEntry = e;
+ Menu_RunInput_Menu_MovementVerify(menu);
+
+ if (entry->flags & MEF_Disabled)
+ break;
+
+ Menu_RunInput_EntryString_Activate(entry);
+
+ S_PlaySound(PISTOL_BODYHIT);
+
+ m_mousecaught = 1;
+ }
+ }
+ }
+
+ break;
+ }
+ }
+ }
+
+ // prepare for the next line
+ y += height;
+ y += (!calculatedentryspacing || calculatedentryspacing > entry->getMarginBottom()) ? entry->getMarginBottom() : calculatedentryspacing;
+ }
+
+ // draw indicators if applicable
+ if (actually_draw)
+ Menu_RunScrollbar(cm, menu->format, y_upper + totalHeight, &menu->scrollPos, 320<<16, origin);
+ }
+
+ return totalHeight;
+}
+
+static void Menu_RunOptionList(Menu_t *cm, MenuEntry_t *entry, MenuOption_t *object, const vec2_t origin)
+{
+ int32_t e, y = 0;
+ const int32_t y_upper = object->options->menuFormat->pos.y;
+ const int32_t y_lower = object->options->menuFormat->bottomcutoff;
+ int32_t calculatedentryspacing = object->options->getMarginBottom();
+
+ // assumes height == font->get_yline()!
+ if (calculatedentryspacing < 0)
+ calculatedentryspacing = (-calculatedentryspacing - object->options->font->get_yline()) / (object->options->numOptions - 1) - object->options->font->get_yline();
+
+ int32_t totalHeight = 0;
+ for (e = 0; e < object->options->numOptions; ++e)
+ {
+ int32_t const height = object->options->font->get_yline();
+
+ y += height;
+ totalHeight = y;
+ y += calculatedentryspacing;
+ }
+ y = 0;
+
+ int32_t ydim_upper, ydim_lower;
+ if (y_upper + totalHeight > y_lower)
+ {
+ ydim_upper = ydim_from_200_16(origin.y + y_upper);
+ ydim_lower = ydim_from_200_16(origin.y + y_lower);
+ }
+ else
+ {
+ ydim_upper = 0;
+ ydim_lower = ydim-1;
+ }
+
+ for (e = 0; e < object->options->numOptions; ++e)
+ {
+ int32_t const x = object->options->menuFormat->pos.x;
+
+ uint8_t status = 0;
+ if (e == object->options->currentEntry)
+ status |= MT_Selected;
+ if (object->options->entryFormat->width == 0)
+ status |= MT_XCenter;
+
+ bool const dodraw = 0 <= y - object->options->scrollPos + object->options->font->get_yline() &&
+ y - object->options->scrollPos <= object->options->menuFormat->bottomcutoff - object->options->menuFormat->pos.y;
+
+ int32_t const height = object->options->font->get_yline(); // max(textsize.y, object->options->font->get_yline());
+ status |= MT_YCenter;
+ int32_t const y_internal = origin.y + y_upper + y + (height>>1) - object->options->scrollPos;
+
+ vec2_t textsize;
+ if (dodraw)
+ textsize = Menu_Text(origin.x + x, y_internal, object->options->font, object->options->optionNames[e], status, ydim_upper, ydim_lower);
+
+ if (object->options->entryFormat->width < 0)
+ status |= MT_XRight;
+
+ if (dodraw && (status & MT_Selected))
+ {
+ if (status & MT_XCenter)
+ {
+ Menu_DrawCursorLeft(origin.x + (MENU_MARGIN_CENTER<<16) + object->options->font->cursorCenterPosition, y_internal, object->options->font->cursorScale);
+ Menu_DrawCursorRight(origin.x + (MENU_MARGIN_CENTER<<16) - object->options->font->cursorCenterPosition, y_internal, object->options->font->cursorScale);
+ }
+ else
+ Menu_DrawCursorLeft(origin.x + x - object->options->font->cursorLeftPosition, y_internal, object->options->font->cursorScale);
+ }
+
+ if (dodraw)
+ {
+ const int32_t mousex = origin.x + object->options->entryFormat->width == 0 ? x - textsize.x/2 : x;
+ const int32_t mousey = origin.y + y_upper + y - object->options->scrollPos;
+ const int32_t mousewidth = object->options->entryFormat->width == 0 ? textsize.x : klabs(object->options->entryFormat->width);
+
+ if (MOUSEACTIVECONDITIONAL(cm == m_currentMenu && !Menu_MouseOutsideBounds(&m_mousepos, mousex, mousey, mousewidth, object->options->font->get_yline())))
+ {
+ if (MOUSEWATCHPOINTCONDITIONAL(Menu_MouseOutsideBounds(&m_prevmousepos, mousex, mousey, mousewidth, object->options->font->get_yline())))
+ {
+ object->options->currentEntry = e;
+ }
+
+ if (!m_mousecaught && mousepressstate == Mouse_Released && !Menu_MouseOutsideBounds(&m_mousedownpos, mousex, mousey, mousewidth, object->options->font->get_yline()))
+ {
+ object->options->currentEntry = e;
+
+ if (!Menu_RunInput_EntryOptionList_Activate(entry, object))
+ S_PlaySound(PISTOL_BODYHIT);
+
+ m_mousecaught = 1;
+ }
+ }
+ }
+
+ // prepare for the next line
+ y += height;
+ y += calculatedentryspacing;
+ }
+
+ // draw indicators if applicable
+ Menu_RunScrollbar(cm, object->options->menuFormat, y_upper + totalHeight, &object->options->scrollPos, 320<<16, origin);
+}
+
+static int32_t Menu_RunInput_MouseAdvance(void)
+{
+ return MOUSEACTIVECONDITIONAL(!m_mousecaught && mousepressstate == Mouse_Released);
+}
+
+static int32_t Menu_RunInput_MouseReturn_status;
+
+#if !defined EDUKE32_TOUCH_DEVICES
+static void Menu_Run_MouseReturn(Menu_t *cm, const vec2_t origin)
+{
+ if (!MOUSEACTIVECONDITION)
+ return;
+
+ if (cm->menuID == MENU_MAIN)
+ return;
+
+ rotatesprite_(origin.x + (tilesiz[SELECTDIR].y << 16), 0, 65536, 512, SELECTDIR,
+ Menu_RunInput_MouseReturn_status ? 4 - (sintable[(totalclock << 4) & 2047] >> 11) : 6, 0,
