| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-01-12 | Use linear interpolation for camera movementHEADmaster | Jakob L. Kreuze | |
| 2019-01-12 | Extract Grid to be primarily a member of GameActivity | Jakob L. Kreuze | |
| 2019-01-11 | Initial implementation of flagging. | Jakob L. Kreuze | |
| 2018-12-22 | Sometimes, the best solution is the most straighforward one. | Jakob L. Kreuze | |
| 2018-12-21 | (Still kind of broken) implementation of revealing and zooming. | Jakob L. Kreuze | |
| 2018-12-21 | Changed grid drawing algorithm once more, and reimplemented camera movement. | Jakob L. Kreuze | |
| 2018-12-21 | Redesigned the algorithm for drawing a portion of the minesweeper grid | Jakob L. Kreuze | |
| 2018-12-17 | Initial implementation of movement with scrolling | Jakob L. Kreuze | |
| 2018-12-16 | Initial interaction with grid. | Jakob L. Kreuze | |
| 2018-12-15 | Initial drawing from tile atlas | Jakob L. Kreuze | |
| 2018-12-15 | Add README and LICENSE | Jakob L. Kreuze | |
| 2018-12-15 | Turn into proper Android project. | Jakob L. Kreuze | |