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An attempt at reimplementing Ken Silverman's Build engine, with the goal of
being modular enough to host a modern Blood source port. The motivation comes
from the fact that [BloodGDX][1], the current source port being recommended by
many, is nonfree, and written in Java.
Additionally, existing source ports such as [EDuke32][2] which are built upon
Ken Silverman's codebase are filled with legacy cruft and are subject to the
restrictions of the BUILD license.
# Roadmap
- [ ] Implement usable parsers for the various Build engine formats.
- [x] Implement a GRP loader.
- [ ] Implement a MAP parser.
- [ ] Implement an ART parser.
- [ ] Implement a VOX parser.
- [ ] Implement a PALETTE.DAT parser.
- [ ] Implement a TABLES.DAT parser.
[1]: https://blood-wiki.org/index.php/BloodGDX
[2]: http://eduke32.com/
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