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| author | Jakob L. Kreuze <jakob@memeware.net> | 2018-06-20 14:53:49 -0400 |
|---|---|---|
| committer | Jakob L. Kreuze <jakob@memeware.net> | 2018-06-20 14:53:49 -0400 |
| commit | 33b18a0d3c60ca08355503e356af351cb0373918 (patch) | |
| tree | b5a2fbd2e13bec990e3d26b499b9dc33d9c49973 /README.md | |
| parent | 527c2f8e341d87a94031644697dec354e9b67910 (diff) | |
Initial font loading from TABLES.DAT
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 5 |
1 files changed, 3 insertions, 2 deletions
@@ -23,6 +23,8 @@ lack of foresight. # Roadmap +- [ ] Nonredistributable GRP creation as part of the build system. + - This should be like 'qzdoom.pk3', and contain blobs extracted from the source tree. - [ ] Implement support for GRP archives. - [x] GRP parser. - [x] Caching system. @@ -55,9 +57,8 @@ lack of foresight. - [ ] Implement support for RTS. - Appears to be a Doom iwad, though I'm not sure what its purpose is. - [ ] Implement graphical output. - - [ ] Write something using the kiss3d library to hold me over while I'm trying to learn the linear algebra required to write an actual renderer. + - [ ] Implement a renderer using glium. - [ ] Implement something equivalent to the "classic" software renderer. - - [ ] Implement a more powerful glium renderer, taking from POLYMER's architecture. - [ ] Implement the OSD shell. - [ ] Gamevars and cvars. - [ ] Loading of 'autoexec.cfg', 'settings.cfg'. |