+ 2 | 8 | 16 | RS_ALIGN_L, MOUSEALPHA, 0, xdim_from_320_16(origin.x + x_widescreen_left()), 0,
+ xdim_from_320_16(origin.x + x_widescreen_left() + (tilesiz[SELECTDIR].y << 15)), ydim - 1);
+}
+#endif
+
+static int32_t Menu_RunInput_MouseReturn(void)
+{
+#if !defined EDUKE32_TOUCH_DEVICES
+ if (!MOUSEACTIVECONDITION)
+ {
+ Menu_RunInput_MouseReturn_status = 0;
+ return 0;
+ }
+#endif
+
+ if (g_currentMenu == MENU_MAIN)
+ return 0;
+
+ const int32_t MouseReturnRegionX = x_widescreen_left();
+
+ if (!Menu_MouseOutsideBounds(&m_mousepos, MouseReturnRegionX, 0, tilesiz[SELECTDIR].y<<15, tilesiz[SELECTDIR].x<<16))
+ {
+#if !defined EDUKE32_TOUCH_DEVICES
+ Menu_RunInput_MouseReturn_status = 1;
+#else
+ Menu_RunInput_MouseReturn_status = (mousepressstate == Mouse_Pressed || mousepressstate == Mouse_Held);
+#endif
+
+ return !m_mousecaught && mousepressstate == Mouse_Released && !Menu_MouseOutsideBounds(&m_mousedownpos, MouseReturnRegionX, 0, tilesiz[SELECTDIR].y<<15, tilesiz[SELECTDIR].x<<16);
+ }
+
+ Menu_RunInput_MouseReturn_status = 0;
+
+ return 0;
+}
+
+static void Menu_Run_AbbreviateNameIntoBuffer(const char* name, int32_t entrylength)
+{
+ int32_t len = Bstrlen(name);
+ Bstrncpy(tempbuf, name, len);
+ if (len > entrylength)
+ {
+ len = entrylength-3;
+ tempbuf[len] = 0;
+ while (len < entrylength)
+ tempbuf[len++] = '.';
+ }
+ tempbuf[len] = 0;
+}
+
+static void Menu_Recurse(MenuID_t cm, const vec2_t origin)
+{
+ switch (cm)
+ {
+ case MENU_LOADVERIFY:
+ case MENU_SAVEVERIFY:
+ case MENU_ADULTPASSWORD:
+ case MENU_CHEATENTRY:
+ case MENU_CHEAT_WARP:
+ case MENU_CHEAT_SKILL:
+ Menu_Run(m_previousMenu, origin);
+ break;
+ default:
+ break;
+ }
+}
+
+static void Menu_Run(Menu_t *cm, const vec2_t origin)
+{
+ Menu_Recurse(cm->menuID, origin);
+
+ switch (cm->type)
+ {
+ case Verify:
+ {
+ MenuVerify_t *object = (MenuVerify_t*)cm->object;
+
+ Menu_Pre(cm->menuID);
+
+ Menu_PreDrawBackground(cm->menuID, origin);
+
+ Menu_PreDraw(cm->menuID, NULL, origin);
+
+ Menu_DrawCursorLeft(origin.x + object->cursorpos.x, origin.y + object->cursorpos.y, 65536);
+
+ break;
+ }
+
+ case Message:
+ {
+ MenuMessage_t *object = (MenuMessage_t*)cm->object;
+
+ Menu_Pre(cm->menuID);
+
+ Menu_PreDrawBackground(cm->menuID, origin);
+
+ Menu_PreDraw(cm->menuID, NULL, origin);
+
+ Menu_DrawCursorLeft(origin.x + object->cursorpos.x, origin.y + object->cursorpos.y, 65536);
+
+ break;
+ }
+
+ case TextForm:
+ {
+ MenuTextForm_t *object = (MenuTextForm_t*)cm->object;
+
+ Menu_Pre(cm->menuID);
+
+ Menu_PreDrawBackground(cm->menuID, origin);
+
+ Menu_BlackRectangle(origin.x + (60<<16), origin.y + (86<<16), 200<<16, 28<<16, 0);
+
+ mgametextcenter(origin.x, origin.y + (98<<16), object->instructions, TEXT_YBOTTOM);
+
+ const char *displaytext = object->input;
+
+ if (object->flags & MTF_Password)
+ {
+ size_t x;
+ for (x = 0; x < Bstrlen(object->input); ++x)
+ tempbuf[x] = '*';
+ tempbuf[x] = 0;
+
+ displaytext = tempbuf;
+ }
+
+ const vec2_t textreturn = mgametextcenter(origin.x, origin.y + (102<<16), displaytext);
+
+ Menu_PreDraw(cm->menuID, NULL, origin);
+
+ int32_t const h = MF_Bluefont.get_yline();
+
+ Menu_DrawCursorText(origin.x + (MENU_MARGIN_CENTER<<16) + (textreturn.x>>1) + (1<<16), origin.y + (102<<16) + (h>>1), h);
+
+ break;
+ }
+
+ case FileSelect:
+ {
+ MenuFileSelect_t *object = (MenuFileSelect_t*)cm->object;
+ const int32_t MenuFileSelect_scrollbar_rightedge[2] = { 160<<16, 284<<16 };
+ int32_t i, selected = 0;
+
+ Menu_Pre(cm->menuID);
+
+ Menu_PreDrawBackground(cm->menuID, origin);
+
+ if (object->title != NoTitle)
+ Menu_DrawTopBar(origin);
+
+
+ // black translucent background underneath file lists
+ Menu_BlackRectangle(origin.x + (36<<16), origin.y + (42<<16), 248<<16, 123<<16, 1|32);
+
+ // path
+ Bsnprintf(tempbuf, sizeof(tempbuf), "Path: %s", object->destination);
+ Menu_Text(origin.x + object->format[0]->pos.x, origin.y + (32<<16) + (MF_Bluefont.get_yline()>>1), &MF_Bluefont, tempbuf, MT_YCenter, 0, ydim-1);
+
+ for (i = 0; i < 2; ++i)
+ {
+ if (object->findhigh[i])
+ {
+ CACHE1D_FIND_REC *dir;
+ int32_t y = 0;
+ const int32_t y_upper = object->format[i]->pos.y;
+ const int32_t y_lower = klabs(object->format[i]->bottomcutoff);
+
+ int32_t totalHeight = 0;
+ for (dir = object->findhigh[i]->usera; dir; dir = dir->next)
+ {
+ y += object->font[i]->get_yline();
+ totalHeight = y;
+ y += object->getMarginBottom(i);
+ }
+ y = 0;
+
+ int32_t ydim_upper, ydim_lower;
+ if (y_upper + totalHeight > y_lower)
+ {
+ ydim_upper = ydim_from_200_16(origin.y + y_upper);
+ ydim_lower = ydim_from_200_16(origin.y + y_lower);
+ }
+ else
+ {
+ ydim_upper = 0;
+ ydim_lower = ydim-1;
+ }
+
+ for (dir = object->findhigh[i]->usera; dir; dir = dir->next)
+ {
+ uint8_t status = (dir == object->findhigh[i] && object->currentList == i) ? MT_Selected : 0;
+
+ // pal = dir->source==CACHE1D_SOURCE_ZIP ? 8 : 2
+
+ Menu_Run_AbbreviateNameIntoBuffer(dir->name, USERMAPENTRYLENGTH);
+
