diff options
| author | jakob <jakob@memeware.net> | 2017-04-09 19:39:46 -0400 |
|---|---|---|
| committer | jakob <jakob@memeware.net> | 2017-04-09 19:39:46 -0400 |
| commit | 411a40b5c077ca69e34c7016428eb9d856f8fe73 (patch) | |
| tree | cff2ee6b0f6e4144a0041c53adfc8c542088781c /src/crypto.h | |
| parent | 8a1fcff16e9ba8674c72011da7da5ad1bc133168 (diff) | |
Automated style checking and fixed unit tests.
Diffstat (limited to 'src/crypto.h')
| -rw-r--r-- | src/crypto.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/crypto.h b/src/crypto.h index e80531d..c5417c7 100644 --- a/src/crypto.h +++ b/src/crypto.h @@ -33,10 +33,10 @@ enum { /* Structure containing game-specific encryption information. */ struct game_key { - bool uses_initial; /* Whether or not to use an initial key. */ - uint32_t master; /* Master key specific to the game. */ - uint8_t fallback_initial; /* Fallback if initial key is 0. */ - uint8_t fallback_primary; /* Fallback if primary key is 0. */ + bool uses_initial; /* Whether or not to use an initial key. */ + uint32_t master; /* Master key specific to the game. */ + uint8_t fallback_initial; /* Fallback if initial key is 0. */ + uint8_t fallback_primary; /* Fallback if primary key is 0. */ }; /* Returns the game_key structure for a given game identifier, as |