+ const int32_t thisx = object->format[i]->pos.x;
+ const int32_t thisy = y - object->scrollPos[i];
+
+ int32_t const height = object->font[i]->get_yline();
+
+ if (0 <= thisy + height && thisy <= klabs(object->format[i]->bottomcutoff) - object->format[i]->pos.y)
+ {
+ status |= MT_YCenter;
+
+ const int32_t mousex = origin.x + thisx;
+ const int32_t mousey = origin.y + y_upper + thisy + (height>>1);
+
+ vec2_t textdim = Menu_Text(mousex, mousey, object->font[i], tempbuf, status, ydim_upper, ydim_lower);
+
+ if (MOUSEACTIVECONDITIONAL(cm == m_currentMenu && !Menu_MouseOutsideBounds(&m_mousepos, mousex, mousey, textdim.x, object->font[i]->get_yline())))
+ {
+ if (MOUSEWATCHPOINTCONDITIONAL(Menu_MouseOutsideBounds(&m_prevmousepos, mousex, mousey, textdim.x, object->font[i]->get_yline())))
+ {
+ object->findhigh[i] = dir;
+ object->currentList = i;
+
+ Menu_RunInput_FileSelect_MovementVerify(object);
+ }
+
+ if (!m_mousecaught && mousepressstate == Mouse_Released && !Menu_MouseOutsideBounds(&m_mousedownpos, mousex, mousey, textdim.x, object->font[i]->get_yline()))
+ {
+ object->findhigh[i] = dir;
+ object->currentList = i;
+
+ Menu_RunInput_FileSelect_MovementVerify(object);
+
+ m_mousecaught = 1;
+ selected = 1;
+ }
+ }
+ }
+
+ y += object->font[i]->get_yline() + object->getMarginBottom(i);
+ }
+
+ Menu_RunScrollbar(cm, object->format[i], y_upper + totalHeight, &object->scrollPos[i], MenuFileSelect_scrollbar_rightedge[i], origin);
+ }
+ }
+
+ Menu_PreDraw(cm->menuID, NULL, origin);
+
+ if (object->title != NoTitle)
+ Menu_DrawTopBarCaption(object->title, origin);
+
+ if (selected)
+ {
+ Menu_RunInput_FileSelect_Select(object);
+
+ S_PlaySound(PISTOL_BODYHIT);
+
+ m_mousecaught = 1;
+ }
+
+ break;
+ }
+
+ case Panel:
+ {
+ MenuPanel_t *object = (MenuPanel_t*)cm->object;
+
+ Menu_Pre(cm->menuID);
+
+ Menu_PreDrawBackground(cm->menuID, origin);
+
+ if (object->title != NoTitle)
+ Menu_DrawTopBar(origin);
+
+ Menu_PreDraw(cm->menuID, NULL, origin);
+
+ if (object->title != NoTitle)
+ Menu_DrawTopBarCaption(object->title, origin);
+
+ break;
+ }
+
+ case Menu:
+ {
+ int32_t state;
+
+ MenuMenu_t *menu = (MenuMenu_t*)cm->object;
+ MenuEntry_t *currentry = menu->entrylist[menu->currentEntry];
+
+ state = Menu_DetermineSpecialState(currentry);
+
+ if (state != 2)
+ {
+ Menu_Pre(cm->menuID);
+
+ Menu_PreDrawBackground(cm->menuID, origin);
+
+ if (menu->title != NoTitle)
+ Menu_DrawTopBar(origin);
+
+ Menu_PreDraw(cm->menuID, currentry, origin);
+
+ M_RunMenu_Menu(cm, menu, currentry, state, origin);
+ }
+ else
+ {
+ Menu_PreDrawBackground(cm->menuID, origin);
+
+ if (menu->title != NoTitle)
+ Menu_DrawTopBar(origin);
+
+ if (currentry->type == Option)
+ {
+ if (currentry->name)
+ Menu_DrawTopBarCaption(currentry->name, origin);
+
+ Menu_PreOptionListDraw(currentry, origin);
+
+ Menu_RunOptionList(cm, currentry, (MenuOption_t*)currentry->entry, origin);
+ }
+ else if (currentry->type == Custom2Col)
+ {
+ Menu_PreCustom2ColScreenDraw(currentry, origin);
+ }
+ }
+
+ if ((currentry->type != Option || state != 2) && menu->title != NoTitle)
+ Menu_DrawTopBarCaption(menu->title, origin);
+
+ break;
+ }
+ }
+
+#if !defined EDUKE32_TOUCH_DEVICES
+ Menu_Run_MouseReturn(cm, origin);
+#endif
+}
+
+/*
+Note: When menus are exposed to scripting, care will need to be taken so that
+a user cannot define an empty MenuEntryList, or one containing only spacers,
+or else this function will recurse infinitely.
+*/
+static MenuEntry_t *Menu_RunInput_Menu_MovementVerify(MenuMenu_t *menu)
+{
+ return Menu_AdjustForCurrentEntryAssignment(menu);
+}
+
+static MenuEntry_t *Menu_RunInput_Menu_Movement(MenuMenu_t *menu, MenuMovement_t direction)
+{
+ if (menu->numEntries == 1)
+ return menu->entrylist[menu->currentEntry];
+
+ switch (direction)
+ {
+ case MM_End:
+ menu->currentEntry = menu->numEntries;
+ fallthrough__;
+ case MM_Up:
+ do
+ {
+ --menu->currentEntry;
+ if (menu->currentEntry < 0)
+ return Menu_RunInput_Menu_Movement(menu, MM_End);
+ }
+ while (!menu->entrylist[menu->currentEntry] || menu->entrylist[menu->currentEntry]->type == Spacer);
+ break;
+
+ case MM_Home:
+ menu->currentEntry = -1;
+ fallthrough__;
+ case MM_Down:
+ do
+ {
+ ++menu->currentEntry;
+ if (menu->currentEntry >= menu->numEntries)
+ return Menu_RunInput_Menu_Movement(menu, MM_Home);
+ }
+ while (!menu->entrylist[menu->currentEntry] || menu->entrylist[menu->currentEntry]->type == Spacer);
+ break;
+
+ case MM_Swap:
+ menu->currentColumn = !menu->currentColumn;
+ break;
+
+ default:
+ break;
+ }
+
+ return Menu_RunInput_Menu_MovementVerify(menu);
+}
+
+static void Menu_RunInput_EntryLink_Activate(MenuEntry_t *entry)
+{
+ MenuLink_t *link = (MenuLink_t*)entry->entry;
+
+ Menu_EntryLinkActivate(entry);
+
+ Menu_AnimateChange(link->linkID, link->animation);
+}
+
+static void Menu_RunInput_EntryOptionList_MovementVerify(MenuOption_t *object)
+{
+ const int32_t listytop = object->options->menuFormat->pos.y;
+ // assumes height == font->get_yline()!
+ const int32_t unitheight = object->options->getMarginBottom() < 0 ? (-object->options->getMarginBottom() - object->options->font->get_yline()) / object->options->numOptions : (object->options->font->get_yline() + object->options->getMarginBottom());
+ const int32_t ytop = listytop + object->options->currentEntry * unitheight;
+ const int32_t ybottom = ytop + object->options->font->get_yline();
+
+ if (ybottom - object->options->scrollPos > object->options->menuFormat->bottomcutoff)
+ object->options->scrollPos = ybottom - object->options->menuFormat->bottomcutoff;
+ else if (ytop - object->options->scrollPos < listytop)
+ object->options->scrollPos = ytop - listytop;
+}
+
+static void Menu_RunInput_EntryOptionList_Movement(MenuOption_t *object, MenuMovement_t direction)
+{
+ switch (direction)
+ {
+ case MM_Up:
+ --object->options->currentEntry;
+ if (object->options->currentEntry >= 0)
+ break;
+ fallthrough__;
+ case MM_End:
+ object->options->currentEntry = object->options->numOptions-1;
+ break;
+
+ case MM_Down:
+ ++object->options->currentEntry;
+ if (object->options->currentEntry < object->options->numOptions)
+ break;
+ fallthrough__;
+ case MM_Home:
+ object->options->currentEntry = 0;
+ break;
+
+ default:
+ break;
+ }
+
+ Menu_RunInput_EntryOptionList_MovementVerify(object);
+}
+
+static int32_t Menu_RunInput_EntryOption_Modify(MenuEntry_t *entry, MenuOption_t *object, int32_t newValueIndex)
+{
+ int32_t newValue = (object->options->optionValues == NULL) ? newValueIndex : object->options->optionValues[newValueIndex];
+ if (!Menu_EntryOptionModify(entry, newValue))
+ {
+ object->currentOption = newValueIndex;
+
+ if ((int32_t*)object->data != NULL) // NULL implies the functions will handle it
+ *((int32_t*)object->data) = newValue;
+
+ Menu_EntryOptionDidModify(entry);
+
+ return 0;
+ }
+
+ return -1;
+}
+
+static int32_t Menu_RunInput_EntryOption_Movement(MenuEntry_t *entry, MenuOption_t *object, MenuMovement_t direction)
+{
+ int32_t newValueIndex = object->currentOption;
+
+ switch (direction)
+ {
+ case MM_Left:
+ --newValueIndex;
+ if (newValueIndex >= 0)
+ break;
+ fallthrough__;
+ case MM_AllTheWayRight:
+ newValueIndex = object->options->numOptions-1;
+ break;
+
+ case MM_Right:
+ ++newValueIndex;
+ if (newValueIndex < object->options->numOptions)
+ break;
+ fallthrough__;
+ case MM_AllTheWayLeft:
+ newValueIndex = 0;
+ break;
+
+ default:
+ break;
+ }
+
+ return Menu_RunInput_EntryOption_Modify(entry, object, newValueIndex);
+}
+
+static int32_t Menu_RunInput_EntryOption_Activate(MenuEntry_t *entry, MenuOption_t *object)
+{
+ if (object->options->features & 2)
+ return Menu_RunInput_EntryOption_Movement(entry, object, MM_Right);
+ else
+ {
+ object->options->currentEntry = object->currentOption >= 0 ? object->currentOption : 0;
+ Menu_RunInput_EntryOptionList_MovementVerify(object);
+
+ return 0;
+ }
+}
+
+static int32_t Menu_RunInput_EntryOptionList_Activate(MenuEntry_t *entry, MenuOption_t *object)
+{
+ if (!Menu_RunInput_EntryOption_Modify(entry, object, object->options->currentEntry))
+ {
+ object->options->currentEntry = -1;
+
+ return 0;
+ }
+
+ return -1;
+}
+
+static void Menu_RunInput_EntryCustom2Col_Activate(MenuEntry_t *entry)
+{
+ MenuCustom2Col_t *object = (MenuCustom2Col_t*)entry->entry;
+
+ Menu_Custom2ColScreen(/*entry*/);
+
+ object->screenOpen = 1;
+}
+
+static void Menu_RunInput_EntryRangeInt32_MovementVerify(MenuEntry_t *entry, MenuRangeInt32_t *object, int32_t newValue)
+{
+ if (!Menu_EntryRangeInt32Modify(entry, newValue))
+ *object->variable = newValue;
+}
+
+static void Menu_RunInput_EntryRangeInt32_MovementArbitrary(MenuEntry_t *entry, MenuRangeInt32_t *object, int32_t newValue)
+{
+ if (object->flags & EnforceIntervals)
+ {
+ int32_t const range = object->max - object->min;
+ int32_t const maxInterval = object->steps - 1;
+ int32_t const newValueIndex = roundscale(newValue - object->min, maxInterval, range);
+ newValue = newValueIndex * range / maxInterval + object->min;
+ }
+
+ Menu_RunInput_EntryRangeInt32_MovementVerify(entry, object, newValue);
+}
+
+static void Menu_RunInput_EntryRangeInt32_Movement(MenuEntry_t *entry, MenuRangeInt32_t *object, MenuMovement_t direction)
+{
+ int32_t const oldValue = *object->variable;
+ int32_t const range = object->max - object->min;
+ int32_t const maxInterval = object->steps - 1;
+ int32_t newValueIndex = roundscale(oldValue - object->min, maxInterval, range);
+ int32_t const newValueProjected = newValueIndex * range / maxInterval + object->min;
+
+ switch (direction)
+ {
+ case MM_Left:
+ if (newValueProjected >= oldValue)
+ --newValueIndex;
+ if (newValueIndex >= 0)
+ break;
+ fallthrough__;
+ case MM_AllTheWayLeft:
+ newValueIndex = 0;
+ break;
+
+ case MM_Right:
+ if (newValueProjected <= oldValue)
+ ++newValueIndex;
+ if (newValueIndex <= maxInterval)
+ break;
+ fallthrough__;
+ case MM_AllTheWayRight:
+ newValueIndex = maxInterval;
+ break;
+
+ default:
+ break;
+ }
+
+ int32_t const newValue = newValueIndex * range / maxInterval + object->min;
+ Menu_RunInput_EntryRangeInt32_MovementVerify(entry, object, newValue);
+}
+
+static void Menu_RunInput_EntryRangeFloat_MovementVerify(MenuEntry_t *entry, MenuRangeFloat_t *object, float newValue)
+{
+ if (!Menu_EntryRangeFloatModify(entry, newValue))
+ {
+ *object->variable = newValue;
+ Menu_EntryRangeFloatDidModify(entry);
+ }
+}
+
+static void Menu_RunInput_EntryRangeFloat_MovementArbitrary(MenuEntry_t *entry, MenuRangeFloat_t *object, float newValue)
+{
+ if (object->flags & EnforceIntervals)
+ {
+ float const range = object->max - object->min;
+ float const maxInterval = (float)(object->steps - 1);
+ float const newValueIndex = rintf((newValue - object->min) * maxInterval / range);
+ newValue = newValueIndex * range / maxInterval + object->min;
+ }
+
+ Menu_RunInput_EntryRangeFloat_MovementVerify(entry, object, newValue);
+}
+
+static void Menu_RunInput_EntryRangeFloat_Movement(MenuEntry_t *entry, MenuRangeFloat_t *object, MenuMovement_t direction)
+{
+ float const oldValue = *object->variable;
+ float const range = object->max - object->min;
+ float const maxInterval = (float)(object->steps - 1);
+ float newValueIndex = rintf((oldValue - object->min) * maxInterval / range);
+ float const newValueProjected = newValueIndex * range / maxInterval + object->min;
+
+ switch (direction)
+ {
+ case MM_Left:
+ if (newValueProjected >= oldValue)
+ newValueIndex -= 1.f;
+ if (newValueIndex >= 0.f)
+ break;
+ fallthrough__;
+ case MM_AllTheWayLeft:
+ newValueIndex = 0.f;
+ break;
+
+ case MM_Right:
+ if (newValueProjected <= oldValue)
+ newValueIndex += 1.f;
+ if (newValueIndex <= maxInterval)
+ break;
+ fallthrough__;
+ case MM_AllTheWayRight:
+ newValueIndex = maxInterval;
+ break;
+
+ default:
+ break;
+ }
+
+ float const newValue = newValueIndex * range / maxInterval + object->min;
+ Menu_RunInput_EntryRangeFloat_MovementVerify(entry, object, newValue);
+}
+
+#ifdef MENU_ENABLE_RANGEDOUBLE
+static void Menu_RunInput_EntryRangeDouble_MovementVerify(/*MenuEntry_t *entry, */MenuRangeDouble_t *object, double newValue)
+{
+ if (!Menu_EntryRangeDoubleModify(/*entry, newValue*/))
+ *object->variable = newValue;
+}
+
+static void Menu_RunInput_EntryRangeDouble_MovementArbitrary(/*MenuEntry_t *entry, */MenuRangeDouble_t *object, double newValue)
+{
+ if (object->flags & EnforceIntervals)
+ {
+ double const range = object->max - object->min;
+ double const maxInterval = object->steps - 1;
+ double const newValueIndex = rint((newValue - object->min) * maxInterval / range);
+ newValue = newValueIndex * range / maxInterval + object->min;
+ }
+
+ Menu_RunInput_EntryRangeDouble_MovementVerify(/*entry, */object, newValue);
+}
+
+static void Menu_RunInput_EntryRangeDouble_Movement(/*MenuEntry_t *entry, */MenuRangeDouble_t *object, MenuMovement_t direction)
+{
+ double const oldValue = *object->variable;
+ double const range = object->max - object->min;
+ double const maxInterval = object->steps - 1;
+ double newValueIndex = rint((oldValue - object->min) * maxInterval / range);
+ double const newValueProjected = newValueIndex * range / maxInterval + object->min;
+
+ switch (direction)
+ {
+ case MM_Left:
+ if (newValueProjected >= oldValue)
+ newValueIndex -= 1.;
+ if (newValueIndex >= 0.)
+ break;
+ fallthrough__;
+ case MM_AllTheWayLeft:
+ newValueIndex = 0.;
+ break;
+
+ case MM_Right:
+ if (newValueProjected <= oldValue)
+ newValueIndex += 1.;
+ if (newValueIndex <= maxInterval)
+ break;
+ fallthrough__;
+ case MM_AllTheWayRight:
+ newValueIndex = maxInterval;
+ break;
+
+ default:
+ break;
+ }
+
+ double const newValue = newValueIndex * range / maxInterval + object->min;
+ Menu_RunInput_EntryRangeDouble_MovementVerify(/*entry, */object, newValue);
+}
+#endif
+
+static void Menu_RunInput_EntryString_Activate(MenuEntry_t *entry)
+{
+ MenuString_t *object = (MenuString_t*)entry->entry;
+
+ if (object->variable)
+ strncpy(typebuf, object->variable, TYPEBUFSIZE);
+ else
+ typebuf[0] = '\0';
+ object->editfield = typebuf;
+
+ // this limitation is an arbitrary implementation detail
+ if (object->bufsize > TYPEBUFSIZE)
+ object->bufsize = TYPEBUFSIZE;
+
+ Menu_EntryStringActivate(/*entry*/);
+ WithSDL2_StartTextInput();
+}
+
+static void Menu_RunInput_EntryString_Submit(/*MenuEntry_t *entry, */MenuString_t *object)
+{
+ if (!Menu_EntryStringSubmit(/*entry, */object->editfield))
+ {
+ if (object->variable)
+ strncpy(object->variable, object->editfield, object->bufsize);
+ }
+
+ object->editfield = NULL;
+ WithSDL2_StopTextInput();
+}
+
+static void Menu_RunInput_EntryString_Cancel(/*MenuEntry_t *entry, */MenuString_t *object)
+{
+ Menu_EntryStringCancel(/*entry*/);
+
+ object->editfield = NULL;
+ WithSDL2_StopTextInput();
+}
+
+static void Menu_RunInput_FileSelect_MovementVerify(MenuFileSelect_t *object)
+{
+ const int32_t listytop = object->format[object->currentList]->pos.y;
+ const int32_t listybottom = klabs(object->format[object->currentList]->bottomcutoff);
+ const int32_t ytop = listytop + object->findhigh[object->currentList]->type * (object->font[object->currentList]->get_yline() + object->getMarginBottom(object->currentList));
+ const int32_t ybottom = ytop + object->font[object->currentList]->get_yline();
+
+ if (ybottom - object->scrollPos[object->currentList] > listybottom)
+ object->scrollPos[object->currentList] = ybottom - listybottom;
+ else if (ytop - object->scrollPos[object->currentList] < listytop)
+ object->scrollPos[object->currentList] = ytop - listytop;
+}
+
+static void Menu_RunInput_FileSelect_Movement(MenuFileSelect_t *object, MenuMovement_t direction)
+{
+ switch (direction)
+ {
+ case MM_Up:
+ if (!object->findhigh[object->currentList])
+ break;
+ if (object->findhigh[object->currentList]->prev)
+ {
+ object->findhigh[object->currentList] = object->findhigh[object->currentList]->prev;
+ break;
+ }
+ fallthrough__;
+ case MM_End:
+ object->findhigh[object->currentList] = object->findhigh[object->currentList]->userb;
+ break;
+
+ case MM_Down:
+ if (!object->findhigh[object->currentList])
+ break;
+ if (object->findhigh[object->currentList]->next)
+ {
+ object->findhigh[object->currentList] = object->findhigh[object->currentList]->next;
+ break;
+ }
+ fallthrough__;
+ case MM_Home:
+ object->findhigh[object->currentList] = object->findhigh[object->currentList]->usera;
+ break;
+
+ case MM_Swap:
+ object->currentList = !object->currentList;
+ break;
+
+ default:
+ break;
+ }
+
+ Menu_RunInput_FileSelect_MovementVerify(object);
+}
+
+static void Menu_RunInput_FileSelect_Select(MenuFileSelect_t *object)
+{
+ if (!object->findhigh[object->currentList])
+ return;
+
+ Bstrcat(object->destination, object->findhigh[object->currentList]->name);
+
+ if (object->currentList == 0)
+ {
+ Bstrcat(object->destination, "/");
+ Bcorrectfilename(object->destination, 1);
+
+ Menu_FileSelectInit(object);
+ }
+ else
+ {
+ Menu_FileSelect(1);
+ }
+}
+
+static void Menu_RunInput(Menu_t *cm)
+{
+ switch (cm->type)
+ {
+ case Panel:
+ {
+ MenuPanel_t *panel = (MenuPanel_t*)cm->object;
+
+ if (I_ReturnTrigger() || Menu_RunInput_MouseReturn())
+ {
+ I_ReturnTriggerClear();
+ m_mousecaught = 1;
+
+ S_PlaySound(EXITMENUSOUND);
+
+ Menu_AnimateChange(cm->parentID, cm->parentAnimation);
+ }
+ else if (I_PanelUp())
+ {
+ I_PanelUpClear();
+
+ S_PlaySound(KICK_HIT);
+ Menu_AnimateChange(panel->previousID, panel->previousAnimation);
+ }
+ else if (I_PanelDown() || Menu_RunInput_MouseAdvance())
+ {
+ I_PanelDownClear();
+ m_mousecaught = 1;
+
+ S_PlaySound(KICK_HIT);
+ Menu_AnimateChange(panel->nextID, panel->nextAnimation);
+ }
+ break;
+ }
+
+ case TextForm:
+ {
+ MenuTextForm_t *object = (MenuTextForm_t*)cm->object;
+ int32_t hitstate = I_EnterText(object->input, object->bufsize-1, 0);
+
+ if (hitstate == -1 || Menu_RunInput_MouseReturn())
+ {
+ m_mousecaught = 1;
+
+ S_PlaySound(EXITMENUSOUND);
+
+ object->input = NULL;
+
+ Menu_AnimateChange(cm->parentID, cm->parentAnimation);
+ WithSDL2_StopTextInput();
+ }
+ else if (hitstate == 1 || Menu_RunInput_MouseAdvance())
+ {
+ m_mousecaught = 1;
+
+ Menu_TextFormSubmit(object->input);
+
+ object->input = NULL;
+ WithSDL2_StopTextInput();
+ }
+ break;
+ }
+
+ case FileSelect:
+ {
+ MenuFileSelect_t *object = (MenuFileSelect_t*)cm->object;
+
+ if (I_ReturnTrigger() || Menu_RunInput_MouseReturn())
+ {
+ I_ReturnTriggerClear();
+ m_mousecaught = 1;
+
+ S_PlaySound(EXITMENUSOUND);
+
+ object->destination[0] = 0;
+
+ Menu_FileSelect(0);
+
+ Menu_AnimateChange(cm->parentID, MA_Return);
+ }
+ else if (I_AdvanceTrigger())
+ {
+ I_AdvanceTriggerClear();
+
+ Menu_RunInput_FileSelect_Select(object);
+
+ S_PlaySound(PISTOL_BODYHIT);
+ }
+ else if (KB_KeyPressed(sc_Home))
+ {
+ KB_ClearKeyDown(sc_Home);
+
+ Menu_RunInput_FileSelect_Movement(object, MM_Home);
+
+ S_PlaySound(KICK_HIT);
+ }
+ else if (KB_KeyPressed(sc_End))
+ {
+ KB_ClearKeyDown(sc_End);
+
+ Menu_RunInput_FileSelect_Movement(object, MM_End);
+
+ S_PlaySound(KICK_HIT);
+ }
+ else if (KB_KeyPressed(sc_PgUp))
+ {
+ int32_t i;
+
+ CACHE1D_FIND_REC *seeker = object->findhigh[object->currentList];
+
+ KB_ClearKeyDown(sc_PgUp);
+
+ for (i = 0; i < 6; ++i)
+ {
+ if (seeker && seeker->prev)
+ seeker = seeker->prev;
+ }
+
+ if (seeker)
+ {
+ object->findhigh[object->currentList] = seeker;
+
+ Menu_RunInput_FileSelect_MovementVerify(object);
+
+ S_PlaySound(KICK_HIT);
+ }
+ }
+ else if (KB_KeyPressed(sc_PgDn))
+ {
+ int32_t i;
+
+ CACHE1D_FIND_REC *seeker = object->findhigh[object->currentList];
+
+ KB_ClearKeyDown(sc_PgDn);
+
+ for (i = 0; i < 6; ++i)
+ {
+ if (seeker && seeker->next)
+ seeker = seeker->next;
+ }
+
+ if (seeker)
+ {
+ object->findhigh[object->currentList] = seeker;
+
+ Menu_RunInput_FileSelect_MovementVerify(object);
+
+ S_PlaySound(KICK_HIT);
+ }
+ }
+ else if (I_MenuLeft() || I_MenuRight())
+ {
+ I_MenuLeftClear();
+ I_MenuRightClear();
+
+ if ((object->currentList ? object->fnlist.numdirs : object->fnlist.numfiles) > 0)
+ {
+ Menu_RunInput_FileSelect_Movement(object, MM_Swap);
+
+ S_PlaySound(KICK_HIT);
+ }
+ }
+ else if (I_MenuUp())
+ {
+ I_MenuUpClear();
+
+ Menu_RunInput_FileSelect_Movement(object, MM_Up);
+
+ S_PlaySound(KICK_HIT);
+ }
+ else if (I_MenuDown())
+ {
+ I_MenuDownClear();
+
+ Menu_RunInput_FileSelect_Movement(object, MM_Down);
+
+ S_PlaySound(KICK_HIT);
+ }
+ else
+ {
+ // JBF 20040208: seek to first name matching pressed character
+ char ch2, ch;
+ ch = KB_GetCh();
+ if (ch > 0 && ((ch >= 'a' && ch <= 'z') || (ch >= 'A' && ch <= 'Z') || (ch >= '0' && ch <= '9')))
+ {
+ CACHE1D_FIND_REC *seeker = object->findhigh[object->currentList]->usera;
+ if (ch >= 'a')
+ ch -= ('a'-'A');
+ while (seeker)
+ {
+ ch2 = seeker->name[0];
+ if (ch2 >= 'a' && ch2 <= 'z')
+ ch2 -= ('a'-'A');
+ if (ch2 == ch)
+ break;
+ seeker = seeker->next;
+ }
+ if (seeker)
+ {
+ object->findhigh[object->currentList] = seeker;
+
+ Menu_RunInput_FileSelect_MovementVerify(object);
+
+ S_PlaySound(KICK_HIT);
+ }
+ }
+ }
+
+ Menu_PreInput(NULL);
+ break;
+ }
+
+ case Message:
+ if (I_ReturnTrigger() || Menu_RunInput_MouseReturn())
+ {
+ I_ReturnTriggerClear();
+ m_mousecaught = 1;
+
+ S_PlaySound(EXITMENUSOUND);
+
+ Menu_AnimateChange(cm->parentID, cm->parentAnimation);
+ }
+
+ if (I_CheckAllInput())
+ {
+ MenuMessage_t *message = (MenuMessage_t*)cm->object;
+
+ I_ClearAllInput();
+
+ S_PlaySound(EXITMENUSOUND);
+
+ Menu_AnimateChange(message->linkID, message->animation);
+ }
+
+ Menu_PreInput(NULL);
+ break;
+
+ case Verify:
+ if (I_ReturnTrigger() || KB_KeyPressed(sc_N) || Menu_RunInput_MouseReturn())
+ {
+ I_ReturnTriggerClear();
+ KB_ClearKeyDown(sc_N);
+ m_mousecaught = 1;
+
+ Menu_Verify(0);
+
+ Menu_AnimateChange(cm->parentID, cm->parentAnimation);
+
+ S_PlaySound(EXITMENUSOUND);
+ }
+
+ if (I_AdvanceTrigger() || KB_KeyPressed(sc_Y) || Menu_RunInput_MouseAdvance())
+ {
+ MenuVerify_t *verify = (MenuVerify_t*)cm->object;
+
+ I_AdvanceTriggerClear();
+ KB_ClearKeyDown(sc_Y);
+ m_mousecaught = 1;
+
+ Menu_Verify(1);
+
+ Menu_AnimateChange(verify->linkID, verify->animation);
+
+ S_PlaySound(PISTOL_BODYHIT);
+ }
+
+ Menu_PreInput(NULL);
+ break;
+
+ case Menu:
+ {
+ int32_t state;
+
+ MenuMenu_t *menu = (MenuMenu_t*)cm->object;
+ MenuEntry_t *currentry = menu->entrylist[menu->currentEntry];
+
+ state = Menu_DetermineSpecialState(currentry);
+
+ if (state == 0)
+ {
+ if (currentry != NULL)
+ switch (currentry->type)
+ {
+ case Dummy:
+ case Spacer:
+ break;
+ case Link:
+ if (currentry->flags & MEF_Disabled)
+ break;
+ if (I_AdvanceTrigger())
+ {
+ I_AdvanceTriggerClear();
+
+ Menu_RunInput_EntryLink_Activate(currentry);
+
+ if (g_player[myconnectindex].ps->gm&MODE_MENU) // for skill selection
+ S_PlaySound(PISTOL_BODYHIT);
+ }
+ break;
+ case Option:
+ {
+ MenuOption_t *object = (MenuOption_t*)currentry->entry;
+
+ if (currentry->flags & MEF_Disabled)
+ break;
+
+ if (I_AdvanceTrigger())
+ {
+ I_AdvanceTriggerClear();
+
+ Menu_RunInput_EntryOption_Activate(currentry, object);
+
+ S_PlaySound(PISTOL_BODYHIT);
+ }
+ else if (I_MenuRight())
+ {
+ I_MenuRightClear();
+
+ Menu_RunInput_EntryOption_Movement(currentry, object, MM_Right);
+
+ S_PlaySound(PISTOL_BODYHIT);
+ }
+ else if (I_MenuLeft())
+ {
+ I_MenuLeftClear();
+
+ Menu_RunInput_EntryOption_Movement(currentry, object, MM_Left);
+
+ S_PlaySound(PISTOL_BODYHIT);
+ }
+ }
+ break;
+ case Custom2Col:
+ if (I_MenuLeft() || I_MenuRight())
+ {
+ I_MenuLeftClear();
+ I_MenuRightClear();
+
+ Menu_RunInput_Menu_Movement(menu, MM_Swap);
+
+ S_PlaySound(KICK_HIT);
+ }
+
+ if (currentry->flags & MEF_Disabled)
+ break;
+
+ if (I_AdvanceTrigger())
+ {
+ I_AdvanceTriggerClear();
+
+ Menu_RunInput_EntryCustom2Col_Activate(currentry);
+
+ S_PlaySound(PISTOL_BODYHIT);
+ }
+ break;
+ case RangeInt32:
+ {
+ MenuRangeInt32_t *object = (MenuRangeInt32_t*)currentry->entry;
+
+ if (currentry->flags & MEF_Disabled)
+ break;
+
+ if (I_SliderLeft())
+ {
+ I_SliderLeftClear();
+
+ Menu_RunInput_EntryRangeInt32_Movement(currentry, object, MM_Left);
+
+ S_PlaySound(KICK_HIT);
+ }
+ else if (I_SliderRight())
+ {
+ I_SliderRightClear();
+
+ Menu_RunInput_EntryRangeInt32_Movement(currentry, object, MM_Right);
+
+ S_PlaySound(KICK_HIT);
+ }
+ break;
+ }
+ case RangeFloat:
+ {
+ MenuRangeFloat_t *object = (MenuRangeFloat_t*)currentry->entry;
+
+ if (currentry->flags & MEF_Disabled)
+ break;
+
+ if (I_SliderLeft())
+ {
+ I_SliderLeftClear();
+
+ Menu_RunInput_EntryRangeFloat_Movement(currentry, object, MM_Left);
+
+ S_PlaySound(KICK_HIT);
+ }
+ else if (I_SliderRight())
+ {
+ I_SliderRightClear();
+
+ Menu_RunInput_EntryRangeFloat_Movement(currentry, object, MM_Right);
+
+ S_PlaySound(KICK_HIT);
+ }
+ break;
+ }
+#ifdef MENU_ENABLE_RANGEDOUBLE
+ case RangeDouble:
+ {
+ MenuRangeDouble_t *object = (MenuRangeDouble_t*)currentry->entry;
+
+ if (currentry->flags & MEF_Disabled)
+ break;
+
+ if (I_SliderLeft())
+ {
+ I_SliderLeftClear();
+
+ Menu_RunInput_EntryRangeDouble_Movement(/*currentry, */object, MM_Left);
+
+ S_PlaySound(KICK_HIT);
+ }
+ else if (I_SliderRight())
+ {
+ I_SliderRightClear();
+
+ Menu_RunInput_EntryRangeDouble_Movement(/*currentry, */object, MM_Right);
+
+ S_PlaySound(KICK_HIT);
+ }
+ break;
+ }
+#endif
+
+ case String:
+ {
+ if (currentry->flags & MEF_Disabled)
+ break;
+
+ if (I_AdvanceTrigger())
+ {
+ I_AdvanceTriggerClear();
+
+ Menu_RunInput_EntryString_Activate(currentry);
+
+ S_PlaySound(PISTOL_BODYHIT);
+ }
+
+ break;
+ }
+ }
+
+ if (I_ReturnTrigger() || I_EscapeTrigger() || Menu_RunInput_MouseReturn())
+ {
+ I_ReturnTriggerClear();
+ I_EscapeTriggerClear();
+ m_mousecaught = 1;
+
+ if (cm->parentID != MENU_CLOSE || (g_player[myconnectindex].ps->gm & MODE_GAME))
+ S_PlaySound(EXITMENUSOUND);
+
+ Menu_AnimateChange(cm->parentID, cm->parentAnimation);
+ }
+ else if (KB_KeyPressed(sc_Home))
+ {
+ KB_ClearKeyDown(sc_Home);
+
+ S_PlaySound(KICK_HIT);
+
+ currentry = Menu_RunInput_Menu_Movement(menu, MM_Home);
+ }
+ else if (KB_KeyPressed(sc_End))
+ {
+ KB_ClearKeyDown(sc_End);
+
+ S_PlaySound(KICK_HIT);
+
+ currentry = Menu_RunInput_Menu_Movement(menu, MM_End);
+ }
+ else if (I_MenuUp())
+ {
+ I_MenuUpClear();
+
+ S_PlaySound(KICK_HIT);
+
+ currentry = Menu_RunInput_Menu_Movement(menu, MM_Up);
+ }
+ else if (I_MenuDown())
+ {
+ I_MenuDownClear();
+
+ S_PlaySound(KICK_HIT);
+
+ currentry = Menu_RunInput_Menu_Movement(menu, MM_Down);
+ }
+
+ if (currentry != NULL && !(currentry->flags & MEF_Disabled))
+ Menu_PreInput(currentry);
+ }
+ else if (state == 1)
+ {
+ if (currentry->type == String)
+ {
+ MenuString_t *object = (MenuString_t*)currentry->entry;
+
+ int32_t hitstate = I_EnterText(object->editfield, object->bufsize-1, object->flags);
+
+ if (hitstate == -1 || Menu_RunInput_MouseReturn())
+ {
+ m_mousecaught = 1;
+
+ Menu_RunInput_EntryString_Cancel(/*currentry, */object);
+
+ S_PlaySound(EXITMENUSOUND);
+ }
+ else if (hitstate == 1)
+ {
+ Menu_RunInput_EntryString_Submit(/*currentry, */object);
+
+ S_PlaySound(PISTOL_BODYHIT);
+ }
+ }
+ }
+ else if (state == 2)
+ {
+ if (currentry->type == Option)
+ {
+ MenuOption_t *object = (MenuOption_t*)currentry->entry;
+
+ if (I_ReturnTrigger() || Menu_RunInput_MouseReturn())
+ {
+ I_ReturnTriggerClear();
+ m_mousecaught = 1;
+
+ S_PlaySound(EXITMENUSOUND);
+
+ object->options->currentEntry = -1;
+ }
+ else if (I_AdvanceTrigger())
+ {
+ I_AdvanceTriggerClear();
+
+ if (!Menu_RunInput_EntryOptionList_Activate(currentry, object))
+ S_PlaySound(PISTOL_BODYHIT);
+ }
+ else if (KB_KeyPressed(sc_Home))
+ {
+ KB_ClearKeyDown(sc_Home);
+
+ S_PlaySound(KICK_HIT);
+
+ Menu_RunInput_EntryOptionList_Movement(object, MM_Home);
+ }
+ else if (KB_KeyPressed(sc_End))
+ {
+ KB_ClearKeyDown(sc_End);
+
+ S_PlaySound(KICK_HIT);
+
+ Menu_RunInput_EntryOptionList_Movement(object, MM_End);
+ }
+ else if (I_MenuUp())
+ {
+ I_MenuUpClear();
+
+ S_PlaySound(KICK_HIT);
+
+ Menu_RunInput_EntryOptionList_Movement(object, MM_Up);
+ }
+ else if (I_MenuDown())
+ {
+ I_MenuDownClear();
+
+ S_PlaySound(KICK_HIT);
+
+ Menu_RunInput_EntryOptionList_Movement(object, MM_Down);
+ }
+ }
+ else if (currentry->type == Custom2Col)
+ {
+ if (I_EscapeTrigger() || Menu_RunInput_MouseReturn())
+ {
+ I_EscapeTriggerClear();
+ m_mousecaught = 1;
+
+ S_PlaySound(EXITMENUSOUND);
+
+ ((MenuCustom2Col_t*)currentry->entry)->screenOpen = 0;
+ }
+ else if (Menu_PreCustom2ColScreen(currentry))
+ ((MenuCustom2Col_t*)currentry->entry)->screenOpen = 0;
+ }
+ }
+
+ break;
+ }
+ }
+}
+
+// This function MUST NOT RECURSE. That is why Menu_Run is separate.
+void M_DisplayMenus(void)
+{
+ vec2_t origin = { 0, 0 }, previousOrigin = { 0, 0 };
+
+ Net_GetPackets();
+
+ if ((g_player[myconnectindex].ps->gm&MODE_MENU) == 0)
+ {
+ walock[TILE_LOADSHOT] = 1;
+ return;
+ }
+
+ if (!Menu_IsTextInput(m_currentMenu) && KB_KeyPressed(sc_Q))
+ Menu_AnimateChange(MENU_QUIT, MA_Advance);
+
+ int32_t mousestatus = readmouseabsxy(&m_mousepos, &mouseabs);
+ if (mousestatus && mousepressstate == Mouse_Pressed)
+ m_mousedownpos = m_mousepos;
+
+ Menu_RunInput(m_currentMenu);
+
+ g_player[myconnectindex].ps->gm &= (0xff-MODE_TYPE);
+ // g_player[myconnectindex].ps->fta = 0;
+
+ int32_t const backgroundOK = Menu_BlackTranslucentBackgroundOK(g_currentMenu);
+
+ // need EVENT_DISPLAYMENUBACKGROUND here
+
+ if (!KXDWN && ((g_player[myconnectindex].ps->gm&MODE_GAME) || ud.recstat==2) && backgroundOK)
+ fade_screen_black(1);
+
+ if (Menu_UpdateScreenOK(g_currentMenu))
+ G_UpdateScreenArea();
+
+#if !defined EDUKE32_TOUCH_DEVICES
+ if (m_menuchange_watchpoint > 0)
+ m_menuchange_watchpoint++;
+#endif
+
+ if (m_parentMenu)
+ {
+ ud.m_origin = origin;
+ VM_OnEventWithReturn(EVENT_DISPLAYINACTIVEMENU, g_player[screenpeek].ps->i, screenpeek, m_parentMenu->menuID);
+ origin = ud.m_origin;
+ }
+
+ // Determine animation values.
+ if (totalclock < m_animation.start + m_animation.length)
+ {
+ const int32_t screenwidth = scale(240<<16, xdim, ydim);
+
+ origin.x = mulscale15(screenwidth, m_animation.in(&m_animation));
+ previousOrigin.x = mulscale15(screenwidth, m_animation.out(&m_animation));
+
+ ud.m_origin = previousOrigin;
+ VM_OnEventWithReturn(EVENT_DISPLAYINACTIVEMENU, g_player[screenpeek].ps->i, screenpeek, m_animation.previous->menuID);
+ previousOrigin = ud.m_origin;
+ }
+
+ ud.m_origin = origin;
+ VM_OnEventWithReturn(EVENT_DISPLAYMENU, g_player[screenpeek].ps->i, screenpeek, g_currentMenu);
+ origin = ud.m_origin;
+
+ if (m_parentMenu && backgroundOK)
+ {
+ Menu_Run(m_parentMenu, origin);
+ }
+
+ // hack; need EVENT_DISPLAYMENUBACKGROUND above
+ if (KXDWN && ((g_player[myconnectindex].ps->gm&MODE_GAME) || ud.recstat==2 || m_parentMenu != NULL) && backgroundOK)
+ fade_screen_black(1);
+
+ // Display the menu, with a transition animation if applicable.
+ if (totalclock < m_animation.start + m_animation.length)
+ {
+ Menu_Run(m_animation.previous, previousOrigin);
+ Menu_Run(m_animation.current, origin);
+ }
+ else
+ Menu_Run(m_currentMenu, origin);
+
+#if !defined EDUKE32_TOUCH_DEVICES
+ if (m_menuchange_watchpoint >= 3)
+ m_menuchange_watchpoint = 0;
+#endif
+
+ if (m_parentMenu)
+ {
+ ud.m_origin = origin;
+ VM_OnEventWithReturn(EVENT_DISPLAYINACTIVEMENUREST, g_player[screenpeek].ps->i, screenpeek, m_parentMenu->menuID);
+ }
+
+ if (totalclock < m_animation.start + m_animation.length)
+ {
+ ud.m_origin = previousOrigin;
+ VM_OnEventWithReturn(EVENT_DISPLAYINACTIVEMENUREST, g_player[screenpeek].ps->i, screenpeek, m_animation.previous->menuID);
+ }
+
+ ud.m_origin = origin;
+ VM_OnEventWithReturn(EVENT_DISPLAYMENUREST, g_player[screenpeek].ps->i, screenpeek, g_currentMenu);
+
+#if !defined EDUKE32_TOUCH_DEVICES
+ if (tilesiz[CROSSHAIR].x > 0 && mousestatus)
+#else
+ if (mousestatus)
+#endif
+ {
+#if !defined EDUKE32_TOUCH_DEVICES
+ if (!MOUSEACTIVECONDITION)
+ m_mousewake_watchpoint = 1;
+#endif
+
+ if (MOUSEACTIVECONDITIONAL(mousepressstateadvance()) || m_mousepos.x != m_prevmousepos.x || m_mousepos.y != m_prevmousepos.y)
+ {
+ m_prevmousepos = m_mousepos;
+ m_mouselastactivity = totalclock;
+ }
+#if !defined EDUKE32_TOUCH_DEVICES
+ else
+ m_mousewake_watchpoint = 0;
+#endif
+
+ m_mousecaught = 0;
+ }
+ else
+ {
+ m_mouselastactivity = -M_MOUSETIMEOUT;
+
+#if !defined EDUKE32_TOUCH_DEVICES
+ m_mousewake_watchpoint = 0;
+#endif
+ }
+
+#ifndef EDUKE32_TOUCH_DEVICES
+ // Display the mouse cursor, except on touch devices.
+ if (MOUSEACTIVECONDITION)
+ {
+ int32_t a = VM_OnEventWithReturn(EVENT_DISPLAYCURSOR, g_player[screenpeek].ps->i, screenpeek, CROSSHAIR);
+
+ if ((unsigned) a < MAXTILES)
+ rotatesprite_fs_alpha(m_mousepos.x, m_mousepos.y, 65536, 0, a, 0, CROSSHAIR_PAL, 2|1, MOUSEALPHA);
+ }
+ else
+ mousepressstate = Mouse_Idle;
+#endif
+
+ if ((g_player[myconnectindex].ps->gm&MODE_MENU) != MODE_MENU)
+ {
+ G_UpdateScreenArea();
+ CAMERACLOCK = totalclock;
+ CAMERADIST = 65536;
+ }
+}